User:Gigify

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Gigify

Characters: Currently there is not much to say, when my characters begin to develop I will go into more detail.


Gig Gottzeit

Zombie Hunter/Mercenary, Level Fourteen.

My main character, and a member of Wrights Gift.

Currently stocked on ammo and syringes. GPS Unit, DNA Extractor, Portable Generator, Radio, Flak Jacket, etc.

   *  Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
         o Pistol Training (An extra +25% to hit with a pistol.)
               + Advanced Pistol Training (An extra +10% to hit.) 
         o Shotgun Training (An extra +25% to hit with a shotgun.)
               + Advanced Shotgun Training (An extra +10% to hit.) 
   * Free Running (Can move between adjacent buildings without stepping outside.) 
   * NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
         o Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
               + NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.) 
   * Shopping (Player may choose which stores to loot, when searching a mall.)
         o Bargain Hunting (Player is 25% more likely to find something when searching a mall.) 
   * Body Building (Player has a maximum of 60 Hit Points instead of 50.) 
   * Construction (Player is able to build barricades, repair machinery and restore ruined buildings.) 
   * Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.) 


Gigify

Corpse, Level Five.

Currently involved in the Second Big Bash. He is evolving at an alarming rate.

   *  Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
         o Death Grip (Zombie gets an extra +15% to hit with hand attacks.) 
         o Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.) 
   * Memories of Life (Zombie is able to open doors to buildings.)
   * Lurching Gait (Zombie can walk as fast as the living.)


Vigilance Prower

Military Medic, Level Five.

Currently well stocked on FAKs(25+), one full pistol and two clips of ammunition, one empty shotgun.

Has five syringes but is currently unable to use them.

   *  Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
   * Free Running (Can move between adjacent buildings without stepping outside.) 
   * NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
   * First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
   * Diagnosis (The HP values of nearby survivors are displayed next to their name.)