Zombie Skills/Memories of Life: Difference between revisions

From The Urban Dead Wiki
Jump to navigationJump to search
mNo edit summary
(Replacing skill trees with a template.)
Line 1: Line 1:
:<font size="+1">'''•'''[[Zombie Skills/Memories of Life|{{C|#000000|Memories of Life}}]]</font>
{{Template:MemoriesofLife}}
::<font size="+1">○[[Zombie Skills/Death Rattle|{{C|#000000|Death Rattle}}]]</font>
::<font size="+1">○[[Zombie Skills/Feeding Groan|{{C|#000000|Feeding Groan}}]]</font>
:::<font size="+1">■[[Zombie Skills/Bellow|{{C|#000000|Bellow}}]]</font>
::<font size="+1">○[[Zombie Skills/Ransack|{{C|#000000|Ransack}}]]</font>
::<font size="+1">○[[Zombie Skills/Flailing Gesture|{{C|#000000|Flailing Gesture}}]]</font>
 
[[Image:Memories of life.jpg|thumb|200px|right|''And from this union cup<br/>We will drink wine tonight<br/>Qiyamat, qiyamat a tawil<br/>Qiyamat, qiyamat insan al kamel'']]
[[Image:Memories of life.jpg|thumb|200px|right|''And from this union cup<br/>We will drink wine tonight<br/>Qiyamat, qiyamat a tawil<br/>Qiyamat, qiyamat insan al kamel'']]



Revision as of 02:38, 15 July 2011

Memories of Life
○Death Rattle
Feeding Groan
Bellow
Ransack
Flailing Gesture
And from this union cup
We will drink wine tonight
Qiyamat, qiyamat a tawil
Qiyamat, qiyamat insan al kamel

Memories of Life is a zombie skill which allows the player to open the doors of an unbarricaded building whilst a zombie. It is also perhap the most important 'gateway' skill for zombie players, being prerequisite skill for Death Rattle, Feeding Groan, Ransack, and Flailing Gesture. Like all zombie skills, Memories of Life costs players of all character clases 100 XP to purchase.

Memories of Life is deceptively important skill - whilst its only self-contained purpose is to mitigate what is generally seen as a serious issue for zombie players, namely that of closed doors, its value increases in that it grants further access to Death Rattle, Feeding Groan and Ransack, all of which are vital skills.

Given the sheer simplicity of Memories of Life, most of the information surrounding it is essentially information on doors themselves. Of note, however, is the fact that survivors, who do not need to interact with doors to enter buildings, cannot open doors by any means. In addition, doors cannot merely be opened as an action by themselves, only opening upon entering (not leaving) a building. Doors closed after being opened require another zombie to enter the building to be opened again, or one inside to leave and return - this becomes an issue with Feeding Drag, as survivors cannot currently be dragged out whilst the door is closed.

See Also