Zombie Skills/Scent Death: Difference between revisions

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(→‎Preliminary Conclusions: Did three in a row, there's definatly random noise.)
(added Scent Death image)
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[[Category:Maps]]
[[Category:Maps]]
[[Category:Imagine]]
[[Category:Imagine]]
 
[[Image:Scent-81-49.png|thumb|216px|A "Scent Death" map.]]
This page is dedicated to expanding information about the [[Scent Death]] skill, especially as regards to the effects of the January 23, 2008 update.  One aim would be to figure out exactly what the colors represent, and perhaps find a way to convert the color values (as given in the page source code) into actual numbers.
This page is dedicated to expanding information about the [[Scent Death]] skill, especially as regards to the effects of the January 23, 2008 update.  One aim would be to figure out exactly what the colors represent, and perhaps find a way to convert the color values (as given in the page source code) into actual numbers.



Revision as of 12:21, 15 December 2009

A "Scent Death" map.

This page is dedicated to expanding information about the Scent Death skill, especially as regards to the effects of the January 23, 2008 update. One aim would be to figure out exactly what the colors represent, and perhaps find a way to convert the color values (as given in the page source code) into actual numbers.

Currently Iwitness records are being collected and analyzed on the talk page.


Preliminary Conclusions

Current analysis indicates that the rgb color code of the cells in the table that compose the scent death map have numeric values that increase as the numbers of dead bodies or zombies in those blocks increase. Dead bodies add to the Red value, and zombies add to the Green value. It is uncertain what the exact correspondence is, but it does not seem to be a direct ratio; random noise is included, and it's possible that bodies / zombies that are inside buildings count differently than those that are outside.