User:Mr. Necromancer/Classes
These are the classes available for selection in DragonSpires: The Scroll Wars. The current Skill Tree is included.
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Peasant
The starting class for all players.
Titles:
- Fool
- Ragamuffin
- Vagrant
- Beggar
- Wretch
Note: All 5 of these titles are available to choose from. Select "edit profile" and choose one from the drop down menu.
Skills:
Players using this class have no advantage or special skill tree.
Banner:
Template:Peasant
To put this banner on a page put {{Peasant}}.
Warrior
For people who like to hit stuff.
Titles:
- Mauler
- Sentinel
- Vanquisher
- Behemoth
- Beast
- Savage
- Guardian
- Gladiator
- Brawler
- Vagabond
- Defender
- Bruiser
- Adventurer
- Ruffian
Note: There are 15 titles total, new ones will open up as you level, so not all will be available to begin with.
Skills:
- Fortitude - Player has an extra 10 hit points.
- Brawling - Player gains 1 damage and a 15% greater chance to hit when using fists.
- Blunt Weapon Training - Player has 15% better chance to hit with blunt weapons.
- Stun - Player's blunt attack has a 20% chance of stunning their target for one action.
- Blunt Weapon Proficiency - Player has 10% better chance to hit with blunt weapons.
- Blunt Weapon Mastery - Player has 5% better chance to hit with blunt weapons.
- Bladed Weapon Training - Player has 15% higher chance to hit with blade weapons.
- Bladed Weapon Mastery - Player has 10% better chance to hit with blade weapons.
- Bladed Weapon Mastery - Player has 5% better chance to hit with blade weapons.
- Bladed Weapon Mastery - Player has 10% better chance to hit with blade weapons.
- Berzerker Frenzy - Player's chances to hit increase by 10% when HP is at 25% or less.
- Morale Boost - Player recharges 2 extra BP per refresh time when by a monument.
- Blacksmithing - Player can repair basic damage to weapons when in a blacksmith shop.(Not yet avail)
Banner:
To put this banner on a page put {{Warrior}}.
Ranger
For people who like to shoot stuff.
Titles:
- Wanderer
- Trapper
- Scout
- Guide
- Woodsman
- Archer
- Tracker
- Hunter
- Pursuer
- Pathfinder
- Trailblazer
- Predator
- Marksman
- Poacher
- Stalker
Note: There are 15 titles total, new ones will open up as you level, so not all will be available to begin with.
Skills:
- Forage - Player has a 15% increased chance to find an item from a search.
- Advanced Forage - Player has a 5% increased chance to find an item from a search.
- Assess Surroundings - Player can see what items can be found on their tile.
- Aimed Throw - Player has 20% better chance to hit with thrown weapons.
- Advanced Throw - Player has a 10% better chance to hit with thrown weapons.
- Archery - Player receives X% better chance to hit with arrows and darts. (Not yet avail)
- Marksmanship - Player recieves 10% better chance to hit with ranged weapons. (Not yet avail)
- Advanced Marksmanship - Player recieves 5% better chance to hit with ranged weapons. (Not yet avail)
- Marksmanship - Player recieves 10% better chance to hit with ranged weapons. (Not yet avail)
- Track Prey - Player can see the coordinates of another they select to track for up to 5 minutes. (Not yet avail)
- Sharp Senses - Player has 15% greater chance to find a hidden player.
- Skinning - Player has a 20% chance of successfully removing the pelt of certain creatures upon killing them. (Not yet avail)
- Train Animal - Player can try to train wild natural creatures for combat, but not monsters. (Not yet avail)
Banner:
Template:Ranger
To put this banner on a page put {{Ranger}}.
Thief
For people who like having other people's stuff.
Titles:
- Pirate
- Racketeer
- Desperado
- Pillager
- Scoundrel
- Bandit
- Infiltrator
- Prowler
- Mugger
- Grifter
- Looter
- Knave
- Thug
- Delinquent
- Charlatan
Note: There are 15 titles total, new ones will open up as you level, so not all will be available to begin with.
Skills:
- Sneak Peek - Player can view the inventory of other players in their profile.
- Pickpocket - Player has a 25% chance to steal a few coins from a player but may be discovered.
- Nimble Fingers - Player has a 10% better chance of picking a pocket, but may be discovered.
- Hiding - Player can disappear from sight, but may be discovered by a search.
- Stalking - After hiding, player may move unseen with a high chance of success.
- Grave Robbery - Player can loot 10% of the coins from a corpse.
- Shakedown - Player has a 20% chance of looting a random item from corpses of players who have been idle for 3 or more
days.
- Advanced Shakedown - Player has a 5% better chance of looting a random item from a corpse.
- Throat Slash - Player gains a 15% greater chance to hit with small blades.
- Advanced Throat Slash - Player gains a 5% greater chance to hit with small blades.
- Lockpicking - Player may try to open locked containers and doors without a key. (Not yet avail)
- Impersonation - Player may select a title one level below theirs from any other class. (Not yet avail)
Banner:
Template:Thief
To put this banner on a page put {{Thief}}.
Healer
For people who like to help other people.
Titles:
- Aide
- Nurse
- Medic
- Therapist
- Attendant
- Altruist
- Caretaker
- Practitioner
- Counselor
- Analyst
- Surgeon
- Lifesaver
- Advocate
- Guru
- Specialist
Note: There are 15 titles total, new ones will open up as you level, so not all will be available to begin with.
Skills:
- Sense Health - Player can see the HP values of other players.
