User:Grim s/Rants/Revival Imbalance/Feral Action Database
This is the Feral Action Database.
The place where I, and anyone else with a feral zombie that is properly interested and gets my permission, can post thier ferals actions for the day, ap costs travelling, decading, and attacking, with kills logged where they are gained. Also, a notice on what kind of suburb it is (Red, Orange, Yellow or Green). In an ideal world we would have an equal number from each, but thanks to the wonders of maths we can get accurate and even proportions anyway for useful feral statistics overall.
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Prior to the start of this project the methodology needs to be hashed out, and i welcome such discussion on this pages talk.
Action Database
Gorbonzo
Session 1:
AP: 50
Damage dealt: 13
Kills: 0
Exp gain: 23
Summary: Woke up headshot. Went to the school one south and broke in through VSB (III) cades. Groaned. Mauled human. Fell asleep.
Session 2:
AP: 28
Damage dealt: 0
Kills: 0
Exp gain: 6
Summary: Woke up wounded by trenchie at 36hp. Ransacked and ruined the building. Broke into a lightly barricaded (III) building. Walked inside to find it empty. Got two levels of ransack.
Session 3:
AP: 35
Damage dealt: 3 (to active) 9 (to sleeper)
Kills: 1
Exp gain: 22
Summary: Woke up wounded by another trenchie at 28hp. Left the building and wandered. Found lots of EHB. Found an active and scratched him. Watched him kill an active zombie and vanish before my page could refresh. Wandered some more. Found a human on 8hp sleeping outside in a revive point. Ate him with my last AP.
Session 4:
AP: 34
Damage dealt: 13 (to first) 22 (to second)
Kills: 1
Exp gain: 45
Summary: Was ZKed by trenchie. Followed 2 minute old groan to open police station 3 south. Walked inside and chowed down.
Session 5:
AP: 50
Damage dealt: 27 to the first wounded human, 18 to another
Kills: 0
Exp gain: 46
Summary: Woke up unharmed, the whole PD had been torn down overnight by a horde. Wandered north as there were ruins everywhere. Found an open building. Wandered in. It was empty so i ruined it. Checked hospital, it was open. Attacked first wounded survivor, got him most of the way down before an undeadite killtheived. Started on second human, didnt do much. APed out inside.
Session 6:
AP: 33
Damage dealt: 39
Kills: 0
Exp gain: 39
Summary: Woke up headshot. As before, the building had been obliterated. Found street food in neighbouring block. Newbie account. Moved one west to it and attacked it. Got it to 11hp before i ran out of AP.
Session 7:
AP: 50
Damage dealt: 21
Kills: 0
Exp gain: 31
Summary: Woke up clawed and bitten by a zombie. Wandered around. Found an active PD. Broke in through VSB (III) cades. Attacked wounded human at 23 hp. Brought it to 2hp before APing out. Had pretty good rng too, 7 hits from 11 ap.
Session 8:
AP: 40
Damage dealt: 0
Kills: 0
Exp gain: 6
Summary: Woke up headshot and dumped. Building recaded to EHB. Went one SE to a building at QSB (III) and tried to break in. Managed six collapses bringing it to loose before APing out due to bad RNG.
Session 9:
AP: 41
Damage dealt: 24
Kills: 0
Exp gain: 32
Summary: Woke up unmolested. Went back to the PD, broke in through VSB (I) cades. Attacked a human. Managed 8 clawings before APing out.
Session 10:
AP: 50
Damage dealt: 57 (Person 1), 9 (Person 2)
Kills: 1
Exp gain: 79
Summary: Woke up headshot and dumped, the PD ruined. Stood up, wandered to a recent groan, found it EHB, went north to Southall mansion, wandered in the open doors and killed one infected human (56hp) and wounded another before APing out.
Session 11:
AP: 50
Damage dealt: 51 (Person 1), 12 (Person 2)
Kills: 1
Exp gain: 74
Summary: Woke up headshot and dumped, the masnion had been entirely ruined. Went to the PD NE because its generator was out. Walked in through the open doors and found it abandoned. I ruined it. Headed to the hospital one north for the same reason, walked in, and found living meat. Killed one 50hp infectee, and mauled another human before APing out.
