User talk:Skullhunter
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Feel free to leave me messages here or at the Urban Dead BB
Suggestions ideas so I don't screw up the main suggestion section.
Flavor Text
Timestamp: | 02:31, 9 Nov 2005 (GMT) |
Type: | Interface |
Scope: | Players |
Description: | Changes attack and damage messages players see. Replaces the current text of "X attacks you for Y damage" or "You attack X for Y damage" with a bit more descriptive text, such as "X blasts you with a shotgun for Y damage" or "You club X with a baseball bat for Y damage". If possible, several different descriptive lines could be used in random fashion. So, if you hit a zombie two times with an axe, you might see "You chop a zombie in the chest with your axe. They take 3 damage" and then "You hack at a zombie's face with your axe, they take 3 damage". Kills could also get flavor, ie.: "Your axe cleaves through a zombie's head, they take 3 damage and die". Of course, victims of attacks will see similar messages. "X bludgeons you with a crowbar, you take 2 damage" or "A zombie bites down on your arm, you take 4 damage". Hopefully this wouldn't take too much work to implement and I don't see it bogging down the server a whole lot. |
Votes
Gunsmithing (revised)
Votes
{{{suggest_votes}}}
CHAT SECTION
Squashua
- Squashua, I'm trying to figure out how to simplify my Gunsmithing suggestion. I'll go over it tomorrow on my day off and see what I can chop out of it without totally gutting it. I really want to try and add more to the RP aspect of the game if I can.
- Do me a favor, next time sign your discussion post so it's an easy link back to you. :-) I think one primary problem with your suggestion is layout. One big paragraph does not promote readability. Break it down into list sections using the *, : and # characters. And highlight important words with '' and '''. It's possible that the lack of readability adds to the overall complexity. I'm not really sure what else to recommend, but I look forward to reading your revision. --Squashua 22:24, 16 Nov 2005 (GMT)