Suggestion:20081105 Flak Jacket Update: Difference between revisions
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#'''Keep''' - Flak jackets aren't very important as they only protect from PKers. Making them wear out isn't going to be a big change, while making a whole lot of sense. --[[User:Midianian|Midianian]] <small><sup><span style="background-color:black;color:yellow">'''Big Brother Diary Room: [501,06]'''</span></sup></small> 01:23, 6 November 2008 (UTC) | #'''Keep''' - Flak jackets aren't very important as they only protect from PKers. Making them wear out isn't going to be a big change, while making a whole lot of sense. --[[User:Midianian|Midianian]] <small><sup><span style="background-color:black;color:yellow">'''Big Brother Diary Room: [501,06]'''</span></sup></small> 01:23, 6 November 2008 (UTC) | ||
#'''Keep''' - One of the better suggestions I've seen in a loooooong time. Also, Deathnut, remember, that zombies still have it harder than fuck. Today, I managed to break down an EHB 'cade. I ended up using my last AP too. Didn't have a chance to open the door or anything. Zombies SHOULD be harder to kill anyway.--{{User:Suicidalangel/Sig}} 02:15, 6 November 2008 (UTC) | #'''Keep''' - One of the better suggestions I've seen in a loooooong time. Also, Deathnut, remember, that zombies still have it harder than fuck. Today, I managed to break down an EHB 'cade. I ended up using my last AP too. Didn't have a chance to open the door or anything. Zombies SHOULD be harder to kill anyway.--{{User:Suicidalangel/Sig}} 02:15, 6 November 2008 (UTC) | ||
#'''Keep'''I personally think this gives the flak jacket a good set purpose and gives the item more value because of the need to replace it. I like it. (which makes me wish even more that i didn't throw away that flak jacket as a beginner!) {{User:Yungblood | #'''Keep'''I personally think this gives the flak jacket a good set purpose and gives the item more value because of the need to replace it. I like it. (which makes me wish even more that i didn't throw away that flak jacket as a beginner!) {{User:Yungblood}} 9:30m, November 5, 2008 (EST) | ||
#'''Keep/Change''' - One of the better ideas I've seen. But make it so survivors can only have 1 in the inventory at a time, or else that would make it so that survivors couldn't be killed. Also, maybe a time limit should be added, just so survivors wouldn't have it on ALL the time. --{{User:Omega360/Sig}} 02:46, 6 November 2008 (UTC) | #'''Keep/Change''' - One of the better ideas I've seen. But make it so survivors can only have 1 in the inventory at a time, or else that would make it so that survivors couldn't be killed. Also, maybe a time limit should be added, just so survivors wouldn't have it on ALL the time. --{{User:Omega360/Sig}} 02:46, 6 November 2008 (UTC) | ||
Revision as of 02:51, 6 November 2008
20081105 Flak Jacket Update
Kamikazie-Bunny 23:54, 5 November 2008 (UTC)
Suggestion type
Improvement
Suggestion scope
Those who wear flak jackets.
Suggestion description
As a response to the new Flesh Rot update I'm suggesting an update to the Flak Jacket...
- Flak Jackets now have the equivalent of 100HP.
- The damage they reduce is now subtracted from their 'health' (i.e. shotgun=2, pistol=1).
- A player wearing a flack jacket cannot see its health, however if it has 50HP or less it has the prefix "a damaged" and if it has 25 or below it has the prefix "a badly damaged".
- When a Flak jacket has 0Hp or below it is automatically discarded with the flavour text "your flak jacket is ruined and falls apart".
The health of a flak jacket will degrade even if you get shot as a zombie with flesh rot (normally armour is worn over the skin!).
Voting Section
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Keep Votes
- - Keep - How it should be! - Kamikazie-Bunny 23:57, 5 November 2008 (UTC)
- Keep/Change - You need to specify how flak jackets are put on once the current one is destroyed, if an additional one is in the inventory. -- Galaxy125 01:06, 6 November 2008 (UTC)
- Keep - Flak jackets aren't very important as they only protect from PKers. Making them wear out isn't going to be a big change, while making a whole lot of sense. --Midianian Big Brother Diary Room: [501,06] 01:23, 6 November 2008 (UTC)
- Keep - One of the better suggestions I've seen in a loooooong time. Also, Deathnut, remember, that zombies still have it harder than fuck. Today, I managed to break down an EHB 'cade. I ended up using my last AP too. Didn't have a chance to open the door or anything. Zombies SHOULD be harder to kill anyway.-- dǝǝɥs oʇ ɯɐds: sʎɐʍ1ɐ! 02:15, 6 November 2008 (UTC)
- KeepI personally think this gives the flak jacket a good set purpose and gives the item more value because of the need to replace it. I like it. (which makes me wish even more that i didn't throw away that flak jacket as a beginner!) ===User and Player:Yungblood===
Hello, I am Yungblood, both a user of the Urbandead Wiki and a player of Urbandead. I am a realatively new user of both the wiki and the game Urbandead. I enjoy short walks on the beach at night, evil pandas, pocket knives, Russia, numerous sexual partners, and the sense of humor found in this wiki.
As for my contributions, I suggest in whatever pops into my head at the developing suggestions page(with little luck), and plan on writing a couple stories for the Malton Chronicles.
Urbandead Accounts
Yungblood- My first and favorite account. started as a Consumer class. Affiliated h The Black Cross, a pro-survival group, based in St. Gelasius' Church, Greentown. I don't see me getting rid of this account any time soon. Currently, we're focusing on recruiting new members because its a pretty small team.
As he polishes his shotgun, you notice a blood smear on his cheek. You advance and tell him to wipe it away. He replies in a deep, hoarse voice, "Why bother? If I clean my cheek, it will already be replaced by the end of the day." And with that he pumps his shotgun and walks out of the building and into the cold landscape of broken Malton.
Yungblood | |||||||||||||||||
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His Story- (Currently being reconstructed. Come back later if you're that interested)
Final Cut- My zombie account. Currently a feral zombie, so if any recruitment is interested, find a way to contact me.
Sprawled on the floor, you watch as the damned, disfigured monster lurches towards you with terrifying grace. He notices that your eyes plead for mercy, and his eyes reply with a no. He bares his teeth, making his countenance into a gnarled grin. You think it is preparing itself to feed on you. But instead, you realize that it is, in fact, smiling. His jaws release and let loose a monstrous cackle. The haunting voice rings over and over again inside the building. Now, it lets loose a deafening roar. I am sorry, but your time is up.
Its Story- This "barely human" laughs his monstrous laughs. He has completely forgotten his life prior to his "zombism", accepting his current nature. His state is an addiction, and loves the feel of dying and coming back. And most of all, he loves the blood of a fallen adversary. He honors a good warrior, and lives by the rule of the claw.
Mr. Rogers Style! | |
This user or group plays as Mr. Rogers would. They are non-violent as long as there is peace. Start something, however, and expect the wrath of Mr. Rogers and his whole neighborhood. |
9:30m, November 5, 2008 (EST)
- Keep/Change - One of the better ideas I've seen. But make it so survivors can only have 1 in the inventory at a time, or else that would make it so that survivors couldn't be killed. Also, maybe a time limit should be added, just so survivors wouldn't have it on ALL the time. -- Ωmega360 T 02:46, 6 November 2008 (UTC)
Kill Votes
- Kill - although this is a great idea I dont like the idea that my dedicated zombie (who I dont spread his name about) can always have the same protection as a flack jacket but my survivor will have to deal with it wearing out. --Lt.G Deathnut | TheStayPuftMan 00:31, 6 November 2008 (UTC)
Spam/Dupe Votes
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