Session 12:
AP: 19
Damage dealt: 17
Kills: 0
Exp gain: 17
Summary: Woke up with the building cleared. Wandered far north and found an outdoors survivor. Munched on him a little after a rotten RNG streak attacking him at first.
Session 13:
AP: 47
Damage dealt: 0
Kills: 0
Exp gain: 3
Summary: Woke up. Human was dead, a few zombies around me had been revived. Wandered east. Found a loosely barricaded building, swatted at it for 18ap to open it. It was empty. I ransacked and ruined it. Headed farther east. found lots of EHB buildings. Eventually found an open buildind. It too was empty. I ransacked and ruined that too, APing out in the process.
Session 14:
AP: 48
Damage dealt: 0
Kills: 0
Exp gain: 8
Summary: Woke up unharmed. Wandered. Decided to attack an NT building with a crowd of 20 zombies. APed out when it was at lightly caded.
Session 15:
AP: 50
Damage dealt: 39
Kills: 0
Exp gain: 46
Summary: Woke up unharmed. Saw a parade of zombies killed and revived by trenchcoaters in my logs. Decided to wander eastwards for more fun. Found nothing but EHB for 14 or so AP, then found a QSB (III) NT. Managed to smash my way in with 10ap, rattled once at them (HARRAH! HARMAN HAMBARGARZ!), groaned, and attacked one of the occupants, wounding him rather badly before APing out.
Session 16:
AP: N/A
Damage dealt: N/A
Kills: N/A
Exp gain: N/A
Summary: Combat Revived.
Session 17:
AP: 1
Damage dealt: 0
Kills: 0
Exp gain: 0
Summary: Stood up by accident (Added for completeness)
Session 18:
AP: 47
Damage dealt: 60
Kills: 1
Exp gain: 70
Summary: After Pking my combat reviver yesterday and hopping out a window (then standing up by a misclicked button), i woke up headshot today, with a person trapped outside the entry point one north of Treweeke Mall. I ate him with my last ap due to some rotten RNG.
Session 19:
AP: 49
Damage dealt: 51 (person 1), 14 (Person 2)
Kills: 1
Exp gain: 75
Summary: Woke up headshot. Found a street newbie. Ate him. While eating him another newbie attacked me. I attacked her after finishing my first meal, mauling her for a decent amount, and gave her an infection to remember me by.
Session 20:
AP: 50
Damage dealt: 9
Kills: 0
Exp gain: 19
Summary: Was killed but not headshot. Stood up, broke into a building, and swung at the first person on the list. managed three hits with my last three ap. Big whoop.
Session 21:
AP: 50
Damage dealt: 0
Kills: 0
Exp gain: 10
Summary: Headshot and dumped. Woke up, stood up, clawed at the cades. Got the doors open with 2ap left, groaned and then missed my single attack. Worse ap cycle so far.
Razalhague
Session 1:
AP: 50
Damage dealt: 40
Kills: 0
Exp gain: 50
Summary: Woke up killed, but not headshot. Walked 5 AP to find a VSB hospital. Broke in, took one of the inhabitants from 50 to 10 HP (bit once to infect) and finally groaned.
Session 2:
AP: 50
Damage dealt: 0
Kills: 0
Exp gain: 8
Summary: Woke up headshot. Tried to break in to the same building (again at VSB), but only got it down to lightly barricaded before running out of AP.
Session 3:
AP: 30
Damage dealt: 0
Kills: 0
Exp gain: 2
Summary: Woke up headshot to find the building at EHB. Walked about and settled on a VSB building. Hit the barricades successfully only two times in ~20AP, so logged out to wait for better luck and full AP.
Session 4:
AP: 50
Damage dealt: 30, 30
Kills: 1
Exp gain: 71
Summary: Woke up unharmed to find the building ruined. Walked a couple of blocks and found an open building. Entered, finished off a hurt (29HP) survivor and ransacked the building. Exited and walked another couple of blocks to find a survivor sleeping on the streets. Got him down to 20HP before APing out.
