User talk:Bob Moncrief: Difference between revisions
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::::Agreed, its only good as a secondary source. As for survivor behaviour influencing reporting I will have to defer to bob. Theres are some lovely suburbs out there with no one in. [[User:Rosslessness|Rosslessness]]<sup>[[Minor Mission List|Want to complete a dangerous mission?]]</sup> 12:49, 3 May 2016 (UTC) | ::::Agreed, its only good as a secondary source. As for survivor behaviour influencing reporting I will have to defer to bob. Theres are some lovely suburbs out there with no one in. [[User:Rosslessness|Rosslessness]]<sup>[[Minor Mission List|Want to complete a dangerous mission?]]</sup> 12:49, 3 May 2016 (UTC) | ||
::Yeah, Bob's is a decent one. More or less, I view a ghost town as any suburb that simply feels empty. Walking around the streets would generally be relatively safe for survivors since there would be few or no zombies, and likewise free running through the buildings (were it possible) would show few to no survivors present. That said, even in "populated" suburbs, I've found that it's generally quite possible to sleep outdoors in plain sight for days at a time, so long as you don't do so in immediate sight of zombies who happen to be nearby. When the SoC was hosting a for-fun PK competition for its members a year or two back, I started sleeping outdoors since it actually ended up being safer than sleeping indoors where someone hunting for you would be looking. And that was in Darvall Heights and the surrounding area. {{User:Aichon/Signature}} 15:18, 3 May 2016 (UTC) | ::Yeah, Bob's is a decent one. More or less, I view a ghost town as any suburb that simply feels empty. Walking around the streets would generally be relatively safe for survivors since there would be few or no zombies, and likewise free running through the buildings (were it possible) would show few to no survivors present. That said, even in "populated" suburbs, I've found that it's generally quite possible to sleep outdoors in plain sight for days at a time, so long as you don't do so in immediate sight of zombies who happen to be nearby. When the SoC was hosting a for-fun PK competition for its members a year or two back, I started sleeping outdoors since it actually ended up being safer than sleeping indoors where someone hunting for you would be looking. And that was in Darvall Heights and the surrounding area. {{User:Aichon/Signature}} 15:18, 3 May 2016 (UTC) | ||
::::::Where are all of you guys? I want to come kill you.--[[Image:SarahSig.png|90px|link=User:Sarah Silverman]] 15:26, 3 May 2016 (UTC) |
Revision as of 15:26, 3 May 2016
Welcome to the most-linked User Talk page on the wiki!
For my talk archives, see: 2012 | 2013 A | 2013 B | 2014 | 2015 | 2016 | 2017 | 2018Danger Updater!
I am volunteering my alt •Clover Field • talk •MDU to the cause of the Danger updater! I'm working through Judgewood at the moment. I have to stay away from Grigg Heights but my original account can handle that burb.
I'm setting Clover's group as "Danger Updater" to hopefully keep from getting PK'd. Sound good?
-- •Evelyn Emrys• •[talk]• 19:27, 28 December 2015 (UTC)
- Awesome and thanks! I've got my alt DangerUpdater listed with the same group tag. That alt mostly wanders the city as a zombie, but I've gotten combat revived quite a few times in green suburbs anyway. Bob Moncrief EBD•W! 21:13, 28 December 2015 (UTC)
- Sounds good then. I'm not usually too concerned other than it impedes tracking zombie/survivor presence at times. Oh! I also made a UDWIki Page outline: Malton Danger Updaters . Once I've got time I can input more design and stuff. -- •Evelyn Emrys• •[talk]• 18:09, 8 January 2016 (UTC)
- I saw that, thanks! I'm also on a time crunch this month (being an adult is hard...) but will hopefully be able to work on it in the next week or two. Bob Moncrief EBD•W! 23:59, 8 January 2016 (UTC)
- You said it! adulting is hard! •Evelyn Emrys• •[talk]• 20:11, 29 January 2016 (UTC)
- Try Adulting with Children Commandant Romero (talk) 21:18, 29 January 2016 (UTC)
- You said it! adulting is hard! •Evelyn Emrys• •[talk]• 20:11, 29 January 2016 (UTC)
- I saw that, thanks! I'm also on a time crunch this month (being an adult is hard...) but will hopefully be able to work on it in the next week or two. Bob Moncrief EBD•W! 23:59, 8 January 2016 (UTC)
- Sounds good then. I'm not usually too concerned other than it impedes tracking zombie/survivor presence at times. Oh! I also made a UDWIki Page outline: Malton Danger Updaters . Once I've got time I can input more design and stuff. -- •Evelyn Emrys• •[talk]• 18:09, 8 January 2016 (UTC)
