NecroTech: Difference between revisions
mNo edit summary |
|||
(3 intermediate revisions by 2 users not shown) | |||
Line 10: | Line 10: | ||
}} | }} | ||
'''NecroTech''' ( | '''NecroTech''' ('''NT''') is a large scientific research company in '''[[Malton]]'''. It has has various [[Building_Types#NecroTech_Building|laboratories]] scattered across almost every [[suburbs|suburb]]. They specialize in bio-technology related to the recent [[zombie]] [[Malton Incident|infestation]] in Malton, including procedures and equipment for [[revivification|restoring victims to their former state]], and the location and tracking of zombies. | ||
NecroTech is most notable in Malton due to the higher profile of its activities there, but rumors indicate that their influence spreads far beyond the walls of the [[border]]. Names of projects, spelled Projects, drift in and out of consciousness, to say nothing of the fact that internal NecroTech | NecroTech is most notable in Malton due to the higher profile of its activities there, but rumors indicate that their influence spreads far beyond the walls of the [[border]]. Names of projects, spelled Projects, drift in and out of the public consciousness, to say nothing of the fact that internal NecroTech post-Outbreak memos all refer to the Outbreak itself as a Project. NecroTech's actual relation to the Outbreak and, indeed, the extent of their history in the past, has yet to be discovered fully, and whether their ultimate intent is malign, benign, or sublime, no one can tell. | ||
Characters who have the [[NecroTech Employment]] skill are able to distinguish NecroTech laboratories from other office buildings from the outside; characters not employed by NecroTech cannot make a distinction without entering the building. NT offices have a logo in the foyer that is visible to all players, living or dead. Those with the [[Necronet Access]] skill are able to track the locations of any zombies nearby to a [[Building_Types#NecroTech_Building|Necrotech building]], and also to revive zombies with [[Brain Rot|brain rot]]. | Characters who have the [[NecroTech Employment]] skill are able to distinguish NecroTech laboratories from other office buildings from the outside; characters not employed by NecroTech cannot make a distinction without entering the building. NT offices have a logo in the foyer that is visible to all players, living or dead. Those with the [[Necronet Access]] skill are able to track the locations of any zombies nearby to a [[Building_Types#NecroTech_Building|Necrotech building]], and also to revive zombies with '''[[Brain Rot|brain rot]]'''. | ||
Any [[survivor]] can search NT buildings for [[DNA extractor]]s and [[Useful Items#NecroTech Revivification Syringe|revivification syringes]], although neither of these items can be used without [[Science_skills|appropriate training]]. | Any [[survivor]] can search NT buildings for [[DNA extractor]]s and [[Useful Items#NecroTech Revivification Syringe|revivification syringes]], although neither of these items can be used without [[Science_skills|appropriate training]]. | ||
==Post-Outbreak== | |||
Various sub-groups are still active in Malton, some defending Necrotech buildings as revive points, some continuing the Necrotech research projects. | Various sub-groups are still active in Malton, some defending Necrotech buildings as revive points, some continuing the Necrotech research projects. | ||
These NecroTech staff continue to follow directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. While the cost in time and effort are currently high the certainty provided by being able to manufacture a constant stream of syringes has mitigated early concerns. In the late 2000s, a number of surplus syringes were manufactured in NT buildings across the city, such that today it is often easier to get a syringe by searching than by manufacturing one directly. | |||
The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. The field research staff still occupying the crumbling NecroTech facilities still have hope that they can crack the mystery surrounding the spread of the virus, as well as help monitor aberrant zombie activity within Malton. | |||
==See also== | |||
NecroTech is mentioned in a number of [[News Stories]]. | NecroTech is mentioned in a number of [[News Stories]]. | ||
*[[NT Status Map|NecroTech Building Status Map]] | *[[NT Status Map|NecroTech Building Status Map]] | ||
*[[NecroWatch]] | *[[NecroWatch]] | ||
Line 28: | Line 33: | ||
*[[NecroTech Countermeasure Squad]] | *[[NecroTech Countermeasure Squad]] | ||
*[[Necrotech Assassins]] | *[[Necrotech Assassins]] | ||
<br> | |||
[[Category:Glossary]] | [[Category:Glossary]] | ||
[[Category:Necrotech]] | [[Category:Necrotech]] |
Latest revision as of 18:43, 27 June 2024
NecroTech | |
Abbreviation: | NT |
Group Numbers: | Thousands at any given moment |
Leadership: | Unknown |
Goals: | Studying and reviving undead life forms to help quell the outbreak |
Recruitment Policy: | Always hiring |
Contact: | To join, create a NecroTech Lab Assistant or purchase NecroTech Employment |
NecroTech (NT) is a large scientific research company in Malton. It has has various laboratories scattered across almost every suburb. They specialize in bio-technology related to the recent zombie infestation in Malton, including procedures and equipment for restoring victims to their former state, and the location and tracking of zombies.
NecroTech is most notable in Malton due to the higher profile of its activities there, but rumors indicate that their influence spreads far beyond the walls of the border. Names of projects, spelled Projects, drift in and out of the public consciousness, to say nothing of the fact that internal NecroTech post-Outbreak memos all refer to the Outbreak itself as a Project. NecroTech's actual relation to the Outbreak and, indeed, the extent of their history in the past, has yet to be discovered fully, and whether their ultimate intent is malign, benign, or sublime, no one can tell.
Characters who have the NecroTech Employment skill are able to distinguish NecroTech laboratories from other office buildings from the outside; characters not employed by NecroTech cannot make a distinction without entering the building. NT offices have a logo in the foyer that is visible to all players, living or dead. Those with the Necronet Access skill are able to track the locations of any zombies nearby to a Necrotech building, and also to revive zombies with brain rot.
Any survivor can search NT buildings for DNA extractors and revivification syringes, although neither of these items can be used without appropriate training.
Post-Outbreak
Various sub-groups are still active in Malton, some defending Necrotech buildings as revive points, some continuing the Necrotech research projects.
These NecroTech staff continue to follow directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. While the cost in time and effort are currently high the certainty provided by being able to manufacture a constant stream of syringes has mitigated early concerns. In the late 2000s, a number of surplus syringes were manufactured in NT buildings across the city, such that today it is often easier to get a syringe by searching than by manufacturing one directly.
The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. The field research staff still occupying the crumbling NecroTech facilities still have hope that they can crack the mystery surrounding the spread of the virus, as well as help monitor aberrant zombie activity within Malton.
See also
NecroTech is mentioned in a number of News Stories.
- NecroTech Building Status Map
- NecroWatch
- NecroTech Corp. R&D
- NecroTech Countermeasure Squad
- Necrotech Assassins