Session 5:
AP: 1
Damage dealt: 3
Kills: 1
Exp gain: 13
Summary: Logged in to see how things were going. The survivor I'd left at 20HP was now at 1HP, so I took one swing at him and he died.
Session 6:
AP: 46
Damage dealt: 39, 21
Kills: 2
Exp gain: 80
Summary: Some sucker had tried to stick me with a needle while I was sleeping. Two others had done a combined 7 points of damage. Walked around a bit to find a survivor stranded outside at 38 HP. Killed him, and noticed yet another stranded surivor one block away. He was at 20 HP, so I killed him too and logged out with a couple of APs to spare.
Session 7:
AP: 28
Damage dealt: 51
Kills: 1
Exp gain: 61
Summary: Logged in, had been attacked for a total of 15 damage, leaving me at 38HP. Saw a stranded survivor one block away (at full health) and started attacking him. Killed him with my last AP.
Session 8:
AP: 50
Damage dealt: 6, 3, 47
Kills: 2
Exp gain: 76
Summary: Woke up at 26 HP. There was a survivor outside in the next block. She'd been dragged out and was at 5HP, so I killed her. I entered through the open doors. The building was full of survivors, so I groaned straight away. I attacked one of them, but then noticed one of those who'd been damaging me and I started attacking her with a combination of mauling and biting to regenerate. Got her dead and myself up to 46 HP before running out of AP.
Session 9:
AP: 43
Damage dealt: 30, 33
Kills: 1
Exp gain: 73
Summary: This time woke up at 14 HP. The building was ruined. Walked a bit to find an open building with two wounded survivors inside, at 56 and 30 HP. Killed the 30 HP one and got the other down to 23 HP.
Session 10:
AP: 28
Damage dealt: 30
Kills: 1
Exp gain: 41
Summary: Woke to a ruined building. Took a step outside to find an open building with one surivor inside at 30HP. Killed, ransacked and ruined.
Session 11:
AP: 43
Damage dealt: 0
Kills: 0
Exp gain: 11
Summary: Boom, Headshot! Found a VSB building after a bit of walking and started attacking. Got the barricades down, but the building was empty. Ruined it.
Session 12:
AP: 27
Damage dealt: 0
Kills: 0
Exp gain: 4
Summary: Headshot. Found a lightly barricaded building, broke in, found it empty amd ruined it.
Session 13:
AP: 39
Damage dealt: 4, 4, 4, 46
Kills: 1
Exp gain: 68
Summary: Headshot. The building was fixed and at VSB. There was a 5 minute old groan, so I followed it. An open hospital, with lots of people inside. Infected three of them, then proceeded to attack one of the others. Got him killed with 1 AP to spare.
Session 14:
AP: 21
Damage dealt: 30
Kills: 1
Exp gain: 40
Summary: There were some survivors still left this morning. Killed the one with the least HP.
Session 15:
AP: 50
Damage dealt: 52
Kills: 1
Exp gain: 62
Summary: Woke up still standing. Walked some to find a ruined building with closed doors. Suspicious. Found a survivor inside. Killed, bit once to infect.
Session 16:
AP: 50
Damage dealt: 45
Kills: 0
Exp gain: 51
Summary: Woke up unharmed. Walked a bit to find a QSB building. Broke in, found two survivors, one of them infected. Attacked the other one, got him down to 15 HP.
Session 17:
AP: 46
Damage dealt: 0
Kills: 0
Exp gain: 9
Summary: Headshot. Walked around and settled on a VSB building. Got it down to lightly before running out of AP.
Session 18:
AP: 50
Damage dealt: 4
Kills: 0
Exp gain: 12
Summary: Dead. Found a VSB building and started bashing it open. Got inside with 6 AP to spare. Groaned and managed to infect one person.
Session 19:
AP: 50
Damage dealt: 0
Kills: 0
Exp gain: 7
Summary: Dead. The building again at VSB. Ran out of AP at loosely barricaded.
Session 20:
AP: 50
Damage dealt: 28
Kills: 0
Exp gain: 33
Summary: Standing. This time at QSB. Got in, groaned and started attacking. Got one down to 22 HP.
