User:A Helpful Little Gnome/Tam2: Difference between revisions

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(y'know? You're ridiculous and one dimensional. Eh.)
 
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{{:User:A Helpful Little Gnome/Sandbox46|Tammy}}
{{:User:A Helpful Little Gnome/Sandbox46|Tammy}}
{{UDProfile3|
{{UDProfile4|
w1=61px|
name=Tammy|
name=Tammy|
name2=Scrapper|
name2=Scrapper|
description=Tammy appears incapable of being calm. She has little restraint, except to keep near to the group. Enthusiasm usually is the emotion for any situation. Giving her a look will result in a smile of mangled teeth in return. She can't wield her shotgun properly but won't be parted from it; her right shoulder is bruised and off-set from the recoil. Growing up in the apocalypse has had its effects.
description=Tammy appears incapable of being calm. She has little restraint, except to keep near to the group. Enthusiasm usually is the emotion for any situation. Giving her a look will result in a smile of mangled teeth in return. She can't wield her shotgun properly but won't be parted from it; her right shoulder is bruised and off-set from the recoil. Growing up in the apocalypse has had its effects.
She is the scrapper of the group, which means either she collects scraps or kicks butt in a fight (both). She won't be leaving the group.


'''Wearing''':  a ripped black bandana, a bloodstained white blouse, a bloodstained yellow skirt, and a blood-soaked pair of tan shoes.|
'''Wearing''':  a ripped black bandana, a bloodstained white blouse, a bloodstained yellow skirt, and a blood-soaked pair of tan shoes.|
box1=Role:|
box11=Scrapper|
box11=Scrapper|
box2=Age:|
box22=12|
box22=12|
box3=EXP:|
box33=490|
box33=490|
box4=First Met:|
box44=Caiger Mall|
box44=Caiger Mall|
group=Caiger Mall survivors|
group=Caiger Mall Survivors|
rbox1=Rationality:|
you="He's kinda funny. Who doesn't have a name? I wonder where he's from."|
rbox11=She is hardly the flag bearer for reason, probably because she's nuts. If there's any methodology, at any time, anywhere, it's intuition and impulse.|
self="I treat everything like a game, but I know it isn't. It's to cope, y'know?"|
rbox2=Morals:|
thisgroup="They're all I know. I don't remember much from before I met them."|
rbox22=She won't let any friend come to harm, ideally. She seems unconcerned with herself, and little more is shown for others. It's not out of indifference, but limited emotions.<br>Her morality is driven by mindless principles of which she's unaware. Thus her first decision of any predicament was the only option.|
apocalypse="It goes faster if you pretend."|
rbox3=Nerves:|
run=1,500|
rbox33=She is undisturbed by most anything. Never has she lived in a world where the going-ons weren't disturbing.|
znumber=2|
rbox4=Empathy:|
weight=only another child|
rbox44=She is not someone able to reflect or understand another's feeling. Instead she will give out the same, linear enthusiasm she will give to anyone, with little matter to their disposition.|
climb=pretty much anything|
rbox5=Motivator:|
weapon=a shotgun|
rbox55=Survival, and defending everyone. Keeping something stuffed and easily holdable on hand is also a priority, whether it's a dead animal or a teddy bear.|
stats1=:'''She can hold her breath for a <u>really</u> long time (20 sec), but doesn't know how to swim.'''
w1=66px|
:'''She can fit into a air duct, but the dust makes her sneeze.'''|
undercolumn=''Profiles pigeonhole characters. Everything here is your opinion of the character.''
canYN=can't|
eroutes=3|
doors=2|
wheresleep=in cramped nock, or a hidden cranny|
pack=her teddy bear and a shotgun (the rest is negotiable),|
daynight=the day or night|
environment=many inaccessible areas (except for a little girl)|
stats2=:'''She can squeeze her hands into equipment to fix things, where adults would be at a loss.'''|
noz=that the old dead can sniff out her hiding spots easily|
scratchinfection=85%|
scratchparasite=80%|
biteinfection=75%|
biteparasite=60%|
sympton=is when a person becomes uncharacteristically paranoid|
nofoodzombie=will eat lesser zombies under some circumstances|
zweapon=is a shotgun|
because=she's used to it|
worst=being trapped alone|
stats3=:'''She knows never to try and out-run an able-bodied zombie.''' |
sex=she|
sexy=her|
smexy=her|
smexycap=Her|
sexcap=She|
sexself=Herself|
sexyself=Herself|
}}
}}

Latest revision as of 20:08, 20 July 2013

Tammy
Tammy - Scrapper
Role: Scrapper
Age: 12
XP: 490
First Met: Caiger Mall
Spooky ShartakAd.jpg
Tammy appears incapable of being calm. She has little restraint, except to keep near to the group. Enthusiasm usually is the emotion for any situation. Giving her a look will result in a smile of mangled teeth in return. She can't wield her shotgun properly but won't be parted from it; her right shoulder is bruised and off-set from the recoil. Growing up in the apocalypse has had its effects.

Wearing: a ripped black bandana, a bloodstained white blouse, a bloodstained yellow skirt, and a blood-soaked pair of tan shoes.

Group: Caiger Mall Survivors
Views:

What she says about...

You – "He's kinda funny. Who doesn't have a name? I wonder where he's from."
Herself – "I treat everything like a game, but I know it isn't. It's to cope, y'know?"
The Group – "They're all I know. I don't remember much from before I met them."
The Apocalypse – "It goes faster if you pretend."

Stats:

What's going for her physically...

She can run 1,500 meters before tiring.
She can hold her own against 2 zombies before being overwhelmed.
If pinned, she can push off only another child.
At best she can climb up pretty much anything.
She can comfortably wield a weapon no heaver than a shotgun.
She can hold her breath for a really long time (20 sec), but doesn't know how to swim.
She can fit into a air duct, but the dust makes her sneeze.

What's going for her practically...

She can't hit a nail with a hammer into a wooden plank without striking her thumb.
If possible, she will leave 3 escape routes in a safehouse.
If possible, she will sleep behind 2 layers of doors in a safehouse.
She prefers to sleep in cramped nock, or a hidden cranny.
She prefers to pack her teddy bear and a shotgun (the rest is negotiable), and travel during the day or night through many inaccessible areas (except for a little girl).
She can squeeze her hands into equipment to fix things, where adults would be at a loss.

She knows [this much] about zombies...

She of course knows to "shoot them in the head," but doesn't know that the old dead can sniff out her hiding spots easily.
She knows that a scratch wound has a 85% chance of infection and 80% chance to contract the zombifying parasite.
She knows that a bite wound has a 75% chance of infection and 60% chance to contract the zombifying parasite.
According to her the cardinal symptom of zombification is when a person becomes uncharacteristically paranoid.
If deprived of sustenance long enough, she knows a zombie will eat lesser zombies under some circumstances.
In an ideal world, her weapon of choice against a zombie is a shotgun, because she's used to it.
Her worst case zombie scenario is being trapped alone.
She knows never to try and out-run an able-bodied zombie.

Profiles pigeonhole characters. Everything here is the opinion of characters.
See also Group Condition for other survivors.