User:Ninja187: Difference between revisions
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I have 3 alts that I play as, maybe more in the future when I max out the others. I'm not really a part of any groups yet, so they all have "Kult of Skaro" as their group names. | I have 3 alts that I play as, maybe more in the future when I max out the others. I'm not really a part of any groups yet, so they all have "Kult of Skaro" as their group names. | ||
{{Zerg}} | |||
'''***NOTE: Just because I play multiple characters and they have similar names, it does NOT mean that I zerg or alt-abuse. I actually think very lowly of the zergers, who feel the only way they can mean anything is by cheating***''' | |||
My original is [http://www.urbandead.com/profile.cgi?id=1198769 ninja187] '''(Military: Private - Level 41)''' | |||
The next character I made was [http://www.urbandead.com/profile.cgi?id=1232873 ninja 187] '''(Military: Scout - Level 41)''' | |||
And lastly good ol' [http://www.urbandead.com/profile.cgi?id=1234023 ninja313] '''(Scientist: NecroTech Lab Assistant - Level 40)''' | |||
And lastly good ol' [http://www.urbandead.com/profile.cgi?id=1234023 ninja313] (Scientist: NecroTech Lab Assistant - Level | |||
== [[Skills]]: == | == [[Skills]]: == | ||
=== [http://www.urbandead.com/profile.cgi?id=1198769 ninja187:] === | === [http://www.urbandead.com/profile.cgi?id=1198769 ninja187:] ==={{private}} | ||
* '''Basic Firearms Training''' (Player gets +25% to hit with all firearms attacks.) | * '''Basic Firearms Training''' (Player gets +25% to hit with all firearms attacks.) | ||
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* '''Scent Fear''' (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.) | * '''Scent Fear''' (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.) | ||
** '''Scent Blood''' (The HP values and infection status of nearby survivors are displayed next to their name.) | ** '''Scent Blood''' (The HP values and infection status of nearby survivors are displayed next to their name.) | ||
** '''You have Scent''' | ** '''Scent Trail''' (Zombie is able to sense the new positions of survivors it's had recent contact with.) | ||
** '''You have Scent Death''' (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.) | |||
* '''Digestion''' (Whenever the zombie deals bite damage, it gains HP equal to the damage dealt.) | |||
** '''Infectious Bite''' (Bitten survivors become infected and lose 1HP per action until cured.) | |||
* '''Vigour Mortis''' (Zombie gets +10% to hit with all non-weapon attacks.) | * '''Vigour Mortis''' (Zombie gets +10% to hit with all non-weapon attacks.) | ||
** '''Neck Lurch''' (Zombie gets an extra +10% to hit with bite attacks.) | |||
** '''You have Death Grip''' (Zombie gets an extra +15% to hit with hand attacks.) | ** '''You have Death Grip''' (Zombie gets an extra +15% to hit with hand attacks.) | ||
** '''You have Rend Flesh''' (Hand attacks deal an extra 1 damage.) | ** '''You have Rend Flesh''' (Hand attacks deal an extra 1 damage.) | ||
** '''Tangling Grasp''' (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.) | |||
** '''Feeding Drag''' (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.) | ** '''Feeding Drag''' (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.) | ||
* '''Memories of Life''' (Zombie is able to open doors to buildings.) | * '''Memories of Life''' (Zombie is able to open doors to buildings.) | ||
** '''Death Rattle''' (Zombie is able to communicate through a limited, groaned form of speech.) | ** '''Death Rattle''' (Zombie is able to communicate through a limited, groaned form of speech.) | ||
** '''Feeding Groan''' (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.) | |||
** '''Ransack''' (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.) | |||
** '''Flailing Gesture''' (Zombie is able to gesture towards people, objects, buildings and compass directions.) | ** '''Flailing Gesture''' (Zombie is able to gesture towards people, objects, buildings and compass directions.) | ||
* '''Lurching Gait''' (Zombie can walk as fast as the living.) | * '''Lurching Gait''' (Zombie can walk as fast as the living.) | ||
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=== [http://www.urbandead.com/profile.cgi?id=1232873 ninja 187:] === | === [http://www.urbandead.com/profile.cgi?id=1232873 ninja 187:] ==={{Scout}} | ||