Session 21:
AP: 50
Damage dealt: 30, 27
Kills: 1
Exp gain: 67
Summary: Headshot. Found an open, ransacked building, which I ruined. And another open building, this one inhabited by two wounded survivors. Killed one, wounded another.
Session 22:
AP: 20
Damage dealt: 0
Kills: 0
Exp gain: 0
Summary: Headshot. Didn't actually do anything, just scouted around.
Session 23:
AP: 27
Damage dealt: 4, 4, 4, 4, 4, 4, 4, 4, 4
Kills: 0
Exp gain: 36
Summary: The building I ended up outside had magically opened up while I was taking a nap. I proceded to infect everyone inside. Groaned.
Session 24:
AP: 23
Damage dealt: 12
Kills: 1
Exp gain: 22
Summary: Headshot. There was a dragged individual at 11 HP in the same block. Killed him ans did some scouting.
Session 24:
AP: 40
Damage dealt: 9, 12
Kills: 0
Exp gain: 22
Summary: Headshot. The building was open so I entered. There was a wounded survivor inside. Managed to hit him three times. There was another active zombie who killed him. A survivor entered just then, and I started attacking him. Four hits later he was dead, yet again by someone else's hand. Ransacked and ruined the building.
Mortenbane
Session 1:
AP: 50
Damage dealt: 0
Kills: 0
Exp gain: 12
Summary: Woke up standing. Scented some death. Got confused over the new display. Shambled off in a random direction. Found a VSB Building 1 block east, took the cades down, went in with 2AP left. Found it empty, so did a couple of ransacks and went to sleep. Came to the conclusion that the rng sucks ass. Badly.
Session 2:
AP: 50
Damage dealt: 0
Kills: 0
Exp gain: 4
Summary: Woke up standing, the building from yesterday being ruined. Found a nearby VSB building and went for the cades. Again, RNG was being an ass and hit the barricades a grand total of 4 times in the 47AP I flung at them. No din-dins for me today again. :(
Session 3:
AP: 48
Damage dealt: 0
Kills: 0
Exp gain: 8
Summary: Woke up Headshot outside the same building as yesterday so I decided to try the cades again. Rng much more friendly this time and got them down to Loose before APing out. But still no dinner. :(
Session 4:
AP: 39
Damage dealt: 0
Kills: 0
Exp gain: 8
Summary: Woke up Headshot (again) outside the same building as yesterday so I decided to try the cades again (again). Rng even better today and got them down to loose in 39AP as opposed to 48 yesterday.
Session 5:
AP: 50
Damage dealt: 0
Kills: 0
Exp gain: 10
Summary: Woke up Headshot and decided to try that same VSB building again to see how I got on this time. Actually managed to get the cades down!!! Went in, groaned, attempted and failed to chew a guy a couple of times and then went to sleep.
Session 6:
AP: 50
Damage dealt: 0
Kill: 0
Exp gain: 12
Summary: More headshot. More mindless barricade smashing. :) Got in and ruined it this time. :D
Session 7:
AP: 31
Damage dealt: 0
Kill: 0
Exp gain: 4
Summary: Headshot again by some stupid trenchie who told me to "Go to hell, will ya?!" completely forgetting that I can stand up at 60HP every time and just continue on as normal. Did a bit more 'cade smashing to continue annoying them and letting them waste their precious ammunition on me. :) 'coz I'm evil like that.
Session 8:
AP: 50
Damage dealt: 0
Kill: 0
Exp gain: 10
Summary: Headshot again. But some idiot had tried to combat revive me first. :/ He fails at DNA extraction. I threw everything I had at the barricades again. Managing to take them down and get inside on the 1AP mark. I'll check back in half an hour and groan. Assuming I'm still standing.
Session 9:
AP: 50
Damage dealt: 52
Kill: 1
Exp gain: 65
Summary: Headshot again and got dumped outside. :) Luckily for me there was a nice tasty little newb stuck outside. So I munched him. Then I used my last 13 xp to break the barricades down a bit.