Ok, just set up Malton Danger Updaters basic page frame. Will comment further on Evelyn's talk page. Bob Moncrief EBD•W! 23:05, 30 January 2016 (UTC)
Dangee Updatee
Yo! My main Levi Romero has Gatcombeton covered Levi Romero06:22, 18 January 2016 (UTC)
A/DE transclusions
I guess it must have been used as a transclusion system to mimic how A/VB used to be done when there was more traffic. At the time there were lots of 'career vandals' who would want de-escalations so I guess it made sense for the time. No need now though I would say. A ZOMBIE ANT 23:02, 19 January 2016 (UTC)
- Ehh, no harm's being done. I'll change it over at next year's cycling. Bob Moncrief EBD•W! 09:21, 20 January 2016 (UTC)
- Good work. Yeah you're right, no harm done, though it is a comical look into how different things seem to be to how they were 5 years ago! A ZOMBIE ANT 23:09, 21 January 2016 (UTC)
- 5 years ago there would have been a 3 week long heated discussion, with one Misconduct case against Bob for transcluding it, one for not transcluding it, one against the whole sys-op team but Bob for not stepping in, three semi-related Arbitrations over non-issues during the heated discussions, Woots monthly sys-op bid, another fruitless civility policy discussion because some mean words would be used, and some vandal b&ing against Mis for replacing the template with a duck pic. -- Spiderzed▋ 23:23, 21 January 2016 (UTC)
- Bob Moncrief EBD•W! 08:46, 22 January 2016 (UTC)
- 5 years ago there would have been a 3 week long heated discussion, with one Misconduct case against Bob for transcluding it, one for not transcluding it, one against the whole sys-op team but Bob for not stepping in, three semi-related Arbitrations over non-issues during the heated discussions, Woots monthly sys-op bid, another fruitless civility policy discussion because some mean words would be used, and some vandal b&ing against Mis for replacing the template with a duck pic. -- Spiderzed▋ 23:23, 21 January 2016 (UTC)
- Good work. Yeah you're right, no harm done, though it is a comical look into how different things seem to be to how they were 5 years ago! A ZOMBIE ANT 23:09, 21 January 2016 (UTC)
What in the actual-?
Dude are we getting spambots again what the hell is this an ad for a real place?? [[1]] Commandant Romero (talk) 11:48, 21 January 2016 (UTC)
- Spamoboto uses Spam Attack on UDWiki. It's not very effective. Done. -- Spiderzed▋ 15:57, 21 January 2016 (UTC)
Signature
Hey, I was wondering, and sorry about the unsigned updates, how do you do the multiple signatures, do you just swap it out in the preferences or is there an easier way? :) Bonersmith (talk) 18:21, 21 January 2016 (UTC)
- I assume you mean like Bob Moncrief EBD•W! and Danger Updater MDU•DC? I only use the latter when doing bulk updates, so I actually copy-paste it, then type five tildes (~~~~~) which just adds a timestamp rather than a full signature. The former is just a regular templated sig. Bob Moncrief EBD•W! 19:55, 21 January 2016 (UTC)
Groups
Hey Bob another player and I recently brought Coram back online ingame, and he hasn't played in awhile. He is a member of Coram News Network, and used to be apart of CORAM. At the occasion of the EBS back up we were wanting to restart both of those groups seeing as I think they're inactive. He doesn't know how to use the wiki, I barely can, and even then I don't know the rules that well. I was wondering if we could recombine the two groups back together into CORAM News Network within the game, and the wiki since neither of them have been active. Thanks in advance. --__/Storm\___ «^^^» 22:53, 29 January 2016 (UTC)
- Replied on your talk page. Bob Moncrief EBD•W! 23:17, 29 January 2016 (UTC)
- Alright I messaged them, thanks again. --__/Storm\___ «^^^» 00:49, 30 January 2016 (UTC)
- Okay, Lady Clitoria gave me full permission of anything regarding CORAM, but says she hasn't seen Vapor in a while. So I was wondering whether or not you think I should start working on stuff for CORAM or wait to see if Vapor responds, and allows use of CNN. --__/Storm\___ «^^^» 06:27, 31 January 2016 (UTC)
- Alright I messaged them, thanks again. --__/Storm\___ «^^^» 00:49, 30 January 2016 (UTC)
Spammers
Could use some help. I need to head out. —Aichon— 17:35, 3 February 2016 (UTC)
Thanks for the welcome
Thank you very much for reaching out! I am very glad new players are being welcomed. UD seems pretty dead or at least lacks coordination.
Still not sure exactly how active I will be, but about to put a call out to my friends in my gaming group to join me. We did a little initial playthroughs and think we might take up some residency there.
