News: Difference between revisions

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(made as an official annoucement so got rid of it)
(→‎2008: -added new town)
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Note: Just because you notice something does not mean it has recently been implemented. Check the [[News#Archive|official news archives]] to see if it has already been implemented, and check the [[talk:News|talk page]] for other players observations.  
Note: Just because you notice something does not mean it has recently been implemented. Check the [[News#Archive|official news archives]] to see if it has already been implemented, and check the [[talk:News|talk page]] for other players observations.  
=2008=
=2008=
==28th October 2008==
*  With the launch of Charlie Brooker's Dead Set on E4 and 4DVD, the Borehamwood outbreak is now open to Urban Dead players, with permanent zombification, fast zombies and a battle for the Big Brother house. The map will remain open for four weeks.


==14th October 2008==
==14th October 2008==

Revision as of 09:09, 28 October 2008

Note: Just because you notice something does not mean it has recently been implemented. Check the official news archives to see if it has already been implemented, and check the talk page for other players observations.

2008

28th October 2008

  • With the launch of Charlie Brooker's Dead Set on E4 and 4DVD, the Borehamwood outbreak is now open to Urban Dead players, with permanent zombification, fast zombies and a battle for the Big Brother house. The map will remain open for four weeks.

14th October 2008

  • A disturbing Flesh Rot is creeping across the bone and muscle of the older, decaying zombies, making them more resilient to attack. (This is the equivalent of having died with the Body Building skill and a flak jacket, and doesn't stack.)
  • Zombies able to digest raw meat have been seen picking at the fresh bodies that litter the city, to recover strength.
  • With survivors on edge for the slightest sound or disturbance, the crash of a transmitter being destroyed can now be picked out on a radio channel, and a building restoring or losing power will be noticed from adjacent blocks.
  • The scenes of battles and murders are looking a lot bloodier than they used to.
  • Mall drug stores are beginning to run low on useful pharmaceutical supplies.
Unofficial Notes
  • A Feed on a corpse button is now available to zombies with Digestion when in the presence of dead bodies. When clicked, it gives the message You feed on the corpse. This costs 1 AP and heals the zombie by 4 HP, as would biting a living survivor.
  • Necrotech Scans now show NT's with a White/Grey Border.

6th August 2008

  • With Monroeville in ruins and the zombie hordes unstoppable, the military will be putting the city back into permanent quarantine on Friday the 15th, leaving the city for the dead. Monroeville characters can transfer their donation flags to characters in Malton via their settings page.

3rd July 2008

Unofficial notes: Helicopters have returned to Malton & Monroeville today.

13th June 2008

  • The quarantine in Monroeville has been lifted for another four weeks, to coincide with the DVD release of Romero's Diary of the Dead on June 30th. The dead are rising again, even the long-headshot zombies out in the streets and fields, and new military units are being dropped in to stem the tide. You can create a new character there, and meet or eat the survivors who made it through the lockdown.
Unofficial Notes

28th May 2008

  • Decay spreads through the ruined buildings of the city. The longer that a building stands ruined, from today onwards, the harder it will be to repair. And as the moss and lichens spread across the final few skylights, several types of buildings are now dark without a generator hooked up, reducing search and attack rates until power can be restored.
  • A few existing household items now double as impromptu weapons.
  • Monroeville will be reopening its borders for a short while during June. Any survivors and zombies that make it as far as the end of May will have the fact noted in their profile.
Unofficial Notes
  • Players can now see when a zombie stands up...

A zombie stood up. (1 hour and 20 minutes ago)

  • ...when a killed harman stands up...

DeadHarman stood up. (exactly 1 hour ago)
DeadHarman rose from the dead as a zombie. (59 minutes ago)

  • ...and when a revivified zombie stands up as a human.

RevivedZombie stood up. (25 minutes ago)

  • You can also "attack" other players for 0 damage (and with 100% accuracy) with your newspapers. Attacked players receive messages like this:

YourCharacter slapped you with a newspaper. (3 minutes ago)

  • The list of items newly usable as weapons also includes:
    • Toolbox - 2 Damage 10% Accuracy
    • Fuel Can - 1 Damage 10% Accuracy
    • Beer/Wine - 3 Damage 10% Accuracy (One use only)
  • Zombie groans made outside, can now be heard from inside some buildings.

4th April 2008

Unofficial notes:

  • The recording functions of Video Cameras that were introduced with the 25th of February's update have been disabled. Attempting to use a camera in a powered building returns

The batteries are dead. Although there's a generator here, you don't have a charger cable.

  • Attempting to record in an unpowered building returns simply

The batteries are dead.

  • Charger cables are not available and are mentioned for thematic reasons only. Video diaries already recorded still appear to be available for sharing and viewing.

1st April 2008

  • Upon logging in, players were greeted with screenshots in a Facebook style series of messages featuring people on their contacts list and some of their actions that day.. Upon clicking on any of these messages, players came to this screen.

AprilfoolsfromUD.PNG AprilfoolsfromUD2.PNG AprilfoolsfromUD3.PNG

28th March 2008

  • Monroeville is now locked down in full quarantine - no new characters can be created there, characters will no longer idle out, all idle characters have been reactivated, and zombies in the city can now be killed permanently by removing the head or destroying the brain using the "Headshot" skill.

25th March 2008

  • The quarantine is tightening around Monroeville. From Friday the 28th, new account creation will be disabled for Monroeville, the city's inhabitants will no longer idle out after five days, and they'll be left to fend for themselves. If you want to get in before the border closes, create a Monroeville character now.
  • The game's main city of Malton will be unaffected, and will continue to operate as usual.

20th March 2008

25th February 2008

  • To celebrate the launch of George A. Romero's Diary of the Dead, we've opened a temporary second map in the city of Monroeville. Create a new character there and you can loot a video camera to edit together your own video diary of the zombie apocalypse, with Romero box-set prizes available for UK players.

23rd February

Unofficial notes:

  • The snow that has been covering Malton for the past few months has melted.

23rd January

  • The dead are learning the priorities of besieged survivors, and are keeping near the doorways once inside a safehouse. While zombies are inside a building, they will lurchingly attempt to block anyone dragging barricade materials to its entrance, with variable success.
  • Survivors should watch their step when free running across the icy rubble of the city - falling from a ruined building now carries a risk of injury.
  • In the thin, cold air, the drifting miasma of rot and decay grows sharper and clearer. Zombies taking the deep breath of scent death are now given a visual representation of the surrounding city.

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