* '''Basic Firearms Training''' (Player gets +25% to hit with all firearms attacks.) | * '''Basic Firearms Training''' (Player gets +25% to hit with all firearms attacks.) | ||
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* '''Scent Fear''' (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.) | * '''Scent Fear''' (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.) | ||
** '''Scent Blood''' (The HP values and infection status of nearby survivors are displayed next to their name.) | ** '''Scent Blood''' (The HP values and infection status of nearby survivors are displayed next to their name.) | ||
** '''Scent Trail''' (Zombie is able to sense the new positions of survivors it's had recent contact with.) | |||
** '''Scent Death''' (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.) | |||
* '''Digestion''' (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.) | |||
** '''Infectious Bite''' (Bitten survivors become infected and lose 1HP per action until cured.) | |||
* '''Vigour Mortis''' (Zombie gets +10% to hit with all non-weapon attacks.) | * '''Vigour Mortis''' (Zombie gets +10% to hit with all non-weapon attacks.) | ||
** '''Death Grip''' (Zombie gets an extra +15% to hit with hand attacks.) | ** '''Neck Lurch''' (Zombie gets an extra +10% to hit with bite attacks.) | ||
** '''Death Grip''' (Zombie gets an extra +15% to hit with hand attacks.) | |||
** '''Rend Flesh''' (Hand attacks deal an extra 1 damage.) | |||
** '''Tangling Grasp''' (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.) | |||
** '''Feeding Drag''' (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.) | |||
* '''Memories of Life''' (Zombie is able to open doors to buildings.) | * '''Memories of Life''' (Zombie is able to open doors to buildings.) | ||
** '''Death Rattle''' (Zombie is able to communicate through a limited, groaned form of speech.) | ** '''Death Rattle''' (Zombie is able to communicate through a limited, groaned form of speech.) | ||
** '''Feeding Groan''' (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.) | |||
** '''Ransack''' (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.) | |||
** '''Flailing Gesture''' (Zombie is able to gesture towards people, objects, buildings and compass directions.) | ** '''Flailing Gesture''' (Zombie is able to gesture towards people, objects, buildings and compass directions.) | ||
* '''Lurching Gait''' (Zombie can walk as fast as the living.) | * '''Lurching Gait''' (Zombie can walk as fast as the living.) | ||
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=== [http://www.urbandead.com/profile.cgi?id=1234023 ninja313:] === | === [http://www.urbandead.com/profile.cgi?id=1234023 ninja313:] ==={{Scientist}} | ||
* '''Basic Firearms Training''' (Player gets +25% to hit with all firearms attacks.) | * '''Basic Firearms Training''' (Player gets +25% to hit with all firearms attacks.) | ||
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** '''Bargain Hunting''' (Player is 25% more likely to find something when searching a mall.) | ** '''Bargain Hunting''' (Player is 25% more likely to find something when searching a mall.) | ||
* '''Body Building''' (Player has a maximum of 60 Hit Points instead of 50.) | * '''Body Building''' (Player has a maximum of 60 Hit Points instead of 50.) | ||
* '''Tagging''' (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.) | |||
* '''Construction''' (Player is able to build barricades, repair machinery and restore ruined buildings.) | * '''Construction''' (Player is able to build barricades, repair machinery and restore ruined buildings.) | ||
* '''Radio Operation''' (Player is able to broadcast within the restricted 26.00-28.00 MHz range.) | * '''Radio Operation''' (Player is able to broadcast within the restricted 26.00-28.00 MHz range.) | ||
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* '''Headshot''' (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up. In Monroeville, a headshot will kill a zombie permanently.) | * '''Headshot''' (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up. In Monroeville, a headshot will kill a zombie permanently.) | ||
* '''Scent Fear''' (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.) | |||
