Suggestion talk:20090201 Radio transmitters in more places: Difference between revisions
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==Extra comments from voting== | |||
#'''Kill/Change''' - Two things. 1)Just use the already existing flavor and have Police Departments always have radios built in but requires a toolbox fix that is probably somewhat AP intensive, so kinda like Manufacture Radio but it's not portable and still requires a generator. 2) Fire Stations shouldn't have Radio Transmitters, they already give generators. Radios and Generators should not be findable in the same place at any sort of good rate. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 21:46, 1 February 2009 (UTC) | |||
#::'''RE''' Karek has some good points, Not enough to change my keep vote, but if this doesn't get through I'd consider a revamp with some or more of Karek's suggestions.--{{User:Seventythree/Sig}} 21:51, 1 February 2009 (UTC) | |||
#:Apparently you can't get generators are Fire Departments any more, still though, flares are too good of a secondary item for me to be all for that in anything but a tentative way. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 22:00, 1 February 2009 (UTC) | |||
==Orginal post and discussion from Talk: Suggestions== | ==Orginal post and discussion from Talk: Suggestions== | ||
Revision as of 01:05, 2 February 2009
Extra comments from voting
- Kill/Change - Two things. 1)Just use the already existing flavor and have Police Departments always have radios built in but requires a toolbox fix that is probably somewhat AP intensive, so kinda like Manufacture Radio but it's not portable and still requires a generator. 2) Fire Stations shouldn't have Radio Transmitters, they already give generators. Radios and Generators should not be findable in the same place at any sort of good rate. --Karekmaps?! 21:46, 1 February 2009 (UTC)
- RE Karek has some good points, Not enough to change my keep vote, but if this doesn't get through I'd consider a revamp with some or more of Karek's suggestions.--SeventythreeTalk 21:51, 1 February 2009 (UTC)
- Apparently you can't get generators are Fire Departments any more, still though, flares are too good of a secondary item for me to be all for that in anything but a tentative way. --Karekmaps?! 22:00, 1 February 2009 (UTC)
Orginal post and discussion from Talk: Suggestions
Radio transmitters in more places
Timestamp: | WanYao 18:11, 24 January 2009 (UTC) |
Type: | Increased item availability |
Scope: | Survivors |
Description: | As it stands, radio transmitters can only be found in Malls and Forts. This doesn't seem right to me. Therefore, I suggest that Radio Transmitters be added to the following locations, which seem logical to me:
Specifics are up for discussion. It's only logical to me that PDs and FSs would have radio transmitters. At the very least, this change would help make survivor play less mall-centric. People could play far from malls and still have access to this very useful in-game communication tool. More flexibility for the non-mall rats and non-fort-roaches seems good to me. |
Discussion (Radio transmitters in more places)
apologies ahead of time if this is a dupe! --WanYao 18:13, 24 January 2009 (UTC)
My first thought, on reading the title, was "won't this just create more radio spam?" After reading, that is still a concern.--Pesatyel 19:17, 24 January 2009 (UTC)
A real problem in borehamwood, with only 2 locations to find them. Hmm. perhaps. I'll have a think. --RosslessnessWant a Location Image? 23:56, 24 January 2009 (UTC)
To be honest, I don't care about radio spam. I just ignore it, I don't know why everyone else doesn't. Or, if you catch a spammer, just shoot him. :) Anyway, radios are very useful. Back in the day when I hung around Pole Mall, we coordinated the feral harmanz with radios. Now that I don't hang malls around so much, I still wanna be able to use radios without having to deal with all those damn housewives in sweats! And the farkin' WalMart greeters, I do NOT need you to greet me, leave me alone already!!! :P And, thing is... It's exactly those places that are far from malls that could use radios the most... Again, a very cool added benefit of this would be another small shift away from mall-centric play. And I am pretty strongly in favour of anything balanced that makes mall-centric play weaker. --WanYao 03:41, 25 January 2009 (UTC)
- Seems like a good idea. I don't think it needs to water down ammo search rates at all though. Just slightly decrease the chance of finding nothing. Since people search A LOT in police stations for ammo search rates should be fairly low. Maybe 2% in PDs? --A Big F'ing Dog 16:02, 26 January 2009 (UTC)
- Because people need a reason to complain. What search rates were you thinking?--Pesatyel 03:42, 27 January 2009 (UTC)
Sounds fine. I've always wondered why Fire Departments don't have radios anyway. Linkthewindow Talk 05:20, 27 January 2009 (UTC)
Ok... So let's make FS's the primary place to find a transmitter. I'm thinking somewhere from 4-8%, I dunno, these are very tentatives numbers, all of them. They can also be found in PDs, but rather rarely: 2% is plenty , imo. And as part of the pile in junkyards, however Kevan deals with junkyards. What do you's think about this? --WanYao 06:11, 27 January 2009 (UTC)
- Should I put it up for voting, then? --WanYao 00:39, 29 January 2009 (UTC)