I am still very new to the wiki and how to make it work, so please if you don't mind, can you direct me to some clear-cut user-friendly tutorials on how to use the wiki? I tried to find simplistic guides and was unable to do so.
Thank you for your help!
—The preceding unsigned comment was added by Nastasha (talk • contribs) at an unknown time. 05:34, 5 February 2016 (UTC)
Recruitment
Hey Bob I just recently finished a recruitment page for CORAM, and I was wondering whether or not you could look it over to see if it's good. I'm not that sure if I formatted it correctly. __/Storm\___ «^^^» 22:13, 5 February 2016 (UTC)
- It looks fine to me! You have a lot of flexibility with your recruitment ad, as long as it 1) has no internal headers or other code which breaks the page and 2) is properly labeled, ordered and boxed on the Recruitment page itself. My one recommendation would be you might wand another line or two of text explaining who/what/where CORAM is. Bob Moncrief EBD•W! 22:28, 5 February 2016 (UTC)
- Alright added it, thanks for the help. __/Storm\___ «^^^» 22:37, 8 February 2016 (UTC)
Thank you for the welcome
Hi Bob,
Thank you for the welcome. I look forward to helping any way I can. Kind regards
Jesmond —The preceding unsigned comment was added by JesmondLewis (talk • contribs) at an unknown time.
Re: the comment on this edit
So, I wanted to poke you regarding the comment on that edit, since to the best of my recollection, groups aren't required to pass historical voting before being added to that spot. We've talked about reconciling historic voting with the suburb group listings, but as far as I can recall, we haven't actually done so yet. We typically let the locals decide what belongs and what doesn't, and only exclude stuff if they're obviously non-noteworthy (e.g. Joe Schmo's group that can't claim much beyond simply existing for a few months). Did I forgot about a policy changes where we linked Historic Group voting with the historic listings? —Aichon— 19:20, 29 February 2016 (UTC)
- There's a precedent here, I think you might be right. Disputes between parties over what's historical fall under arbitration as you'd expect. I think. A ZOMBIE ANT 00:14, 1 March 2016 (UTC)
- Hmm, ok, my bad! I could have sworn there was a vote for that, but I can't find it so I've restored the edit.
- One thing that makes this a little more complicated, though: this status update implies it's not historic (contrary to what the actual group page says) but that there are members currently active in the Shackleville area. I'll leave a comment on the editor's page asking if it should instead be in active groups rather than historic. Bob Moncrief EBD•W! 03:58, 1 March 2016 (UTC)
Still at it & map
You're still at it Bob! I'm impressed!
The map is starting to look like the "Nothing" from the Neverending Story is sweeping across it.
ATREEEYOUUUUUU! SAY MY NAME!!!
- "Still at it" — well, kind of vanished for a year plus in there, but these goobers voted me back in anyway.
- And I'm pondering a proposal to split the "ghost town" status into two ("ghost town — ruined" and "low-population intact"). But yeah, gray is still the color in vogue this season. Bob Moncrief EBD•W! 16:30, 19 April 2016 (UTC)
- Would it make sense to reduce the entire size of Malton by half? -- 17:05, 19 April 2016 (UTC)
- Oh, totally! But that would require Kevanic intervention (fingers crossed we still get something out of Survey 2015!). Bob Moncrief EBD•W! 17:08, 19 April 2016 (UTC)
- Every time this idea was brought up in Developing Suggestions (and it happened at least a dozen times) there was a huge cry among players fearing to lose their favourite burb or the hangout of their own group. Now it could get through though, as there are no active players and groups left. Only us cemetery gardeners on the wiki, making sure the grass is in a nice shade of green, and full-moon night singing to the dead ancient tales of witches and wenches and kings and mall sieges... -- Spiderzed▋ 22:08, 19 April 2016 (UTC)
- My vote is to knock out the outermost ring of suburbs (down to 8x8) or two rings (to 6x6). I wouldn't mind a borderside view for the Temple. Bob Moncrief EBD•W! 03:07, 20 April 2016 (UTC)
- Such a shame in my mind that there was never any attempt to co-market with the Walking Dead. There is absolute beauty in the surface simplicity and underlying complexity of this game that transcends any technological advance. I think the reduction would have to be more deliberate - to make sure the proportion of resources remains (malls, etc.) remains more or less the same after the territory shrinkage. Which probably makes it all the more likely. Really, we're people hanging around the party after the keg is long kicked - but I just can't quit you people!! Though it's exceedingly difficult to find people worth killing.-- 13:25, 20 April 2016 (UTC)
- My vote is to knock out the outermost ring of suburbs (down to 8x8) or two rings (to 6x6). I wouldn't mind a borderside view for the Temple. Bob Moncrief EBD•W! 03:07, 20 April 2016 (UTC)
- Every time this idea was brought up in Developing Suggestions (and it happened at least a dozen times) there was a huge cry among players fearing to lose their favourite burb or the hangout of their own group. Now it could get through though, as there are no active players and groups left. Only us cemetery gardeners on the wiki, making sure the grass is in a nice shade of green, and full-moon night singing to the dead ancient tales of witches and wenches and kings and mall sieges... -- Spiderzed▋ 22:08, 19 April 2016 (UTC)
- Oh, totally! But that would require Kevanic intervention (fingers crossed we still get something out of Survey 2015!). Bob Moncrief EBD•W! 17:08, 19 April 2016 (UTC)
- Would it make sense to reduce the entire size of Malton by half? -- 17:05, 19 April 2016 (UTC)
I never mind....
