Merchant Crescent Police Department

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Merchant Crescent Police Department
EHB, dark.
AndyMatthews (talk) 00:13, 15 January 2022 (UTC)
Merchant Crescent Police Dept

Shuttlebank [32,12]

Barton Avenue Reginaldus Square Railway Station Fooks Lane
Newis Drive Railway Station Merchant Crescent Police Dept Dalzell Square
Applin Towers a junkyard Fedden Park

Basic Info:

  • Police Stations can be barricaded normally.

Merchant Crescent Police Department

Description

The Merchant Crescent Police Department is located at coordinates 32,12, it is one of six police departments in the suburb of Shuttlebank. It is a tall white-stone building with smoke drifting from its roof. Pistols, Pistol clips, flak jackets, flares, shotgun shells and shotguns can be found inside.

History

Due to increasing crime in the middle of the 20th century in very industrial north shuttlebank, many additional police stations were added to the area including Merchant Crescent. In 1970 Merchant Crescent was opened for operation due to an increase in gamg activity in the nearby applin and aplin tower housing projects. For years Malton PD officers wishing for an exciting beat lifestyle would put in requests for MCPD. Until the malton Incident of 2005, Merchant Crescent was notorious for being one of the most harsh policing areas of malton

Barricading Policy

According to the Uniform Barricade Plan and similar plans drawn up by the Shuttlebank Militia, the Merchant Crescent Police Department is to be kept at the level of Very Strongly Barricaded only. This is to ensure that survivors without free running may find a safe haven in the police department. Accordingly, it should be considered unsuitable for overnight stay.

Current Status

Used as the Base of Operations for the Reginaldus Consortium Currently being maintained at EHB levels by the Reginaldus Consortium, despite Universal Policy, Low leveled players wishing to find Ammunition in the area can venture to nearby Wild Walk Police Department Which is maintained at VSB++