Talk:Malton Manhunt/Player Hunt 2008: Difference between revisions
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::::I don't intend on decoding it until the current manhunt is over. <u><big>[[User:DanceDanceRevolution|<span style="color:red;font-weight:bold">D</span>]]</big><nowiki>ance</nowiki><big>[[User Talk:DanceDanceRevolution|<span style="color:lime;font-weight:bold">D</span>]]</big><nowiki>ance</nowiki><big>[[User:DanceDanceRevolution/media|<span style="color:Aqua;font-weight:bold">R</span>]]</big>evolution</u> 07:23, 24 July 2008 (BST) | ::::I don't intend on decoding it until the current manhunt is over. <u><big>[[User:DanceDanceRevolution|<span style="color:red;font-weight:bold">D</span>]]</big><nowiki>ance</nowiki><big>[[User Talk:DanceDanceRevolution|<span style="color:lime;font-weight:bold">D</span>]]</big><nowiki>ance</nowiki><big>[[User:DanceDanceRevolution/media|<span style="color:Aqua;font-weight:bold">R</span>]]</big>evolution</u> 07:23, 24 July 2008 (BST) | ||
:::::What sucks for me is that I've been standing at a revive point for days...And that I found Nick's location once, but lost him the next day...Such bad luck... --{{User:Axe Hack/Sig}} 20:23, 24 July 2008 (BST) | :::::What sucks for me is that I've been standing at a revive point for days...And that I found Nick's location once, but lost him the next day...Such bad luck... --{{User:Axe Hack/Sig}} 20:23, 24 July 2008 (BST) | ||
::::::Finally I got myself a radio. Now to actually start hunting... and by the way, Axe Hack, I did find out. Cookie, please. --Darthsmiley 21:24, 2 October 2008. By the way, what's up with all the July posts and August posts? The game only started recently... unless I'm in the wrong page... | |||
== Proposition for game authenticity == | == Proposition for game authenticity == |
Revision as of 04:25, 3 October 2008
Signup
I think we should make contestants provide the profile ID of the character they are using upon sign-up, just so people can collect mass contacts etc--CyberRead240 09:43, 5 June 2008 (BST)
The Hunted
Not sure if anyone's called dibs on this but if/when this goes ahead i'd quite like to be the character that gets hunted. Also if people die can they continue to hunt/get revives? And if the hunted player dies from a source other than a manhunt contestant can they? I think both should be allowed to play as whatever character class they prefer.--xoxo 11:36, 24 June 2008 (BST)
- Ah damn...I was beaten to the punch...I'm a month too late...Ah well...I guess I can always use my newly created Pokemon code some other day...What do I mean? (Raticate-Wartortle-Bulbasaur-Raticate Blastoise-Rattata Charizard-Beedrill-Pidgeot Weedle-Charmeleon Raticate-Beedrill Metapod-Kakuna-Beedrill-Ekans Bulbasaur-Kakuna-Charmander Pikachu-Beedrill-Spearow Raticate-Beedrill Charizard-Blastoise-Kakuna-Charmander Beedrill-Spearow-Raticate!) Heh...Let's see who deciphers this first...I'll give 'em a cookie...Here's a hint...This code only involves 26 Pokemon, ranging from Grass/Poison type Bulbasaur to Electric type Raichu... --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 23:53, 20 July 2008 (BST)
- I see a manhunt related suicide occuring soon. DanceDanceRevolution 02:45, 21 July 2008 (BST)
- Were you decoding that? 'Cause it's wrong. No cookie for you. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 23:46, 23 July 2008 (BST)
- I don't intend on decoding it until the current manhunt is over. DanceDanceRevolution 07:23, 24 July 2008 (BST)
- What sucks for me is that I've been standing at a revive point for days...And that I found Nick's location once, but lost him the next day...Such bad luck... --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 20:23, 24 July 2008 (BST)
- Finally I got myself a radio. Now to actually start hunting... and by the way, Axe Hack, I did find out. Cookie, please. --Darthsmiley 21:24, 2 October 2008. By the way, what's up with all the July posts and August posts? The game only started recently... unless I'm in the wrong page...
- What sucks for me is that I've been standing at a revive point for days...And that I found Nick's location once, but lost him the next day...Such bad luck... --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 20:23, 24 July 2008 (BST)
- I don't intend on decoding it until the current manhunt is over. DanceDanceRevolution 07:23, 24 July 2008 (BST)
- Were you decoding that? 'Cause it's wrong. No cookie for you. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 23:46, 23 July 2008 (BST)
- I see a manhunt related suicide occuring soon. DanceDanceRevolution 02:45, 21 July 2008 (BST)
Proposition for game authenticity
I think it would be so much more fun if all contestants tuned into a designated radio frequency that is otherwise unused, and the hunted player uses that frequency to communicate to the contestants where he/she is hiding.
Basically, this keeps the manhunts information trading in-game which has been a sort of preference in the past... It makes it more authentic, and it means people can more easily determine when the message was sent, irrespective of time zones on wiki signatures. And if AP is a problem, I could personally use my character to send out the message whilst in a deserted, lit building, as I don't intend on playing in this manhunt. Any comment? DANCEDANCEREVOLUTION (TALK | CONTRIBS) 08:26, 10 August 2008 (BST)
- I think the broadcasts is a brilliant idea, it should be made sure it is on a secured frequency, and I think the hunted should spend the AP. Its only 2 or 3.--CyberRead240 09:54, 10 August 2008 (BST)
- If I'm the hunted, it'll be more. Didn't you see that Pokemon code I had in the last topic? --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 21:54, 10 August 2008 (BST)