User:A Helpful Little Gnome/Epi1WCsiloleave: Difference between revisions

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{{UDAct|You leave the same way you came in. With nothing to do, there will be something to do. You suppose you'll keep walking.}}
{{UDAct|You leave the same way you came in. With nothing to do, something will be made to do. You suppose you'll keep walking.}}


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{{UDActionH}}

Latest revision as of 01:05, 27 April 2014

Ingame
Southern
Wasteland
You are the Protagonist. You have 30 Hit Points and 5 Experience Points. You have ? Action Points remaining.

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You are in a wasteland. Rotting wood and discoloured metal poke through the muddy ground. The last remaining silo in the area has seen better days.

You leave the same way you came in. With nothing to do, something will be made to do. You suppose you'll keep walking.

Possible actions:
Look around
Inventory:
You carry only a bent knife and a smashed radio. It has been a long ride. Your blue jeans are shredded; the T-shirt, stretched 2 sizes larger, is more red than white, and your shoes are unaccounted for. You wear a crumpled paper party hat.


Epilogue