Patriarch General Hospital (Barrville): Difference between revisions

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Revision as of 07:33, 9 October 2024

Mall-safe-small.jpg

Patriarch General Hospital
--VVV RPMBG 22:22, 25 July 2024 (UTC)
Patriarch General Hospital

Barrville [44,49]

Tordoffe Way St. Symmachus's Church Frederick Walk
a warehouse Patriarch General Hospital a cemetery
Summerhayes Row
(Galbraith Hills)
Philip General Hospital
(Galbraith Hills)
the Hume Arms
(Galbraith Hills)

Basic Info:

  • Excellent place to find first aid kits. Zombies frequently check inside.
  • Portable Generators have a use other than powering the lights and increasing search probability in hospitals. Players with the Surgery Skill can heal for 15 HP if the Hospital has a fueled up Generator.
  • Hospitals can be barricaded normally.
  • Among the internal descriptions found in Hospitals:
    • "...its wards and corridors blackened with the soot of a recent fire"
    • "...its empty wards criss-crossed with snapped quarantine tape."
    • "...one of the city's psychiatric hospitals."
    • "...dark corridors leading through abandoned wards."
    • "...its emergency room in disarray."
    • "...its lobby covered with quarantine posters."
    • "...a children's hospital with bright murals across the walls. "
    • "The main lobby is riddled with bullet holes."
    • "It was one of the last to be evacuated, and seems to have been cleared out in a hurry."
    • "...a derelict hospital that was closed down years ago."

Patriarch General Hospital

Patriarch General Hospital is a single block Hospital in Barrville

Description

Constructed around a hospice founded by the Nuns of St. Symmachus's Church (Barrville), this building was expanded over the years and before the outbreak continued its tradition of catering to the terminally ill. The diminutive hospice has been converted into a chapel which now sits in a courtyard in the centre of the complex.

As an unforeseen side effect of its mission, Patriarch General Hospital bore much of the outbreak's initial carnage. The outer concrete walls with their raised windows provided a formidable obstacle to the undead, but with the city powered down and the building's generators struggling to keep going, time was running out. Many of the patients were unable to cope without support machines and as each passed on, their hungry carcass would totter to a helpless neighbour for sustainance. Much of the building remains in chaotic disarray and many survivors still refuse to venture beyond the lobbies and reception areas. --Father Bigley 15:49, 11 October 2007 (BST)

Current Status

January 27th, 2010 - The hospital was ruined by zombies. -- Kittithaj 23:27, 30 January 2010 (UTC)

History

News older than one month should be moved here, newest one on top.

December 1st, 2007 - Taken back by JohnMontoya and his Magnificent 7 still No Generator or Radio but can be used as a safe house

August 14th, 2007 - Building is currently VSB++, No Generator, No Radio--Ihasaflavor 22:13, 14 August 2007 (BST)

June 4th, 2007 - As of June 04, 2007 it is barricaded quite strongly with 14 zombies and 15 dead bodies. Lights are on inside. I had the 'cades down for a minute...

June 3rd, 2007 - As of June 03, 2007 it has been barricaded very strongly with 17 zombies outside. 7 or so ferals are on adjacent squares, and could join the fun at any time.

May 31st, 2007 - As of May 31, 2007 it has been lost to the Zeds.