** '''Scent Blood''' (The HP values and infection status of nearby survivors are displayed next to their name.) | |||
** '''Scent Trail''' (Zombie is able to sense the new positions of survivors it's had recent contact with.) | |||
** '''Scent Death''' (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.) | |||
* '''Digestion''' (Whenever the zombie deals bite damage, it gains HP equal to the damage dealt.) | |||
* '''Vigour Mortis''' (Zombie gets +10% to hit with all non-weapon attacks.) | |||
** '''Neck Lurch''' (Zombie gets an extra +10% to hit with bite attacks.) | |||
** '''Death Grip''' (Zombie gets an extra +15% to hit with hand attacks.) | |||
** '''Rend Flesh''' (Hand attacks deal an extra 1 damage.) | |||
** '''Tangling Grasp''' (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.) | |||
**'''Feeding Drag''' (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.) | |||
*'''Memories of Life''' (Zombie is able to open doors to buildings.) | |||
** '''Death Rattle''' (Zombie is able to communicate through a limited, groaned form of speech.) | |||
** '''Feeding Groan''' (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.) | |||
** '''Ransack''' (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.) | |||
** '''Flailing Gesture''' (Zombie is able to gesture towards people, objects, buildings and compass directions.) | |||
* '''Lurching Gait''' (Zombie can walk as fast as the living.) | |||
** '''Ankle Grab''' (Zombie only spends 1AP standing up.) | |||
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=== PKers === | === PKers === | ||
{{PK Reporting}} | |||
Son of a bitch called [http://www.urbandead.com/profile.cgi?id=750134 toothdecay] killed my player [http://www.urbandead.com/profile.cgi?id=1232873 ninja 187] in Fort Creedy armoury while I was idle. I did NOTHING to deserve this so I urge you to kill this SOB when you see him/her/it. Just tell them I'm on their tail. | Son of a bitch called [http://www.urbandead.com/profile.cgi?id=750134 toothdecay] killed my player [http://www.urbandead.com/profile.cgi?id=1232873 ninja 187] in Fort Creedy armoury while I was idle. I did NOTHING to deserve this so I urge you to kill this SOB when you see him/her/it. Just tell them I'm on their tail. | ||
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Gawdammit, can't I sleep in peace for just one night? Yeah PKing me while I'm not even there, real professional... Well anyway, this time my character [http://www.urbandead.com/profile.cgi?id=1232873 ninja 187] was killed by[http://www.urbandead.com/profile.cgi?id=916475 Lewyn]. Well bitch when I find you, I will show you the fucking meaning of random! | Gawdammit, can't I sleep in peace for just one night? Yeah PKing me while I'm not even there, real professional... Well anyway, this time my character [http://www.urbandead.com/profile.cgi?id=1232873 ninja 187] was killed by [http://www.urbandead.com/profile.cgi?id=916475 Lewyn]. Well bitch when I find you, I will show you the fucking meaning of random! | ||
[[Image:Twat.JPG|center|500px|click for full size]] | [[Image:Twat.JPG|center|500px|click for full size]] | ||
It seems no malls are safe anymore. My character [http://www.urbandead.com/profile.cgi?id=1198769 ninja187] was killed while sleeping in Pole Mall by [http://www.urbandead.com/profile.cgi?id=960173 Vicious Bob], and the SOB got a few others while he was there. | |||
{{Kill|User=ninja187|Victim=toothdecay, headless gunner, Sarcophilus harrisii, AlejandroTheZombie, BigMackAttack and | |||
[[Image:Urban twat.jpg|center|500px|click for full size]] | |||
{{Kill|User=ninja187|Victim=toothdecay, headless gunner, Sarcophilus harrisii, AlejandroTheZombie, BigMackAttack, Lewyn and Vicious Bob}} | |||
=== Zombie Scum === | |||
=== Zombie Scum! === | |||
{{Anti-Dead}} | |||
*[http://www.urbandead.com/profile.cgi?id=1060455 someone you do no] All zombie skills, so no chance of empathy from this guy. | *[http://www.urbandead.com/profile.cgi?id=1060455 someone you do no] All zombie skills, so no chance of empathy from this guy. | ||
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*[http://www.urbandead.com/profile.cgi?id=1277079 SpyGl4ss] Only zombie skills, and member of the LUE | *[http://www.urbandead.com/profile.cgi?id=1277079 SpyGl4ss] Only zombie skills, and member of the LUE | ||
{{Revivification Requests}} | {{Revivification Requests}} | ||
