User:Denver Randleman: Difference between revisions

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! bgcolor="#7d7d7d" align=center | <font color=#c6c6c6>Denver Randleman</font>
! bgcolor="#7d7d7d" align=center | <font color=#c6c6c6>Denver Randleman</font>
|-  
|-  
!align="center" bgcolor="#ffffff"| [[Image:Denver.jpg|First landed into Malton. ]]
!align="center" bgcolor="#ffffff"| [[Image:Denver.jpg|Sketch of me when I first landed in Malton, wearing a CBRN Protective Suit.]]
|-
|-
|
|
{|style="background-color:#495a49"  
{|style="background-color:#495a49"  
|-
|-
| bgcolor="#7d8f7d" align="center" | <font color=#ecffec>Name</font>
| bgcolor="#7d8f7d" align="center" | <font color=#ecffec>Name:</font>
|  | <font color=#b3c6b3>Denver Randleman</font>
|  | <font color=#b3c6b3>Denver Randleman</font>
|-
|-
| bgcolor="#7d8f7d" align="center" | <font color=#ecffec>Date of Birth</font>
| bgcolor="#7d8f7d" align="center" | <font color=#ecffec>Date of Birth:</font>
| | <font color=#b3c6b3> April 25th, 1981 </font>
| | <font color=#b3c6b3> April 25th, 1981 </font>
|-
|-
| bgcolor="#7d8f7d" align="center" | <font color=#ecffec>Sex</font>
| bgcolor="#7d8f7d" align="center" | <font color=#ecffec>Place of Birth:</font>
| | <font color=#b3c6b3> Male </font>
| | <font color=#b3c6b3> Chicago, Illinois </font>
|-
|-
| bgcolor="#7d8f7d" align="center" | <font color=#ecffec>Nationality</font>
| bgcolor="#7d8f7d" align="center" | <font color=#ecffec>Height:</font>
| | <font color=#b3c6b3> American </font>
| | <font color=#b3c6b3>6'1"</font>
|-
|-
| bgcolor="#7d8f7d" align="center" | <font color=#ecffec>Height</font>
| bgcolor="#7d8f7d" align="center" | <font color=#ecffec>Weight:</font>
|  | <font color=#b3c6b3> 6'1"</font>
|  | <font color=#b3c6b3>184 pounds</font>
|-
|-
| bgcolor="#7d8f7d" align="center" | <font color=#ecffec>Weight</font>
| bgcolor="#7d8f7d" align="center" | <font color=#ecffec>Build:</font>
|  | <font color=#b3c6b3> 194 lbs</font>
|  | <font color=#b3c6b3>Medium</font>
|-
|-
| bgcolor="#7d8f7d" align="center" | <font color=#ecffec>Hair Color</font>
| bgcolor="#7d8f7d" align="center" | <font color=#ecffec>Hair:</font>
|  | <font color=#b3c6b3> Blonde</font>
|  | <font color=#b3c6b3>Blond</font>
|-
|-
| bgcolor="#7d8f7d" align="center" | <font color=#ecffec>Eye Color</font>
| bgcolor="#7d8f7d" align="center" | <font color=#ecffec>Eyes:</font>
|  | <font color=#b3c6b3> Blue</font>
|  | <font color=#b3c6b3>Blue</font>
|-
|-
| bgcolor="#7d8f7d" align="center" | <font color=#ecffec>Current Status</font>
| bgcolor="#7d8f7d" align="center" | <font color=#ecffec>Complexion:</font>
|  | <font color=#b3c6b3> Alive</font>
|  | <font color=#b3c6b3>Light</font>
|-
|-
| bgcolor="#7d8f7d" align="center" | <font color=#ecffec>Last Known Location</font>
| bgcolor="#7d8f7d" align="center" | <font color=#ecffec>Sex:</font>
|  | <font color=#b3c6b3>''Unknown''</font>
|  | <font color=#b3c6b3>Male</font>
|-
|-
| bgcolor="#7d8f7d" align="center" | <font color=#ecffec>Current Level</font>
| bgcolor="#7d8f7d" align="center" | <font color=#ecffec>Race:</font>
|  | <font color=#b3c6b3>24</font>
|  | <font color=#b3c6b3>White</font>
|-
|-
| bgcolor="#7d8f7d" align="center" | <font color=#ecffec>Joined</font>
| bgcolor="#7d8f7d" align="center" | <font color=#ecffec>Nationality:</font>
|  | <font color=#b3c6b3>American</font>
|-
| bgcolor="#7d8f7d" align="center" | <font color=#ecffec>Current Status:</font>
|  | <font color=#b3c6b3>Alive</font>
|-
| bgcolor="#7d8f7d" align="center" | <font color=#ecffec>Last Known Location:</font>
|  | <font color=#b3c6b3>[[Havercroft|<font color=#ff8f8f>'''Havercroft'''</font>]]
|-
| bgcolor="#7d8f7d" align="center" | <font color=#ecffec>Current Level:</font>
|  | <font color=#b3c6b3>42</font>
|-
| bgcolor="#7d8f7d" align="center" | <font color=#ecffec>Joined:</font>
|  | <font color=#b3c6b3>2007-09-05 22:07:51</font>
|  | <font color=#b3c6b3>2007-09-05 22:07:51</font>
|-
|-
| bgcolor="#7d8f7d" align="center" | <font color=#ecffec>Group</font>
| bgcolor="#7d8f7d" align="center" | <font color=#ecffec>Group:</font>
|  | [[FOD|<font color=#ff8f8f>'''The Flowers of Disease'''</font>]]
|  | <font color=#b3c6b3>[[Five_Miles_Over_Chicago|<font color=#ff8f8f>'''Five Miles Over Chicago'''</font>]]
|-
|-
| bgcolor="#7d8f7d" align="center" | <font color=#ecffec>Character Details</font>
| bgcolor="#7d8f7d" align="center" | <font color=#ecffec>Character Details:</font>
| | [http://www.urbandead.com/profile.cgi?id=998115 <font color=#ff8f8f>'''Urban Dead Profile'''</font>]
| | [http://www.urbandead.com/profile.cgi?id=998115 <font color=#ff8f8f>'''Urban Dead Profile'''</font>]
|-
|-
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<center>
<center>
{{PKcount|User=Denver Randleman|Number=0}}
''"You know what you are. What you're made of. War is in your blood. Don't fight it. You didn't kill for your country. You killed for yourself. God's never gonna make that go away. When you're pushed, killing's as easy as breathing."''
[http://ud-malton.info/rg/i/998115|<span style="color: #f99">Rogues Gallery</span>]</center>
{{PKing}}
{{PKcount|User=Denver Randleman|Number=47 individual}}
[http://ud-malton.info/rg/i/998115|<span style="color: #f99">Rogues Gallery</span>]
</center>
 
