Unarmed Attacks
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- See also Firearms for other survivor attacks and Melee Weapons for attacks for both survivors and zombies.
- Zombies can also use certain blunt Melee Weapons; see also Survivor Items and Skills Useful to Zombies.
Punch
- Survivor Only
Damage | 1 point |
Base Accuracy | 10% |
- Starting Skill: 10% Accuracy
- Average Damage per attack: 0.1
- Average AP to kill 50HP enemy: 500
- Average AP to kill 60HP enemy: 600
- Average XP per AP against survivors: 0.05
- Average XP per AP against zombies: 0.1
- Hand To Hand Combat: 25% Accuracy
- Average Damage per attack: 0.25
- Average AP to kill 50HP enemy: 200
- Average AP to kill 60HP enemy: 240
- Average XP per AP against survivors: 0.125
- Average XP per AP against zombies: 0.25
- Comments
- A very weak attack, but it doesn't require any item to use.
Headbutt
- Zombie Only
Damage | 3 points |
Base Accuracy | 10% |
Headbutting is an attack available to zombies wearing a mask. Gas masks, hockey masks, and Halloween masks (and some other types) give this effect. While a mask is being worn, the zombie cannot bite and so won't infect their target. You can remove a mask by headbutting a barricade.
- Comments
- Some sample in-game messages:
- Attacking another player
- You headbutt the zombie for 3 damage. They drop to xx HP.
- With Tangling Grasp
- Gripping the zombie by the shoulders, you headbutt them for 3 damage. They drop to xx HP.
- Headbutting a barricade
- You smash your mask against the barricades. It shatters, and falls from your face.
It is also possible to headbutt other players as a human for 1 damage.
Bite
- Zombie Only
Damage | 4 points |
Base Accuracy | 10% |
- No Relevant Skills: 10% accuracy, 4 damage
- Average damage per attack: 0.4
- Average AP to kill 50HP enemy: 125
- Average AP to kill 60HP enemy: 150
- Average XP per AP against survivors: 0.4
- Average XP per AP against zombies: 0.2
- Vigour Mortis (Starting skill for zombie Corpse class): 20% accuracy, 4 damage
- Average damage per attack: 0.8
- Average AP to kill 50HP enemy: 62.5
- Average AP to kill 60HP enemy: 75
- Average XP per AP against survivors: 0.8
- Average XP per AP against zombies: 0.4
- Vigour Mortis and Neck Lurch: 30% accuracy, 4 damage
- Average damage per attack: 1.2
- Average AP to kill 50HP enemy: 41.667
- Average AP to kill 60HP enemy: 50
- Average XP per AP against survivors: 1.2
- Average XP per AP against zombies: 0.6
- Vigour Mortis and Tangling Grasp: 30% accuracy if grasped (35% to grasp at 2 damage), 4 damage
- Average damage per attack when grasped: 1.2
- Average damage per AP including tangling grasp: 0.95
- Average AP to kill 50HP survivor: 52.632
- Average AP to kill 60HP survivor: 63.158
- Average XP per AP against survivors: 0.95
- Vigour Mortis, Neck Lurch and Tangling Grasp: 40% accuracy if grasped (35% to grasp at 2 damage), 4 damage
- Average damage per attack when grasped: 1.6
- Average damage per AP including tangling grasp: 1.185
- Average AP to kill 50HP survivor: 42.208
- Average AP to kill 60HP survivor: 50.649
- Average XP per AP against survivors: 1.185
- Vigour Mortis, Death Grip and Tangling Grasp: 30% accuracy if grasped (50% to grasp at 2 damage), 4 damage
- Average damage per attack when grasped: 1.2
- Average damage per AP including tangling grasp: 1.118
- Average AP to kill 50HP survivor: 44.737
- Average AP to kill 60HP survivor: 53.684
- Average XP per AP against survivors: 1.118
- Vigour Mortis, Rend Flesh and Tangling Grasp: 30% accuracy if grasped (35% to grasp at 3 damage), 4 damage
- Average damage per attack when grasped: 1.2
- Average damage per AP including tangling grasp: 1.125
- Average AP to kill 50HP survivor: 44.444
- Average AP to kill 60HP survivor: 53.333
- Average XP per AP against survivors: 1.125
- Vigour Mortis, Neck Lurch, Death Grip and Tangling Grasp: 40% accuracy if grasped (50% to grasp at 2 damage), 4 damage
- Average damage per attack when grasped: 1.6
- Average damage per AP including tangling grasp: 1.375
- Average AP to kill 50HP survivor: 36.364
- Average AP to kill 60HP survivor: 43.636
- Average XP per AP against survivors: 1.375
- Vigour Mortis, Neck Lurch, Rend Flesh and Tangling Grasp: 40% accuracy if grasped (35% to grasp at 3 damage), 4 damage
- Average damage per attack when grasped: 1.6
- Average damage per AP including tangling grasp: 1.346
- Average AP to kill 50HP survivor: 37.143
- Average AP to kill 60HP survivor: 44.571
- Average XP per AP against survivors: 1.346
- Vigour Mortis, Death Grip, Rend Flesh and Tangling Grasp: 30% accuracy if grasped (50% to grasp at 3 damage), 4 damage
- Average damage per attack when grasped: 1.2
- Average damage per AP including tangling grasp: 1.324
- Average AP to kill 50HP survivor: 37.778
- Average AP to kill 60HP survivor: 45.333
- Average XP per AP against survivors: 1.324
- Vigour Mortis, Neck Lurch, Death Grip, Rend Flesh and Tangling Grasp: 40% accuracy if grasped (50% to grasp at 3 damage), 4 damage
- Average damage per attack when grasped: 1.6
- Average damage per AP including tangling grasp: 1.563
- Average AP to kill 50HP survivor: 32
- Average AP to kill 60HP survivor: 38.4
- Average XP per AP against survivors: 1.563
- Digestion: Whenever the zombie deals bite damage, it gains HP equal to the damage dealt.