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*[http://www.urbandead.com/profile.cgi?id=771593 Great White Buffalo] | *[http://www.urbandead.com/profile.cgi?id=771593 Great White Buffalo] | ||
*[http://www.urbandead.com/profile.cgi?id=1206357 corncrake] | |||
*[http://www.urbandead.com/profile.cgi?id=709115 philfly] | |||
*[http://www.urbandead.com/profile.cgi?id=1227252 docgooden] | |||
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*[http://www.urbandead.com/profile.cgi?id=1109477 Meatus] | *[http://www.urbandead.com/profile.cgi?id=1109477 Meatus] | ||
*[http://www.urbandead.com/profile.cgi?id=971741 Morgan Blair] | |||
*[http://www.urbandead.com/profile.cgi?id=346565 Andrei Litvak] | |||
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*[http://www.urbandead.com/profile.cgi?id=1110950 Cassie Jacobs] | *[http://www.urbandead.com/profile.cgi?id=1110950 Cassie Jacobs] | ||
*[http://www.urbandead.com/profile.cgi?id=1323735 Kingster21] | |||
*[http://www.urbandead.com/profile.cgi?id=1103773 FordPefect] | |||
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====... of '''''[http://www.urbandead.com/profile.cgi?id=1198769 ninja187:] '''''==== | ====... of '''''[http://www.urbandead.com/profile.cgi?id=1198769 ninja187:] '''''==== | ||
[http://www.urbandead.com/profile.cgi?id=1025876 KellyMitchell], | |||
[http://www.urbandead.com/profile.cgi?id=1217673 mj0621], | |||
[http://www.urbandead.com/profile.cgi?id=1248047 Mochampos], | |||
[http://www.urbandead.com/profile.cgi?id=1233443 Majinchu], | |||
[http://www.urbandead.com/profile.cgi?id=1099485 Tasan syess], | |||
[http://www.urbandead.com/profile.cgi?id=1116977 tried], | |||
[http://www.urbandead.com/profile.cgi?id=1222780 Dr Humperdink], | |||
[http://www.urbandead.com/profile.cgi?id=791634 Slut Bunwalla], | |||
[http://www.urbandead.com/profile.cgi?id=1048047 The last Eusevio], | |||
[http://www.urbandead.com/profile.cgi?id=346978 Zombi kuutonen], | |||
[http://www.urbandead.com/profile.cgi?id=1214657 Tomas Durnin], | |||
[http://www.urbandead.com/profile.cgi?id=824754 Baron Von Douche], | |||
[http://www.urbandead.com/profile.cgi?id=1244600 Rick Zackhov]. | |||
====... of '''''[http://www.urbandead.com/profile.cgi?id=1232873 ninja 187:]'''''==== | ====... of '''''[http://www.urbandead.com/profile.cgi?id=1232873 ninja 187:]'''''==== | ||
[http://www.urbandead.com/profile.cgi?id=689105 Jesop], | |||
[http://www.urbandead.com/profile.cgi?id=809027 Pyroclastic Flow], | |||
[http://www.urbandead.com/profile.cgi?id=1150190 andres dones], | |||
[http://www.urbandead.com/profile.cgi?id=1215703 Scott Dewberry], | |||
[http://www.urbandead.com/profile.cgi?id=1192831 Luxun von Xinthra], | |||
[http://www.urbandead.com/profile.cgi?id=1168639 Freezeblade], | |||
[http://www.urbandead.com/profile.cgi?id=1239947 sheila1289], | |||
[http://www.urbandead.com/profile.cgi?id=1226369 Mnemnoth], | |||
[http://www.urbandead.com/profile.cgi?id=1240108 That'Guy], | |||
[http://www.urbandead.com/profile.cgi?id=1057273 paramedic paleo], | |||
[http://www.urbandead.com/profile.cgi?id=1086028 oa2004], | |||
[http://www.urbandead.com/profile.cgi?id=1245687 Valentin Frey], | |||
[http://www.urbandead.com/profile.cgi?id=459254 Miggy Moto], | |||
[http://www.urbandead.com/profile.cgi?id=804591 fungi321], | |||
[http://www.urbandead.com/profile.cgi?id=1189580 Dbob], | |||
[http://www.urbandead.com/profile.cgi?id=757752 Ipswich], | |||
[http://www.urbandead.com/profile.cgi?id=1195024 Professor R1]. | |||
====... of '''''[http://www.urbandead.com/profile.cgi?id=1234023 ninja313:]'''''==== | ====... of '''''[http://www.urbandead.com/profile.cgi?id=1234023 ninja313:]'''''==== | ||
[http://www.urbandead.com/profile.cgi?id=1140251 Big Percy], | |||
[http://www.urbandead.com/profile.cgi?id=1138143 Jay Gorman], | |||
[http://www.urbandead.com/profile.cgi?id=1192230 TG ONE], | |||
[http://www.urbandead.com/profile.cgi?id=1186811 metal chick], | |||
[http://www.urbandead.com/profile.cgi?id=1137800 Crazy Norman], | |||
[http://www.urbandead.com/profile.cgi?id=1248108 Kenndogg], | |||
[http://www.urbandead.com/profile.cgi?id=1249879 Susan Hardin], | |||
[http://www.urbandead.com/profile.cgi?id=1010379 Shaun Blackman], | |||
[http://www.urbandead.com/profile.cgi?id=1265870 txgp174], | |||
[http://www.urbandead.com/profile.cgi?id=1254822 ecoli29], | |||