<br>
<br>


== <span style="background: #778877; color: #bcb; border-left: 2px solid #667766; border-top: 2px solid #667766; border-right: 2px solid #667766; border-bottom: 2px solid #667766">&nbsp;&nbsp;Description&nbsp;&nbsp;</span> ==
== <span style="background: #778877; color: #bcb; border-left: 2px solid #667766; border-top: 2px solid #667766; border-right: 2px solid #667766; border-bottom: 2px solid #667766">&nbsp;&nbsp;Description&nbsp;&nbsp;</span> ==


'' A ditch digger most of his life, he has a tone muscular build. Above his smile you see your reflection in a pair of Ray-Ban Aviators. A diving eagle in front of a parachute canopy and a pair of dice are tattooed on the left side of his neck. ''
[[Image:Denver3.gif|right|Myself.]]
 
''He is young, lean and fierce. And then there are his eyes. They do not match. One is real. The other is a huge, bulging pearl upon which has been engraved, instead of a pupil, a full-color portrait of the American Eagle. ''
<br><br>
<br><br>
'''Wearing:''' a pair of mirrored sunglasses, a white T-shirt, a black coat, a pair of blue jeans and a pair of steel toe-capped boots.
'''Wearing:''' a silver medallion of Saint Luke, a white T-shirt, a pair of green trousers and a pair of steel toe-capped boots.
<br>
<br>


'''Attire:''' a pair of Ray-Ban Aviator [http://www.campmor.com/outdoor/gear/Product___89454?CS_003=2477120&CS_010=89454 sunglasses], a white T-shirt, a Carhartt [http://www.carhartt.com/webapp/wcs/stores/servlet/ProductDisplay?catalogId=10101&storeId=10051&productId=32132&langId=-1 coat], a pair of Levi's [http://us.levi.com/product/index.jsp?productId=2072835&kwCatId=&kw=505&origkw=505&sr=1 jeans], and a pair of Redwing steel toe [http://www.redwingshoes.com/productdetails.aspx?prodid=1406 boots].
'''Attire:''' a silver medallion of the [http://saints.sqpn.com/saint-luke-the-evangelist|<span style="color: #ff8f8f">patron saint of butchers</span>], a sleeveless white T-shirt, a pair of green cargo pants and a pair of Redwing steel toe [http://www.redwingshoes.com/productdetails.aspx?prodid=1406|<span style="color: #ff8f8f"> boots</span>].


== <span style="background: #778877; color: #bcb; border-left: 2px solid #667766; border-top: 2px solid #667766; border-right: 2px solid #667766; border-bottom: 2px solid #667766">&nbsp;&nbsp;History&nbsp;&nbsp;</span> ==
A work in progress
<br>
<br>


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*'''Free Running''' (Can move between adjacent buildings without stepping outside.)  
*'''Free Running''' (Can move between adjacent buildings without stepping outside.)  
*'''Scout Safehouse''' (Scouting a safehouse costs 30AP and grants around 5AP of extra actions within that building each day, until the player dies or the building is ruined.)




