You are outside an elevator. Your surroundings are rendered bright by well-lit corridors leading to the elevator. Its metal doors have an almost blinding luster. Also here are Dr. Able (41HP) and Darry.
- You leave the elevator room.
Darry is the last to leave, as if he was still waiting for something. Boy, are you glad to be stepping on steady ground again. The layout of the elevator is almost exactly the same as the one on the ground level. The main difference is that all four corridors are lit. There seem to be no unliving roaming around.
Since your last turn:
- • You gain 10 Experience Points. (Experience Points are completely useless, so don't fret about having any or none.) (10 seconds ago)
- • Dr. Able says "Shall we split up to find Amy, or will we go together?" (9 seconds ago)
- • Darry says "I'll be going with you, Doctor." (5 seconds ago)
- • Dr. Able says "Alright. Where do we go first?" (1 second ago)
Possible actions:
- Go west Go east
Inventory:
- You carry a small knapsack, which holds the following items: some stale candy, a knife, a Bulbous Vial, a handheld radio, a flashlight, and your phone. On top of your clothing, you wear a black helmet, a black latex bodysuit, and a black tactical vest with an emptied pistol and 1 spare magazine inside the vest pouches.
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