Arfcom/Operations Plan 07-02
ARFCOM Operations Plan 07-02
Goal
To clear The Montacute Building of zombies, and restore building to working order.
Mission Profile
Time Co-ordinated assault upon The Montacute Building. Restore the building to working order.
Mission Timeline
Tuesday November 27, 2007:
- Assault Preparation
Wednesday November 28, 2007:
- Assault Preparation
Thursday November 29, 2007:
- Assault preparation.
Friday November 30, 2007:
- Last minute preparation.
- Proceed to Shadwick Walk Police Department by no later than 1530 EST on 11/30/2007 (Entry Point is St. Abraham's Church.
- This allows full regeneration of AP.
- Once members arrive, they are encouraged to save any remaining AP for the fight.
Saturday December 01, 2007:
- Assault wave leaves Shadwick Walk Police Department at 1600 EST.
Objectives
Objective One:
Remove Zombie presence from The Montacute Building
- Kill all zeds inside the site.
- Ensures that site can be rebuilt.
- Ensures site can be rebarricaded.
- Kill all zeds outside the site.
- Allows for temparary security to show which zeds are active.
Objective Two:
Rebuild Ruin and Barricade to VSB++.
- Rebuild Ruin.
- Can only be accomplished once the zeds have been cleared from the site.
- This will require one survivor with construction to have a toolbox in their inventory. This survivor will rebuild the building once the zeds have been cleared. Rebuilding a ruin costs 1AP.
- Barricade to VSB++
- Ensures members without the Free Running Skill can enter.
- Can only be accomplished once the site has been rebuilt.
- Can be accomplished by any survivor with construction.
- Recommended to be accomplished by the same survivor who rebuilt the site.
- Ensures members without the Free Running Skill can enter.
Objective Three:
Restore Site to Working Order.
- Install Portable Generator.
- This will require one survivor to have a Portable Generator in their inventory.
- Refuel Generator.
- This will require one survivor to have a Fuel Can in their inventory.
- Can only be accomplished once the Generator has been installed.
- Install Radio Transmitter (Optional)
- This will require one survivor to have a Radio Transmitter in their inventory.
- Can only be installed once the generator has been installed.
Objective Four:
Remove Zed presence form surrounding area.
- Kill zeds in area immediate to target.
- Preliminary Intel suggests St. Pius's Church may be a threat directly after the assault of Montacute. It's a marked RP, but may not have been used as one for quite some time.
Intelligence
Preparation Suggestions
- Every member participating should carry 1 FAK in their inventory. This will ensure if they are infected, the infection will do minimal damage.
- All weapons should be topped off before the assault begins, to ensure no space is wasted in their inventory.
- NT Skilled members should carry 2 reviv syringes to revive other members who have fallen during the assault.
- Medics should carry 5 FAKS to heal any members injured during the assault, or thereafter.
Assault Rally Point Intel
Shadwick Walk Police Department was reported to be at VSB on 11/24/2007. Entry Point of The Jago Building should be used in the event of Shadwick Walk Police Department being higher than VSB++.
Ingress Intel
Target is 4 moves NE from Assault Rally Point.
- Tolly Grove Railway Station is reportedly ruined. So be advised you can not Free Run through it. One you arrive you will drop to street level.
Target Intel
Building ruined with 6 Zeds outside, and unknown number inside on 11/24/2007.
Pre-Assault Intel
- Sunday November 25, 2007:
- Scouted target.--SSgtLess 18:00, 25 November 2007 (UTC)
- Monday November 26, 2007:
- Scouted target.--Darkstar117 16:21, 26 November 2007 (UTC)
- Friday November 30, 2007:
- Scouted Target. St. Abe's Church is now at HB, so use The Jago Building as the Entry Point to Shadwick PD.--Darkstar117 16:58, 30 November 2007 (UTC)
General Information
- Assault Target:
- The Montacute Building in Paynterton (94,32)
- Building is Ruined.
- The Montacute Building in Paynterton (94,32)
- Nearest Police Dept.:
- Shadwick Walk Police Department in Paynterton (90,36)
- Building is Very Strongly Barricaded
- Located: 4 SOUTH, 4 WEST of Target.
- Shadwick Walk Police Department in Paynterton (90,36)
- Nearest Hospital:
- St. Isidore's Hospital in Paynterton (91,32)
- Building has unknown barricade status.
- Located: 2 WEST, 1 NORTH of Target.
- St. Isidore's Hospital in Paynterton (91,32)
- Nearest NecroTech Building:
- The Montacute Building in Paynterton (94,32)
- Building is Ruined.
- Located: Target
- The Montacute Building in Paynterton (94,32)
- Nearest Revive Point:
- St. Pius Church in Paynterton (95,32)
- Located: 1 EAST
- St. Pius Church in Paynterton (95,32)
- Nearest Mall:
- Giddings Mall - Pitneybank
- Mall is Extreamly Heavily Barricaded (Entry Point Info)
- Located: 9 SOUTH, 9 WEST
- Mall is Extreamly Heavily Barricaded (Entry Point Info)
- Giddings Mall - Pitneybank
After Action Report
Assault Day December 01, 2007
The Montecute building was assaulted at 1600 EST on December 01, 2007. Upon arrival of assault team, 2 zeds occuping the structure were eliminated by FZJ80 and Darkstar117. Structure was rebuilt from a ruin, and barricaded by SkullFarmer. The building was secured to HB, and in survivor hands at 1615 EST. A generator was installed by bob hyden and fueled by Darkstar117, bringing the structure back to operational status. At 2130 EST the structure was at EHB, and occupied by 3 Arfcom members. "Liberated by ARFCOM. BRD is contagious" was seen written on the wall.
Assault Day + 5 December 05, 2007
The Montacute Building once again lies in the hands of the undead. As of this date the operation has been halted. The following lessons were learned:
- The initial assault was successful, but due to the lack of ammunition, all members involved quickly ran out, and had to leave to resupply. This would conclude that a strike upon a Tactical Resource Point such as a PD or Mall would be successful given that ammunition could be found there.
- Not enough members kept a presence inside the target building. Given that a building can only be safely held if someone is inside, Montacute was not occupied to a level that could maintain the barricade levels.
- A higher level of coordination between members is needed. The initial assault was completed by 3-4 members. This was sufficiant for this operation (there were only 2 zeds occupying at time of assault), but would not be so for a more defended position.