Suggestion:20081022 Organ Donor: Difference between revisions
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# Author Keep --{{User:McWaffle/sig}} 10:20, 22 October 2008 (BST) | # Author Keep --{{User:McWaffle/sig}} 10:20, 22 October 2008 (BST) | ||
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#'''Spam''' I can see you put a lot of thought into this, perhaps too much ;) Its far too complex for what is in effect an emergency operation to heal the badly wounded without a FAK. By requiring a kidney (wtf!) and donor card you are making it easier to just collect a FAK in the 1st place and save all the effort. If you really want to include advanced medical procedures I would suggest taking this down and going to the suggestion dev page instead. --[[User:Honestmistake|Honestmistake]] 13:59, 22 October 2008 (BST) | #'''Spam''' I can see you put a lot of thought into this, perhaps too much ;) Its far too complex for what is in effect an emergency operation to heal the badly wounded without a FAK. By requiring a kidney (wtf!) and donor card you are making it easier to just collect a FAK in the 1st place and save all the effort. If you really want to include advanced medical procedures I would suggest taking this down and going to the suggestion dev page instead. --[[User:Honestmistake|Honestmistake]] 13:59, 22 October 2008 (BST) | ||
#: - honestly I just thought it was funny, I never really considered how much easier FAKs were. I still want an organ donor card even if it's useless! --{{User:McWaffle/sig}} 14:19, 22 October 2008 (BST) | |||
#'''Spam''' - This is just silly. --[[User:Midianian|Midianian]]<small><sup>|[[User talk:Midianian|T]]|[[Developing Suggestions|DS]]|[[:Category:Recently Closed Suggestions|C:RCS]]|</sup></small> 14:38, 22 October 2008 (BST) | |||
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Revision as of 13:38, 22 October 2008
20081022 Organ Donor
Suggestion type
This is an addition of two new items and either an extension to the Surgery skill or the addition of a new skill in the same tree.
Suggestion scope
This skill will apply to Survivors, mostly those who act as medics.
Suggestion description
Please read fully before voting!
New Items: Donor Card, Kidney.
Skill Amends: Surgery.
It's all about as useful as being able to set zombies on fire, but I like it.
Items
Donor Card
- Effects: Allows Surgeons to perform "Post Mortem" surgery sub-skill (as outlined blow) on carriers corpse.
- Encumbrance: 1%.
- Where can the item be found and what are it's search odds: Hospitals, 5% chance of finding.
Kidney
- Effects: Recovers 15 Health to Survivor, can only be used on survivor with 15 Health or less. If survivor is on more than 15 Health they are too healthy to risk organ replacement. 5% Chance of killing Survivor during surgery instead of healing. Can not be used on the Surgeon carrying the Kidney - can't perform surgery on self.
- Encumbrance: 1%.
- Where can the item be found and what are it's search odds: Corpses, 20% chance of finding, viable corpses only - see below.
- AP to use: 5 AP.
Post Mortem Skill Outline
- Prerequisities: N/A
- Location in Skill tree: Either this skill would be an addition to Surgery, or would come in as a new skill - "Coroner?" under or next to Surgeon in the skill tree.
- Crossover skill: Survivor use only.
- Cost in XP: standard 100xp or free if added to Surgery.
- Cost in AP / How it's activated (full description):
A surgeon could do with a little something extra to do, and this would make dedicated medics lives a bit more interesting too, while not adding a massive advantage to anyone.
First: When there is a body around, someone with the Surgery skill would have a button appear that read "Check for Donor Card". This would take 1AP and would give the following possible results:
- If body does not carry card, read: "This body has no Donor Card. You should respect their wishes." - no further options.
Have card options:
- If body started life as a zombie, read: "This body is too deteriorated to have any possible organs of use." - no further options.
- If body has skill "Flesh Rot", read: "You can see without touching that there's nothing you need in there!" - no further options.
- If body is revivifying, read: "This person looks too gosh-darn healthy to cut up!" - no further options.
- Otherwise, if body is dead survivor/zombie who started as a survivor, read: "You dig a faded Donor Card out of a pocket, and glancing over the body decide that it might be worth a closer look." - new options below.
Second: If you get the option to continue, a new option appears: "Perform Post Mortem". This would take 5AP and would give the following possible results:
- 40% chance of reading: "In this poor light and without proper tools, you've done more harm than good and anything that might have been useful is now in too many pieces." - no further options.
- 40% chance of reading: "Sadly this body has been lying in the heat too long and has deteriorated beyond any useful state." - no further options.
- 20% chance of reading: "There be treasure in them there guts! That kidney looks to be in working condition, you can probably make use of that later!" - gain item "Kidney".
Post Mortem automatically makes 2 items of clothing bloodier.
Third: Use kidney as described in item description on some poor unfortunate survivor.
Thanks for reading, hope you enjoyed it! Vote away!
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- Spam I can see you put a lot of thought into this, perhaps too much ;) Its far too complex for what is in effect an emergency operation to heal the badly wounded without a FAK. By requiring a kidney (wtf!) and donor card you are making it easier to just collect a FAK in the 1st place and save all the effort. If you really want to include advanced medical procedures I would suggest taking this down and going to the suggestion dev page instead. --Honestmistake 13:59, 22 October 2008 (BST)
- Spam - This is just silly. --Midianian|T|DS|C:RCS| 14:38, 22 October 2008 (BST)
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