Suggestion:20080605 Protect v3

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20080605 Protect v3

Deyo 13:45, 5 June 2008 (PDT)

Suggestion type
Action

Suggestion scope
Survivors

Suggestion description
Add an action to the Survivor menu: "Protect [ ]" This allows a large enough group of survivors to protect a high-value item, such as a generator or radio transmitter.

The brackets are a drop-down

Cost: 5 APs

Effect: Until your next action, you are "protecting" the object by shielding it with your own body. Any one attack which targets that object targets you instead, and will have a 15% greater chance to hit, though armor applies as normal. After you "take the shot", you are no longer protecting the object. If multiple survivors are protecting the same target, they will each take one attack, in the order that their Protect actions were queued.

This would give a large number of survivors the option of protecting an object from a small number of intruders. Any large force intent on wiping out survivors will be virtually unaffected by this action. Indeed, if the barricades fall, this action will cause the invading zombie horde to kill survivors faster than ever before, due to the increased hit chance. At a cost of 5 APs, this action does not reduce the AP cost of keeping a generator or transmitter running in a siege, but would force "paratroopers" and other GKers to spend a number of APs more in line with the AP cost inflicted.

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Keep Votes

  1. Keep - Author vote. There were three requests in v2 to make this action only guard inanimate objects, which I can agree with. -- User:Deyo 13:45, 5 June 2008 (PDT)

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Spam/Dupe Votes