[http://www.urbandead.com/profile.cgi?id=718497 w1], | |||
[http://www.urbandead.com/profile.cgi?id=1256098 scared silly], | |||
[http://www.urbandead.com/profile.cgi?id=52022 ByroHPOTD], | |||
[http://www.urbandead.com/profile.cgi?id=1249468 Lozer Killa]. | |||
==Templates== | ==Templates== | ||
{{DWFan}} | {{DWFan}} | ||
{{British}} | {{British}} | ||
{{Depression}} | {{Depression}} | ||
{{atheist}} | {{atheist}} | ||
{{Stupidity}} | {{Stupidity}} | ||
{{ScientologyUnfriendly}} | {{ScientologyUnfriendly}} | ||
{{Evolution}} | {{Evolution}} |
Latest revision as of 20:43, 18 December 2008
I have 3 alts that I play as, maybe more in the future when I max out the others. I'm not really a part of any groups yet, so they all have "Kult of Skaro" as their group names.
Alt user | |
This user has alts but DOESN'T Zerg. |
***NOTE: Just because I play multiple characters and they have similar names, it does NOT mean that I zerg or alt-abuse. I actually think very lowly of the zergers, who feel the only way they can mean anything is by cheating***
My original is ninja187 (Military: Private - Level 41)
The next character I made was ninja 187 (Military: Scout - Level 41)
And lastly good ol' ninja313 (Scientist: NecroTech Lab Assistant - Level 40)
Skills:
ninja187:
Private | |
This user is a private in the military and is probably off pumping lead into a zombie. |
- Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
- Pistol Training (An extra +25% to hit with a pistol.)
- Advanced Pistol Training (An extra +10% to hit.)
- Shotgun Training (An extra +25% to hit with a shotgun.)
- Advanced Shotgun Training (An extra +10% to hit.)
- Pistol Training (An extra +25% to hit with a pistol.)
- Hand-to-Hand Combat (+15% to melee attacks.)
- Knife Combat (An extra +15% when attacking with a knife.)
- Axe Proficiency (An extra +15% when attacking with an axe.)
- Free Running (Can move between adjacent buildings without stepping outside.)
- NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
- You have Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
- NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
- You have Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
- First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
- Surgery (Player can heal a further 5HP if working in a hospital with power.)
- Diagnosis (The HP values of nearby survivors are displayed next to their name.)
- Shopping (Player may choose which stores to loot, when searching a mall.)
- Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
- Body Building (Player has a maximum of 60 Hit Points instead of 50.)
- Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)
- Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
- Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.)
- Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up. In Monroeville, a headshot will kill a zombie permanently.)
- Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
- Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
- Scent Trail (Zombie is able to sense the new positions of survivors it's had recent contact with.)
- You have Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)
- Digestion (Whenever the zombie deals bite damage, it gains HP equal to the damage dealt.)
- Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
- Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
- Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
- You have Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
- You have Rend Flesh (Hand attacks deal an extra 1 damage.)
- Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
- Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)
- Memories of Life (Zombie is able to open doors to buildings.)
- Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)
- Feeding Groan (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.)
- Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
- Flailing Gesture (Zombie is able to gesture towards people, objects, buildings and compass directions.)
- Lurching Gait (Zombie can walk as fast as the living.)
- Ankle Grab (Zombie only spends 1AP standing up.)
ninja 187:
Scout | |
This user is a scout and is probably off locating zombie concentrations. |
- Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
- Pistol Training (An extra +25% to hit with a pistol.)