- Sense Agony - Player sees the HP of other players who have less than X% of their maximum HP in bold. (Not yet avail)
- Sense Curse - Player can see curses placed on items or another player. (Not yet avail)
- Curse Assessment - Player has an X% better chance of dispelling a curse on themself or another player. (Not yet avail)
- Diagnose Poison - Player can see and discern toxins in another's system. (Not yet avail)
- Mind Link - Player can see the skills of another player in their profile.
- Healing Touch - Player may heal another for 5 HP. Consumes 5 MP.
- Heal Self - Player may heal themself for 5 HP. Consumes 10 MP.
- Health Transfer - Player can heal a target for 10 HP at a cost of 5 MP and 5 HP to the user. (Not yet avail)
- Read Aura - Player can sense the alignment of others for 1 MP.
- Meditation - Player may go into a trance to restore MP faster, oblivious to events & discussion while doing so.
- Create Medicine - Player can create medicines if they have the right ingredients and a mortar & pestle. (Not yet avail)
Banner:
Template:Healer
To put this banner on a page put {{Healer}}.
War Mage
For people who like to burn stuff.
Titles:
- Magus
- Magician
- Trickster
- Conjurer
- Illusionist
- Enchanter
- Diviner
- Spellbinder
- Mystic
- Phenomenon
- Wizard
- Archimage
- Theurgist
- Elementalist
- Shaman
Note: There are 15 titles total, new ones will open up as you level, so not all will be available to begin with.
Skills:
- Practiced Casting - Player uses 5% less MP to cast a spell. (Not yet avail)
- Set Recall Point - Player can set a point to recall to.
- Recall - Player can teleport to their recall location for 30 MP.
- Focus Attack - Player has 15% better chance of hitting with offensive spells.
- Honed Focus - Player has a 5% better chance of hitting with offensive spells.
- Imbue Weapon - Player can apply spells to weapons. (Not yet avail)
- Focus Defense - Player casts protection spells at double strength.
- Control Monster - Player can try to mentally control monsters for combat. (Not yet avail)
- Trap Creature - Player has the choice to trap most creatures inside a container item for X MP when they defeat it. (Not yet avail)
- Locate - Player can locate anothers general area for 20 MP. (Not yet avail)
Banner:
Template:War Mage
To put this banner on a page put {{War Mage}}.
Necromancer
For people who like dead bodies.
Titles:
- Deviant
- Menance
- Medium
- Wraith
- Occultist
- Freak
- Diabolist
- Ghoul
- Warlock
- Witch
- Nightmare
- Fiend
- Devil
- Hellion
- Aberration
Note: There are 15 titles total, new ones will open up as you level, so not all will be available to begin with.
Skills:
- Leech Life - Player receives small HP bonus for damage dealt.
- Curse Proficiency - Player has an X% better chance of successfully cursing an item or another player. (Not yet avail)
- Siphon Magic - Player has a small chance to absorb a bit of magic from another player.
- Parasitic Hold - Player has a slightly larger chance to absorb a bit more magic from another player.
- Dead Sight - Player can see the spirits of the recently dead.
- Dead Tongue - Player can converse with the recently dead, though conversation may be tricky. (Not yet avail)
- Zombify - Player can raise dead players if they are by their corpse, however, the process isn't perfect.
- Last Gasp - When killed, player's corpse has an X% chance of automatically disrupting looting attempts with simple reflexive actions. (Not yet avail)
- Life After Death - Player is able to repossess own corpse, but is sapped of strength.
- Control Undead - Player has a chance of taking control of an undead creature for combat. {Not yet avail)
- Out of Body - Player may become a ghost for 2 MP per move. When MP runs out, player's spirit is back in body at former location. (Not yet avail)
- Create Poison - Player can create poisons if they have the right ingredients and a mortar & pestle. (Not yet avail)
Banner:
Template:Necromancer
To put this banner on a a page put {{Necromancer}}.
Trader
For people who like money.
Titles:
- Peddler
- Clerk
- Scavenger
- Vendor
- Retailer
- Dealer
- Marketer
- Merchant
- Trafficker
- Distributor
- Businessperson
- Negotiator
- Tycoon
- Mogul
- Financier
Note: There are 15 titles total, new ones will open up as you level, so not all will be available to begin with.
Skills:
- Healthy Skepticism - Player is 10% less likely to be robbed.
- Obsessive Skepticism - Player is 5% less likely to be robbed.
- Haggle - Player may get 10% off their purchases.
- Bulk Discount - Player has a reduced fee when storing items. (Not yet avail)
- Appraisal - Player can see the base worth of their items.
- Salesmanship - Player has a chance to sell their items for 10% more.
- Entrepreneurship - Player can pay rent and own any given store for a percentage of that store's sales. (Not yet avail)
- Business Expansion - Player can pay rent and own up to 4 stores for a percentage of the stores' sales. (Not yet avail)
- Entrepreneurship - Player can pay rent and own any given store for a percentage of that store's sales. (Not yet avail)
- Auction - Player can auction rare items off to whomever wishes to bid on their tile. (Not yet avail)
- Power Selling - Player can purchase and run a Trading Post table to display their items that they wish to sell. (Not yet avail)
- Crafting - Player is able to make new items from base materials. (Not yet avail)
- Superior Crafting - Player is able to make more expensive items from base materials. (Not yet avail)
Banner:
Template:Trader
To put this banner on a page put {{Trader}}.
Game Information |
Gameplay • Character Classes • Skills • Items • Locations Suburbs • Revive Point • Mobile Phone Mast • Radio Frequencies Building Types • Frequently Asked Questions • Known Bugs |