User:A Helpful Little Gnome/Epi1RBnow: Difference between revisions
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{{UDAct|Generic actions typically include: Look around, search the area, examine [item/thing], enter [building], leave [building], take [item], try [something], attack [entity], open [something], climb [object], read [something], rhetorical questions directed at the director, and various speech actions. Specific actions require specific actionable items, objects, entities, or environmental constructs. Actions are also able to be continued, but first must be initiated. Actions greatly depend on context, and it is unadvisable to attempt an action without context. Would you like all the possibilities displayed at once?}} | {{UDAct|Generic actions typically include: Look around, search the area, examine [item/thing], enter [building], leave [building], take [item], try [something], attack [entity], open [something], climb [object], read [something], turn [on/off], rhetorical questions directed at the director, and various speech actions. Specific actions require specific actionable items, objects, entities, or environmental constructs. Actions are also able to be continued, but first must be initiated. Actions greatly depend on context, and it is unadvisable to attempt an action without context. Would you like all the possibilities displayed at once?}} | ||
{{UDActionH}} | {{UDActionH}} | ||
::{{UDAction|Uh, sure.|Epi1RBsure}} | ::{{UDAction|Uh, sure. Why not.|Epi1RBsure}} | ||
}} | }} | ||
{{User:A Helpful Little Gnome/Helium}} | {{User:A Helpful Little Gnome/Helium}} |
Latest revision as of 14:48, 28 June 2014
Ingame
You are inside a wooden barn within a field. The floorboards are rotten and the area flooded. The ambient light is low, and it is difficult to see.
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Epilogue