- Advanced Pistol Training (An extra +10% to hit.)
- Shotgun Training (An extra +25% to hit with a shotgun.)
- Advanced Shotgun Training (An extra +10% to hit.)
- Pistol Training (An extra +25% to hit with a pistol.)
- Hand-to-Hand Combat (+15% to melee attacks.)
- Knife Combat (An extra +15% when attacking with a knife.)
- Axe Proficiency (An extra +15% when attacking with an axe.)
- Free Running (Can move between adjacent buildings without stepping outside.)
- NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
- You have Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
- NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
- You have Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
- First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
- Surgery (Player can heal a further 5HP if working in a hospital with power.)
- Diagnosis (The HP values of nearby survivors are displayed next to their name.)
- Shopping (Player may choose which stores to loot, when searching a mall.)
- Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
- Body Building (Player has a maximum of 60 Hit Points instead of 50.)
- Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)
- Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
- Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.)
- Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up. In Monroeville, a headshot will kill a zombie permanently.)
- Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
- Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
- Scent Trail (Zombie is able to sense the new positions of survivors it's had recent contact with.)
- Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)
- Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
- Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
- Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
- Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
- Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
- Rend Flesh (Hand attacks deal an extra 1 damage.)
- Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
- Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)
- Memories of Life (Zombie is able to open doors to buildings.)
- Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)
- Feeding Groan (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.)
- Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
- Flailing Gesture (Zombie is able to gesture towards people, objects, buildings and compass directions.)
- Lurching Gait (Zombie can walk as fast as the living.)
- Ankle Grab (Zombie only spends 1AP standing up.)
ninja313:
Scientist | |
This user is a Scientist and is probably off reviving someone. |
- Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
- Pistol Training (An extra +25% to hit with a pistol.)
- Advanced Pistol Training (An extra +10% to hit.)
- Shotgun Training (An extra +25% to hit with a shotgun.)
- Advanced Shotgun Training (An extra +10% to hit.)
- Pistol Training (An extra +25% to hit with a pistol.)
- Hand-to-Hand Combat (+15% to melee attacks.)
- Knife Combat (An extra +15% when attacking with a knife.)
- Axe Proficiency (An extra +15% when attacking with an axe.)
- Free Running (Can move between adjacent buildings without stepping outside.)
- NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
- Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
- You have NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
- Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
- First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
- Surgery (Player can heal a further 5HP if working in a hospital with power.)
- Diagnosis (The HP values of nearby survivors are displayed next to their name.)
- Shopping (Player may choose which stores to loot, when searching a mall.)
- Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
- Body Building (Player has a maximum of 60 Hit Points instead of 50.)
- Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)
- Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
- Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.)
- Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up. In Monroeville, a headshot will kill a zombie permanently.)
- Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
- Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
- Scent Trail (Zombie is able to sense the new positions of survivors it's had recent contact with.)
- Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)
- Digestion (Whenever the zombie deals bite damage, it gains HP equal to the damage dealt.)
- Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
- Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
- Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
- Rend Flesh (Hand attacks deal an extra 1 damage.)
- Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
- Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)
- Memories of Life (Zombie is able to open doors to buildings.)
- Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)
- Feeding Groan (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.)
- Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
- Flailing Gesture (Zombie is able to gesture towards people, objects, buildings and compass directions.)
- Lurching Gait (Zombie can walk as fast as the living.)
- Ankle Grab (Zombie only spends 1AP standing up.)
Goddamn Bastards!!!
Here I will try to post all of the retards who killed me, both human and zombie. The zombies are just for record since they can't really help themselves (it's the only thing they are good at), but the humans are on my hunt list. Also any evidence of crimes such as PKers will be posted.
PKers
Report PKers! | |
Don't let them get away with murder! Register them on the Rogues Gallery. (Dead Link) |
Son of a bitch called toothdecay killed my player ninja 187 in Fort Creedy armoury while I was idle. I did NOTHING to deserve this so I urge you to kill this SOB when you see him/her/it. Just tell them I'm on their tail.
And guess what, next day I go back, try to warn people and THIS is the thanks I get. All round arsehole headless gunner killed me for helping out others.
