Ingame
You are inside a hall of the Harold Hotel, the doors of suites segmenting the walls. Dried blood streaks the carpet. Also here is Criid (50HP). The firedoor is secured.
- You close the firedoor after her. You really are trying to be a monster, yes? But you are little more than the vicarious kind, reigned-in with an opportunistic style. Criid is sweaty and breathing hard, having run her fastest.
Since your last turn:
- • The dead slam their faces at the door, bulging black eyes twitching. (5 seconds ago)
Possible actions:
- "Let's get out of here."
Inventory:
- Revolver (5) Revolver ammo (7) Suite keys Stale candy Mobile phone knife rucksack (bandages, half-filled water bottle, syringe, flashlight, pistol)
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User:A Helpful Little Gnome