Zombie Tested and Approved

From The Urban Dead Wiki
Jump to navigationJump to search
Zombie Tested and Approved
Death of a Living Salesman (At Night)


Zombiesim4.jpg
Remember to Test your Products

Abbreviation: DLSAN
Group Numbers: Just Started
Leadership: The Board
Goals: FUN!!!
Recruitment Policy: Open for Business
Contact: Discussion Page


Tired of ransacking a building only to find a bunch of cans and not be able to use a can-opener? Tired of hearing survivors screaming as you tear down their barricades? This game becoming too serious for you? Well then we of Death of a Living Salesman (At Night) are here for you. We plan not to devour survivors, but do something much more sinister; sell them stuff.


Mission Statement

Our mission is very simple and something zombies can truly get behind. We do not desire the regular zombie objective of attacking humans. It's so passe and something our founder Mr. TV Dinner is just tired of seeing. Why go around destroying survivors, when we can take their hard earned money and give them supplies we took from them anyways? This group is most definitely for people with a sense of humor and eccentrics are appreciated.

Organization

We of Death of a Living Salesman (At Night) do not structure ourselves into a very tight-knit group of attackers. Because attacking is exactly what we desire to lessen in our group, we wish to do other things.

Rules

1. This group is about fun for zombies without all that stressful hording and is for zombies who want to roam around and basically mess with survivors without overrunning and devouring them.

2. Remember that little groups are best as too many salesmen or saleswomen, can strip an area of all it's juicy customers.

3. If you become a survivor through a merciless reviver, do not take revenge and instead show that Death of a Living Salesman (At Night) can take a joke. Just hail the wonderful products that we have to sell as you throw yourself out of a window. Or use the chance as a survivor to get new supplies for your fellow workers.

4. We don't go against brain-rot, but remember your customers look at your actions, and it's best to keep to the Sacred Ground Policy as a thought. Death of a Living Salesman (At Night) Neither supports or is against that policy, it's just a recommendation.

5. If a library is free of barricades, it's best to not devour all inside or sell our wonderful products within. No solicitation of government property.

6. Don't take the game too seriously. It's supposed to be fun. That means no Pking, Zerging, or anything else that is overtly annoying or abusive. We want this group for fun purposes.

Sales

Selling is very simply knocking down a barricade and then tasting a single human. The oddity is that ransacking is actually counter productive. Humans avoid ruined building and that means much less sales. Killing every human inside a home is also counterproductive, we need our brainz to devour, but without a human inside a building, we have no more customers.

Products

Here we have several wonderful products and this is just the begining. Remember that many new products may arrive that survivors and zombies can love to use.

1. Canned goods (Remember to get rid of that pesky expiration date sticker.)
2. Fresh Fruit and Vegetables (It's not really fresh, but it does have a mouth on it.)
3. Toys (What kind of toys is up to you.)
4. McZeds (We hope to get a contract with them. Though providing the food won't be our job.)
5. Random Meat (Don't ask us what it's from. It's meat.)
6. Videos (VCR's might not work, but at least its got nice cover art.)
7. Toilet Paper (We know you need this. So buy it already.)