GAAAAH I finally decide that going back to Creedy would be stupid, so after my SECOND revive because of PKers I head off to Giddings mall. And again while sleeping some son-of-a-buttplug named Sarcophilus harrisii decides to start killing random people. This one got 3 in a row! I don't know if I should be more angered, shocked or impressed?!?
Why do PKer's have to make up so much bullshit about people. This prickface named AlejandroTheZombie killed ninja 187 while sleeping (funny how it's always the same alt, ninja 187, never had problems with my other characters). But what really pissed me off, was that he/she/it was running their mouth saying I was a PKer as an excuse to kill me. I FUCKING DESPISE PKER'S AND THE CALL ME ONE. Fair enough I understand it brings a new challege to the game, but don't lie and brings others down to your level. I have as yet NEVER HARMED ANOTHER HUMAN... NEVER
This time my original character ninja187 was attacked (unprovoked as usual) by BigMackAttack inside an almost empty junkyard. Only reason I was there was to regenerate some AP so I could help by reviving some zeds... oh the irony...
Gawdammit, can't I sleep in peace for just one night? Yeah PKing me while I'm not even there, real professional... Well anyway, this time my character ninja 187 was killed by Lewyn. Well bitch when I find you, I will show you the fucking meaning of random!
It seems no malls are safe anymore. My character ninja187 was killed while sleeping in Pole Mall by Vicious Bob, and the SOB got a few others while he was there.
Bang! | |
ninja187 wants toothdecay, headless gunner, Sarcophilus harrisii, AlejandroTheZombie, BigMackAttack, Lewyn and Vicious Bob to die. |
Zombie Scum!
THIS IS MALTOOOOON! | |
This user or group thinks the Dead must be stopped, and is prepared to band together and fight. |
- someone you do no All zombie skills, so no chance of empathy from this guy.
- tuhliy Again all zombie skills, so don't waste your needles.
- V Mongoliensis Rotter, majority zombie skills, keep a look out.
- Blisterface Rotter, all zombie skills only 2 human (although there is enough XP to buy, so obviously planning to stick zombie).
- Cipher G No human skills, lots of zombie attack skills.
- Dave Octane Again no human skills, lots of zombie upgrades.
- Math Currently revived as civilian, but still on my list.
- Zagoof Loads of zombie skills, nothing human to be seen.
- Zombehmon No human skills, full of zombie attack upgrades.
- LOLosaurus Member of LUE... nuff said...
- SpyGl4ss Only zombie skills, and member of the LUE
Revivification Requests | |
Undead? Want to breathe again? Make a Revivification Request! (Dead Link) |
Downright Decent Folk
Okay that's enough of the bad news, time to end on a lighter note. No matter how bad things get in-game, there are still some genuinely good guys and girls out there, even if you haven't met any of them yet. So here I am gonna try and list everyone who helped me out in one way or another. Fair enough some of them might not have cared who I was, maybe just looking for XP. But even so, they had a choice whether to help me or not...
Revivers
... of ninja187:
... of ninja 187:
... of ninja313:
Healers
... of ninja187:
KellyMitchell, mj0621, Mochampos, Majinchu, Tasan syess, tried, Dr Humperdink, Slut Bunwalla, The last Eusevio, Zombi kuutonen, Tomas Durnin, Baron Von Douche, Rick Zackhov.
... of ninja 187:
Jesop, Pyroclastic Flow, andres dones, Scott Dewberry, Luxun von Xinthra, Freezeblade, sheila1289, Mnemnoth, That'Guy, paramedic paleo, oa2004, Valentin Frey, Miggy Moto, fungi321, Dbob, Ipswich, Professor R1.
... of ninja313:
Big Percy, Jay Gorman, TG ONE, metal chick, Crazy Norman, Kenndogg, Susan Hardin, Shaun Blackman, txgp174, ecoli29, w1, scared silly, ByroHPOTD, Lozer Killa.
Templates
Doctor Who Fan | |
This user is a fan of the BBC series Doctor Who. |
British | |
This user is British. |
Depression | |
This user suffers from depression. |
Atheist | |
This user is an atheist. |
Ban Stupidity | |
This user or group does not tolerate stupid people. |
Scientology Unfriendly | |
This user thinks that Scientology is ridiculous. |
Evolution | |
This user or group believes the Theory of Evolution to be the best explanation for the diversity of life. |