Developing Suggestions: Difference between revisions
Son of Sin (talk | contribs) |
IceIceBaby (talk | contribs) |
||
Line 4: | Line 4: | ||
=Suggestions= | =Suggestions= | ||
===Brain Rot Change=== | |||
{| | |||
|'''Timestamp:''' [[User:IceIceBaby|IceIceBaby]] 04:31, 22 October 2011 (BST) | |||
|- | |||
|'''Type:''' Skills/Revives | |||
|- | |||
|'''Scope:''' Zombies | |||
|- | |||
|'''Description:''' Simply put, if a zombie with brain rot managed to get revived (99.99% of the time it's by their choice.) Their brain rot and flesh rot should be un-purchased and they should need to repurchase those skills. | |||
|} | |||
====Discussion (Brain Rot Change)==== | |||
---- | |||
===Halloween Costumes=== | ===Halloween Costumes=== | ||
{| | {| |
Revision as of 03:31, 22 October 2011
NOTICE |
The Suggestions system has been closed indefinitely and Developing Suggestions is no longer functions as a part of the suggestions process.
However, you are welcome to use this page for general discussion on suggestions. |
Developing Suggestions
This section is for general discussion of suggestions for the game Urban Dead.
It also includes the capacity to pitch suggestions for conversation and feedback.
Further Discussion
- Discussion concerning this page takes place here.
- Discussion concerning the suggestions system in general, including policies about it, takes place here.
Resources
How To Make a Discussion
Adding a New Discussion
To add a general discussion topic, please add a Tier 3 Header (===Example===) below, with your idea or proposal.
Adding a New Suggestion
- To add a new suggestion proposal, copy the code in the box below.
- Click here to begin editing. This is the same as clicking the [edit] link to the right of the Suggestions header.
- Paste the copied text above the other suggestions, right under the heading.
- Substitute the text in RED CAPITALS with the details of your suggestion.
- The process is illustrated in this image.
{{subst:DevelopingSuggestion |time=~~~~ |name=SUGGESTION NAME |type=TYPE HERE |scope=SCOPE HERE |description=DESCRIPTION HERE }}
- Name - Give the suggestion a short but descriptive name.
- Type is the nature of the suggestion, such as a new class, skill change, balance change.
- Scope is who or what the suggestion affects. Typically survivors or zombies (or both), but occasionally Malton, the game interface or something else.
- Description should be a full explanation of your suggestion. Include information like flavor text, search odds, hit percentages, etc, as appropriate. Unless you are as yet unsure of the exact details behind the suggestion, try not to leave out anything important. Check your spelling and grammar.
Cycling Suggestions
- Suggestions with no new discussion in the past month may be cycled without notice.
Please add new discussions and suggestions to the top of the list
Suggestions
Brain Rot Change
Timestamp: IceIceBaby 04:31, 22 October 2011 (BST) |
Type: Skills/Revives |
Scope: Zombies |
Description: Simply put, if a zombie with brain rot managed to get revived (99.99% of the time it's by their choice.) Their brain rot and flesh rot should be un-purchased and they should need to repurchase those skills. |
Discussion (Brain Rot Change)
Halloween Costumes
Timestamp: →Son of Sin← 05:03, 21 October 2011 (BST) | ||||
Type: Clothing | ||||
Scope: Survivors | ||||
Description: I'm watching The Lord of the Rings and would like to dress like Legolas, an elf, for halloween in Malton. The elves are always clean during battles. It would also be cool to have a bow & arrows, but that's a seperate suggestion. Zombies could dress like Orcs, wear armor & carry sticks which goes beyond costumes.
New Firearms
Discussion (New Firearms)Bump. Or does no one care about this page anymore? --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 01:36, 21 October 2011 (BST)
Suggestions up for votingThe following are suggestions that were developed here but have since gone to voting. The discussions that were taking place here have been moved to the pages linked below. No suggestions from here are currently up for voting. |