Tynte Mall: Difference between revisions

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''Old news should be moved to the [[Tynte Mall/News Archive|News Archive]]''
''Old news should be moved to the [[Tynte Mall/News Archive|News Archive]]''


===March 2010==~=
===March 2010===
*'''March 24'''
*'''March 24'''
The area looks pretty decent. A ruined building or two to the north, a few nearby places that need barricading. The mall itself looks alright, with all corners at EHB and with a medium population. The north-east corner's generator is unfueled, the rest's are running. [[User:Infrastructure|Infrastructure]] 15:43, 24 March 2010 (UTC)
The area looks pretty decent. A ruined building or two to the north, a few nearby places that need barricading. The mall itself looks alright, with all corners at EHB and with a medium population. The north-east corner's generator is unfueled, the rest's are running. [[User:Infrastructure|Infrastructure]] 15:43, 24 March 2010 (UTC)

Revision as of 15:44, 24 March 2010

Mall-rebuilding-small.jpg

[67,44] - [68,45] (bic) (statuses) (update)
Tynte Mall
26.03 MHz: "Pimbank report. Tynte Mall back for now"
--VVV RPMBG 19:54, 9 June 2024 (UTC)


Tynte Mall

Pimbank [67,44] - [68,45]

McDougall Way Bradbury Library Mills Avenue Reid Place
the Nuttall Museum Tynte Mall Tynte Mall Cohen Avenue
Barwood Walk Tynte Mall Tynte Mall Weakley Square
Villis Road the Retallick Building Prew Way the Lasder Building

Basic Info:

  • Malls are an excellent place to find a wide range of items; the only major items that cannot be found here are revivification syringes and fuel cans. As such, Malls are frequently used as safehouses and fortresses by survivors. Zombies often check inside (when they can get in), and organized zombie groups sometimes lay siege to them. They are listed as a Tactical Resource Point.
Tynte-mall-logo.jpg

Tynte Mall is a four-block shopping mall in the suburb of Pimbank. The RRF has taken to calling Tynte Mall the Anti-Caiger Mall due to its notoriously weak defense. Allegedly, Tynte Mall has the worst Mall Santa in the city.

External Description: A four-story red-brick building with revolving doors.

Coordinates: [67, 44], [67, 45], [68, 44], [68, 45]

Current Revive Point: Breddy Park [66, 41]


Mall Entry Points

While all sections of the mall are usually barricaded to Extremely Heavily, two entry points are kept at Very Strong: Bradbury Library [67, 43], and the Retallick Building [67, 46].

For more Entry Points, reference the Pimbank Barricade Plan

News and current status

Old news should be moved to the News Archive

March 2010

  • March 24

The area looks pretty decent. A ruined building or two to the north, a few nearby places that need barricading. The mall itself looks alright, with all corners at EHB and with a medium population. The north-east corner's generator is unfueled, the rest's are running. Infrastructure 15:43, 24 March 2010 (UTC)

Current Zombie Count

This zombie count is maintained as part of the Tynte Mall Union's mission of defending the mall.


Last Update: --Sffh 11:46, 11 September 2007 (BST)


Zombies outside Tynte Mall.
66 67 68 69
43 McDougall
Way

0
Bradbury
Library

1
Mills
Avenue

0
Reid
Place

0
44 Nuttal
Museum

0
Northwest
Tynte Mall

0
Northeast
Tynte Mall

0
Cohen
Avenue

1
45 Barwood
Walk

0
Southwest
Tynte Mall

0
Southeast
Tynte Mall

0
Weakley
Square

0
46 Villis
Road

0
Retallick
Building

1
Prew
Way

0
Lasder
Building

0


Zombies inside Tynte Mall.

67 68
44 Northwest
Tynte Mall

0
Northeast
Tynte Mall

0
45 Southwest
Tynte Mall

0
Southeast
Tynte Mall

0


Total Zombies Around Tynte Mall: 0

Total Zombies Inside Tynte Mall: 0 --Skyler79 03:56, 2 March 2018 (PST)


know what you are talking about Short-wave Radio Info
This group or location has a dedicated radio frequency.

Frequency: 26.77 MHz
Transmitter Coordinates: 0,0