User:BoboTalkClown/The Empire
The Empire
The Empire | |
Abbreviation: | The E |
Group Numbers: | Growing |
Leadership: | BoboTalkClown |
Goals: | Establish total control of a slice of Malton. See Goals for a better overreview |
Recruitment Policy: | As long as you are willing to work for our goals, Zombie, or survivor, PKer or medic, you are welcome. |
Contact: | bobothetalkingclown@comcast.net |
Mission Statment
We will conquer and subdue this ruined town! We will forge order out of this anarchic hellhole! We are the Empire!
Goals
Short-Term Goal To gather members.
Medium-Term Goal To claim several buildings as our domain. (North-East Yagoton?)
Long-Term Goal To take total control of a suburb. (Yagoton sound good?)
Ultimite Goal Conquer all of Malton. Or at least several suburbs.
Current Missions
- Join- Sign up below!
Members
As a member...
Classes
Imperial Soldier Your job is to keep the Empire's streets clear of zombies. Don't attack zombies outside our terratory, unless you really have to. Also, if there is a building under attack, go there first, and clear it.
Imperial Police Your job is to keep PKing, GKing, BKing, overbarricading, zombie spying, and other forms of greifing at a minimum.
Imperial Defense Employee Your job is to keep barricades up to optimium levels.
Imperial Medical Officer Your job is to heal anyone who enters our terratoy whom is wounded. However, don't treat criminals, and treat our troops first!
Imperial Revivification Official Your job is to mantain revive points and revive the dead, but only upon request.
Imperial Infrastructure Worker Your job is to keep the buildings powered, and containing a radio transmitter, and as many peices of art as you can stuff in there.
Imperial Propagandist Your job is to talk about the empire on the radio, spraypaint propaganda outside our territory, and spraypaint helpful notes inside our terretory.
Imperial Cadaver As a zombie loyal to the Empire, your mission is to attack buildings near to, but not loyal to, the Empire. This will leave them ripe for conquest. Feel free to get a revive whenever you want.
Imperial Citizen If you just want to use the Empire as a safehouse, go right ahead! We are wiling to accomidate you. Just follow our laws, put a loyalty note in your discription, and don't step out of line.
Required statuses of buildings
Name- Policy.- Importance
Cathedral- Imperial People's Palace, All corners to EHB.- B level
Mall- All corners to EHB, but keep south-west corner down to VSB to let newbies in.- A level
Mansion- Imperial People's Palace, All corners to EHB.- B level
Power Station- All corners to EHB, in case they become important.- B level
Stadium- All corners to VSB.- B level
Fort- Keep manned.- A level
Armoury- Keep to VSB, EHB if gatehouse breached.- A level
Barracks- Keep to VSB.- C level
Exercise Yard- Keep Zombie-Free.- E level
Gatehouse- Keep at VSB, check often.- A level
Infirmary- Like a hospital, EHB- B level
Storehouse- EHB- C level
Training Ground- Keep Zombie-Free.- E level
Vehicle Depot- Has gas, EHB- B level
Zoo
the Lion Enclosure- EHB- C level
the Bear Pit- Designated Entrance Building, Keep VSB- C level
the Elephant House- EHB- C level
the Giraffe House- EHB- C level
the Reptile House- No cades!- Z level
the Aquarium- No cades!- Z level
City Zoo- F level
Arms- EHB, Designated Social Spot- C level
Auto Repair Shop- EHB, has fuel- B level
Bank- EHB- D level
Building- EHB- D level
Church- Designated entrance building, VSB- E level
Cinema- EHB, Designated Social Spot- C level
Club- EHB, Designated Social Spot- C level
Factory- Fuel and Gennys- B level
Fire Station- EHB- B level
Hospital- Heals and FAKs, EHB- B level
Hotel- Free-Stay Hotel, VSB- C level
Junkyard- - E level
Library- - E level
Museum- - E level
NecroTech Building- See Revive Policy.- A level
Police Department- - E level
Railway Station- - E level
School- - E level
Tower- - C level
Warehouse- - E level
Carpark- - E level
Cemetery- - E level
Monument- - E level
Park- - E level
Street- - E level
Wasteland- - E level
Billboard- - E level
Mobile Phone Mast- - A level
A-Level(Major Resource/Goverment Building) means most important, keep zombie free at all times, B-Level(Less Important Resource/Goverment Building) means keep zombie free, if not in immediate danger, C-Level(More Important Building) means clear of zombies if there are no open missions, D-Level(Less Important Building) means keep zombie free if you feel like it, E-level(Important Open Square) means shoot zombies here first if you have to choose between E anf F, F-Level(Unimportant Open Square) means don't shoot them, unless you need the XP, and Z-Level(Zombie Zone) means no revives, and no kills, though you can attack for XP if you must.