Ingame
You are inside a wide hall of the Harold Hotel, the doors of suites segmenting the walls. The floor is checkered marble, marked by a few dried blood splotches and smears.
Somebody has spraypainted arrows, all pointing in the same direction.
There are seventeen zombies here.
- You pull on the handle, the door opening and shuddering as it connects with your foot. It is ajar a foot. You can see Criid running the other way. The dead are on your back. Blood and gore is splashed to the door, and Criid never looks back. If only she held the door.
Since your last turn:
- • You have died. (right now)
Possible actions:
- You're dead. Completely dead. No, not even a zombie. Just dead. To see your score, use this door. To try again, try again. Alternatively, you could hit the "back" button on your browser if you feel like cheating.
Inventory:
- Revolver (5) Revolver ammo (7) Suite keys Stale candy Mobile phone knife rucksack (bandages, half-filled water bottle, syringe, flashlight, pistol)
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User:A Helpful Little Gnome