- Infectious Bite: Bitten survivors become infected and lose 1 HP per action until cured. Speaking does not cause survivors to lose health. (Anyone can cure the effects of a bite with a First Aid Kit. Experience points are not granted to the zombie when victims lose HP from the infection.)
- Comments
- While bite attacks start off better than claw attacks at early levels, claws give better damage at higher levels, but can't provide the healing and infection that bites can. Note that bite attacks can't be used on barricades either.
Claws
- Zombie Only
Base Damage | 2 points |
Base Accuracy | 25% |
- No Relevant Skills: 25% accuracy, 2 damage
- Average damage per attack: 0.5
- Average AP to kill 50HP enemy: 100
- Average AP to kill 60HP enemy: 120
- Average XP per AP against survivors: 0.5
- Average XP per AP against zombies: 0.25
- Vigour Mortis (Starting skill for zombie Corpse class): 35% accuracy, 2 damage
- Average damage per attack: 0.7
- Average AP to kill 50HP enemy: 71.429
- Average AP to kill 60HP enemy: 85.714
- Average XP per AP against survivors: 0.7
- Average XP per AP against zombies: 0.35
- Vigour Mortis and Death Grip: 50% accuracy, 2 damage
- Average damage per attack: 1
- Average AP to kill 50HP enemy: 50
- Average AP to kill 60HP enemy: 60
- Average XP per AP against survivors: 1
- Average XP per AP against zombies: 0.5
- Vigour Mortis and Rend Flesh: 35% accuracy, 3 damage
- Average damage per attack: 1.05
- Average AP to kill 50HP enemy: 47.619
- Average AP to kill 60HP enemy: 57.143
- Average XP per AP against survivors: 1.05
- Average XP per AP against zombies: 0.525
- Vigour Mortis and Tangling Grasp: 45% accuracy if grasped (35% if not), 2 damage
- Average damage per attack when grasped: 0.9
- Average damage per AP including tangling grasp: 0.812
- Average AP to kill 50HP survivor: 61.576
- Average AP to kill 60HP survivor: 73.892
- Average XP per AP against survivors: 0.812
- Vigour Mortis, Death Grip and Rend Flesh: 50% accuracy, 3 damage
- Average damage per attack: 1.5
- Average AP to kill 50HP enemy: 33.333
- Average AP to kill 60HP enemy: 40
- Average XP per AP against survivors: 1.5
- Average XP per AP against zombies: 0.75
- Vigour Mortis, Death Grip and Tangling Grasp: 60% accuracy if grasped (50% if not), 2 damage
- Average damage per attack when grasped: 1.1
- Average damage per AP including tangling grasp: 1.143
- Average AP to kill 50HP survivor: 43.75
- Average AP to kill 60HP survivor: 52.5
- Average XP per AP against survivors: 1.143
- Vigour Mortis, Rend Flesh and Tangling Grasp: 45% accuracy if grasped (35% if not), 3 damage
- Average damage per attack when grasped: 1.35
- Average damage per AP including tangling grasp: 1.218
- Average AP to kill 50HP survivor: 41.051
- Average AP to kill 60HP survivor: 49.261
- Average XP per AP against survivors: 1.218
- Vigour Mortis, Death Grip, Rend Flesh and Tangling Grasp: 60% accuracy if grasped (50% if not), 3 damage
- Average damage per attack when grasped: 1.65
- Average damage per AP including tangling grasp: 1.714
- Average AP to kill 50HP survivor: 29.167
- Average AP to kill 60HP survivor: 35
- Average XP per AP against survivors: 1.714
- Comments
- While bite attacks are better on low levels, claw attacks are the best for doing damage after more skills are acquired, and can be used to destroy barricades.
- Numbers rounded to 3 decimal places where relevant.
- Figures for Tangling Grasp are approximations based on probabilities calculated using methods from User:Siddhant/Tangling Grasp Hit Calculation