anyone updating danger reports. Besides, you always write more than I do. Its just over 100 danger reports at a time. :) RosslessnessWant to complete a dangerous mission? 19:23, 29 April 2016 (UTC)
what exactly is a ghost town anyway
i know there's been quite a bit of people talking about it years and years ago, but people never really seemed to come to a conclusion and let's be honest the wiki's definition is pretty bad
so seeing as how you are the most active suburb danger updater by a wide margin what is gray really to you - Novi (talk) 04:40, 3 May 2016 (UTC)
- If you want a statistical/definitional answer for what I use, I've made a chart over at MDU which I use when DangerUpdating. Generally that means a D or F lights rating (occasionally C) with fewer than 20 zombies around.
- More philosophically, a ghost town to me is a suburb that a) isn't seeing a particular uptick on zombie activity, i.e. no more than 1-2 zombies outside a few buildings, and b) isn't in a state properly maintained by survivors — either because it's in ruins, or because it's improperly lit/caded/has awkward (should be easily-repairable) ruins. A good example of the latter at the moment is Rhodenbank — despite being mostly "safe" at the building level, it only has one lit building, very inconsistent cades, and ruins at key free-running chokepoints.
- Others — have comments on what a Ghost Town means to you? Bob Moncrief EBD•W! 09:46, 3 May 2016 (UTC)
- Bobs is a good definition. I would also add that when defining it I also look at wiki activity. If the only people updating any information about a suburb is Bob (or a handful of other brave souls who care little about dying) Its more than safe to assume its exactly what it looks like. --RosslessnessWant to complete a dangerous mission? 11:32, 3 May 2016 (UTC)
- I tend not to use wiki activity so much, mostly because I know it's not balanced around the city — there's a surprising concentration of Northwesterners (e.g. greater Caiger area, Grigg Heights, etc) as opposed to other parts of the city, and of course more concentration on border/active areas (generally yellow/orange suburbs) because players are attracted to where the action is. Bob Moncrief EBD•W! 12:01, 3 May 2016 (UTC)
- Agreed, its only good as a secondary source. As for survivor behaviour influencing reporting I will have to defer to bob. Theres are some lovely suburbs out there with no one in. RosslessnessWant to complete a dangerous mission? 12:49, 3 May 2016 (UTC)
- I tend not to use wiki activity so much, mostly because I know it's not balanced around the city — there's a surprising concentration of Northwesterners (e.g. greater Caiger area, Grigg Heights, etc) as opposed to other parts of the city, and of course more concentration on border/active areas (generally yellow/orange suburbs) because players are attracted to where the action is. Bob Moncrief EBD•W! 12:01, 3 May 2016 (UTC)
- Yeah, Bob's is a decent one. More or less, I view a ghost town as any suburb that simply feels empty. Walking around the streets would generally be relatively safe for survivors since there would be few or no zombies, and likewise free running through the buildings (were it possible) would show few to no survivors present. That said, even in "populated" suburbs, I've found that it's generally quite possible to sleep outdoors in plain sight for days at a time, so long as you don't do so in immediate sight of zombies who happen to be nearby. When the SoC was hosting a for-fun PK competition for its members a year or two back, I started sleeping outdoors since it actually ended up being safer than sleeping indoors where someone hunting for you would be looking. And that was in Darvall Heights and the surrounding area. —Aichon— 15:18, 3 May 2016 (UTC)
- Bobs is a good definition. I would also add that when defining it I also look at wiki activity. If the only people updating any information about a suburb is Bob (or a handful of other brave souls who care little about dying) Its more than safe to assume its exactly what it looks like. --RosslessnessWant to complete a dangerous mission? 11:32, 3 May 2016 (UTC)