User:A Helpful Little Gnome/Epi11whoagain

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Ingame
Southern
the red-brick building
You are the Protagonist. You have 30 Hit Points and 5 Experience Points. You have ? Action Points remaining.

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You are inside the red-brick building. It is square and single-level, the windows above taped over. No one has bothered to finish the interior of the walls, seeing as how the red-brick is the same as the outside. Before you is the base of the radio tower on a shifted foundation. Above through an opening is sunlight. Little else is here.

You say, "Who are you?" They shift atop their perch over the opening.

Since your last turn:
Someone says "I take care of this room while I wait for you to come here, every time, and I have been doing this for 100 or so permutations." (1 minute ago)
Someone says "Then I tell you to slide through that crack below, at the base of the radio tower." (55 seconds ago)
Someone says "And every time, you do it." (40 seconds ago)
Someone says "You'd think a sign would suffice, but I've been told that you occasionally miss it and keep walking south." (26 seconds ago)
Someone says "Then we have to send someone after you. The south doesn't end. You just keep going as you're told." (13 seconds ago)
Someone says "Like programming that missed the stop command." (5 seconds ago)
Possible actions:
"Might I see you first before I go?" "I'm not going anywhere."
Inventory:
You carry only a whistle, a bent knife and a smashed radio. It has been a long ride. Your blue jeans are shredded; the T-shirt, stretched 2 sizes larger, is more red than white, and your shoes are unaccounted for. Overtop it all you wear a yellow rain jacket. Perched atop your head is a crumpled paper party hat.


Epilogue