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*'''Headshot''' (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)  
*'''Headshot''' (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)  


=== <font color=#bbccbb>'''Zombie'''</font>===
*'''Scent Fear''' (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
**'''Scent Blood''' (The HP values and infection status of nearby survivors are displayed next to their name.)
**'''Scent Trail''' (Zombie is able to sense the new positions of survivors it's had recent contact with.)
**'''Scent Death''' (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)
*'''Digestion''' (Whenever the zombie deals bite damage, it gains HP equal to the damage dealt.)
**'''Infectious Bite''' (Bitten survivors become infected and lose 1HP per action until cured.)
*'''Vigour Mortis''' (Zombie gets +10% to hit with all non-weapon attacks.)
**'''Neck Lurch''' (Zombie gets an extra +10% to hit with bite attacks.)
**'''Death Grip''' (Zombie gets an extra +15% to hit with hand attacks.)
**'''Rend Flesh''' (Hand attacks deal an extra 1 damage.)
**'''Tangling Grasp''' (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
**'''Feeding Drag''' (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)
*'''Memories of Life''' (Zombie is able to open doors to buildings.)
**'''Death Rattle''' (Zombie is able to communicate through a limited, groaned form of speech.)
**'''Feeding Groan''' (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.)
**'''Ransack''' (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
**'''Flailing Gesture''' (Zombie is able to gesture towards people, objects, buildings and compass directions.)




=== <font color=#bbccbb>'''Zombie'''</font>===
*'''Lurching Gait''' (Zombie can walk as fast as the living.)  
*'''Lurching Gait''' (Zombie can walk as fast as the living.)  
**'''Ankle Grab''' (Zombie only spends 1AP standing up.)  
**'''Ankle Grab''' (Zombie only spends 1AP standing up.)  
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</center>
</center>
|}
|}
|}
<br>

Latest revision as of 08:09, 16 November 2010

Denver Randleman



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Denver Randleman
Sketch of me when I first landed in Malton, wearing a CBRN Protective Suit.
Name: Denver Randleman
Date of Birth: April 25th, 1981
Place of Birth: Chicago, Illinois
Height: 6'1"
Weight: 184 pounds
Build: Medium
Hair: Blond
Eyes: Blue
Complexion: Light
Sex: Male
Race: White
Nationality: American
Current Status: Alive
Last Known Location: Havercroft
Current Level: 42
Joined: 2007-09-05 22:07:51
Group: Five Miles Over Chicago
Character Details: Urban Dead Profile



  Denver Randleman  


"You know what you are. What you're made of. War is in your blood. Don't fight it. You didn't kill for your country. You killed for yourself. God's never gonna make that go away. When you're pushed, killing's as easy as breathing."

Bloodyknife.jpg PKer
This user is a PKer and is probably off killing some poor defenseless survivor.
Cemetery stones 2.jpg PK Count
Denver Randleman has PKed 47 individual people.

Rogues Gallery


  Description  

Myself.

He is young, lean and fierce. And then there are his eyes. They do not match. One is real. The other is a huge, bulging pearl upon which has been engraved, instead of a pupil, a full-color portrait of the American Eagle.

Wearing: a silver medallion of Saint Luke, a white T-shirt, a pair of green trousers and a pair of steel toe-capped boots.

Attire: a silver medallion of the patron saint of butchers, a sleeveless white T-shirt, a pair of green cargo pants and a pair of Redwing steel toe boots.


  Skills  

Survivor

  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)


  • Hand-to-Hand Combat (+15% to melee attacks.)
    • Knife Combat (An extra +15% when attacking with a knife.)
    • Axe Proficiency (An extra +15% when attacking with an axe.)


  • Free Running (Can move between adjacent buildings without stepping outside.)


  • Scout Safehouse (Scouting a safehouse costs 30AP and grants around 5AP of extra actions within that building each day, until the player dies or the building is ruined.)


  • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
    • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
      • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)


  • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
    • Surgery (Player can heal a further 5HP if working in a hospital with power.)


  • Diagnosis (The HP values of nearby survivors are displayed next to their name.)


  • Shopping (Player may choose which stores to loot, when searching a mall.)
    • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)


  • Body Building (Player has a maximum of 60 Hit Points instead of 50.)


  • Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)


  • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)


  • Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.)


  • Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)


Zombie

  • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
    • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
    • Scent Trail (Zombie is able to sense the new positions of survivors it's had recent contact with.)
    • Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)


  • Digestion (Whenever the zombie deals bite damage, it gains HP equal to the damage dealt.)
    • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)


  • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
    • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
    • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
    • Rend Flesh (Hand attacks deal an extra 1 damage.)
    • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
    • Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)


  • Memories of Life (Zombie is able to open doors to buildings.)
    • Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)
    • Feeding Groan (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.)
    • Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
    • Flailing Gesture (Zombie is able to gesture towards people, objects, buildings and compass directions.)


  • Lurching Gait (Zombie can walk as fast as the living.)
    • Ankle Grab (Zombie only spends 1AP standing up.)


  Awards  

None Currently


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