User:A Helpful Little Gnome/Epi1RadioGate

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Ingame
Southern
Woodland
a clearing
a red-brick building
a clearing
a clearing
a clearing
a dirt road
a parking lot
a dirt road
You are the Protagonist. You have 30 Hit Points and 5 Experience Points. You have ? Action Points remaining.

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You are in a clearing before a red-brick building with a radio tower. Surrounding is a chain-link fence interlaced with wires, constantly buzzing. The grass has been recently mowed.

You hesitate, gently tapping the metal gate. It is safe. You lift a latch. The gate opens and so you enter onto the moist, recently-cut grass. But you don't think of the grass. You look at the red-brick building straight ahead and the metal-grey door—beyond, someone. It could be anyone at all. The worst of the worst, someone in-between. It hardly matters.

The gate closes behind you. The buzzing returns.


Possible actions:
Proceed forward
Inventory:
You carry only a whistle, a bent knife and a smashed radio. It has been a long ride. Your blue jeans are shredded; the T-shirt, stretched 2 sizes larger, is more red than white, and your shoes are unaccounted for. Overtop it all you wear a yellow rain jacket. Perched atop your head is a crumpled paper party hat.


Epilogue