The Malton Inquisition
The Malton Inquisition | |
Abbreviation: | The Inquisition, TMI |
Group Numbers: | CLASSIFIED |
Leadership: | Inquisitor Bob |
Goals: | Safehouse Production |
Recruitment Policy: | Inquisitor: L10+ with Construction
Initiate: Anyone |
Contact: | Inquisiton Commander Bob |
"Carpe Jugulum" - Inquisitor Bob
The Malton Inquisition
The Inquisition. A black ops military organisation who specialise in 'cleansing' lost causes. Malton was considered to be such a cause. As a result Inquisition Team 7 was sent in, however their transport suffered technical problems and was grounded, killing everyone on board aside from Inquisitor Bob. With the original mission in tatters and no contact with the outside world, Inquisitior Bob took the initiatve and formed the Malton Inquisition.Recruiting survivors he started to rebuild the lost team starting with Inquisitor LaryBob then Inquisitor Drogmir. The groups objective? To make as many suburbs as possible safe via turning buildings into 'safehouses' whilst combating the Zombie threat where ever possible.
Inquisition Policy
The Inquisition do not have a singular base of operations or suburb that they are affiliated with. Instead they move from suburb to suburb, clearing out zombie infested buildings and barricading as many of them up to Very Strong as possible before moving on. Before moving to a suburb a building will be chosen to act as a temporary base of operations as well as a revive point being established. These two areas will be tagged accordingly.
With regards to any skirmishs encounterd active participation will be encouraged.
We will be making full use of scouts (zombified Initiates or Inquisitors). Upon the death of an Inquisitor they are to do one of three things;
1.) Request a revive and remain on scout duty until the syringe holding Inquisitor arrives,
2.) Head to the pre-designated revive point in the suburb and await a revive, or
3.) Voulentarily remain a zombie scout and collect intel (e.g. the zombie density of surrounding suburbs, which buildings are being mobbed or are infested, pker sightings, etc).
Current Suburb of Operation
Roftwood.
Requirements to Join
There are two entry levels in the Malton Inquisition, namely Initiate (an apprentice Inquisitor) and Inquisitor.
Initiate
The two requirements for becoming an Initiate are as follows;
1.) You have to have a Wiki account.
2.) No specific skills are required, although obtaining construction as soon as possible is advised.
The Initiates are not fully fledged members of the group; they attain the rank of Inquisitor once they reach level 10 or prove themselves on the battlefield.
Inquisitor
There are a few requirements for becoming an Inquisitor;
1.) You have to have a Wiki account.
2.) No particular skills are frowned apon although having construction is a requirement, and free-running, ankle grab and lurching gait are advised. People with a high number of zombie skills and little/no survivor skills will be treated with suspicion.
3.) Your character must be at least level 10.
If you meet these requirements, leave a message on Inquisitor Bobs' My Talk page with links to your Wiki account and your Urban Dead user profile.
Current Objectives
===Objective .1=== Head to the Stop Off Point.
===Objective .2=== Recruitment.
===Objective .3=== Obtain a mobile phone.
The Inquisitors
Members of the Malton Inquisition and their relevant rank.
The Inquisitors
- Commander : Inquisitor Bob
- Inquisitor : Drogmir
- Inquisitor : Sogo
- Inquisitor : Arad
- Inquisitor : Unluckyaaron
Initiates
- Initiate : Hiriam A Doctor