User:A Helpful Little Gnome/PDfollow2h: Difference between revisions
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{{UDAct|You follow Totes out into the hall. Looking both ways, you and Totes spot the first intruder: one walking corpse. You shoot it twice, hitting its shoulder and hip -- not really doing anything. Totes blasts it away with her shotgun. Juxtaposed next to her shotgun usage, your pistol and firing skills seem impotent and puny. Totes gives you a like-minded look.<br><br>The dead are in, and you steer Totes to the interrogation room (where you first found her), after she seemed indecisive about where to go; and she doesn't seem too-interested about staying in there again, so she suggests the | {{UDAct|You follow Totes out into the hall. Looking both ways, you and Totes spot the first intruder: one walking corpse. You shoot it twice, hitting its shoulder and hip -- not really doing anything. Totes blasts it away with her shotgun. Juxtaposed next to her shotgun usage, your pistol and firing skills seem impotent and puny. Totes gives you a like-minded look.<br><br>The dead are in, and you steer Totes to the interrogation room (where you first found her), after she seemed indecisive about where to go; and she doesn't seem too-interested about staying in there again, so she suggests the viewing room instead.}} | ||
{{UDTurnH}} | {{UDTurnH}} |
Latest revision as of 05:00, 14 June 2012
Ingame
You are inside Crew Avenue Police Department, office space and interview rooms branch off from the main hallway. Smoke chokes the air. Thick trails of blood are smeared across the walls and floor. Also here is Totes (45HP). A battered portable generator has been set up here. It is out of fuel, and connected to a powered down radio transmitter. Somebody has spraypainted we made them pay onto a wall. There are four dead bodies here.
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User:A Helpful Little Gnome