Shearbank Patrol: Difference between revisions

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*'''Technician''' - Installation and upkeep of [[Radio transceiver#Radio Transmitter|Radio Transceivers]] and [[Portable Generators#Portable Generator|Portable Generators]].
*'''Technician''' - Installation and upkeep of [[Radio transceiver#Radio Transmitter|Radio Transceivers]] and [[Portable Generators#Portable Generator|Portable Generators]].
*'''Medic''' - Distribution of [[FAK#First_Aid_Kit|medpacks]] among Hospital and otherwise surviving population.


== Shearbank ==
== Shearbank ==

Revision as of 15:40, 21 June 2009

Shearbank Patrol
AquaPoliceDept.jpg
Abbreviation: SP
Group Numbers: Pending
Leadership: Decentralised
Goals: Upkeep and Defense of Shearbank suburb
Recruitment Policy: Free-to-join
Contact: 26.80 Mhz

Shearbank Patrol is a local Malton survivor group serving a purpose of communication, organisation, general upkeep and restoration hub of the Shearbank suburb.

The group does not claim neighbourhood supremacy, leadership, elitism or egregious policies but merely recognises regional organisation as the best way to cleanse Malton of it's Undead Plague.

Operation

Shearbank Patrol's main goal is to ease communication between survivors of the Shearbank suburb. Each member is encouraged to profess their occupation so that any survivor may notify them or all players of their class of any specific tasks. Status reports and communication are encouraged both inside and outside of the group.

Group members are encouraged to maintain buildings in accordance with Shearbank Barricade Plan, terminate any immediate threats, notify other players of impeding danger and otherwise aid peace-keeping and future reconstruction of the suburb and Malton as a whole.

Members

Note to newcomers: To join the ranks, please set "Shearbank Patrol" as your in-game group and sign off your name and current occupation in the list below. You may update your occupation as often as you like.

AquaInfo.jpg All members are encouraged to add as many in-game and mobile contacts from the group as they can, and otherwise freely communicate via suburb's 26.80 Mhz frequency. Communication and specific help requests is the main goal of Shearbank Patrol.

Member list

Officially Recognised Positions

This is the list of officially recognised positions in the group. Adding new positions is discretionary.

  • Recon - Updating of Wiki pages of individual buildings, radio reports and DNA scans.
  • Zombie Hunter - Termination of any zombies outside of designated Revive Points, as well as Rotters clogging them.
  • Tagger - Tagging of locations with useful information, such as barricade plans, directions and building purposes.
  • Reviver - Revival of the late survivors at designated Revive Points (Allder Row, Male Way).
  • Medic - Distribution of medpacks among Hospital and otherwise surviving population.

Shearbank

Main Entry - Map of Shearbank - Barricade Plan - Stickling Mall Status

Overwatch Status: "... maybe a dozen in Shearbank ... they're just wandering around ... power's on across most of the area ... infrastructure looks intact too ... power's on at Stickling Mall ..." [12 June 2009]

General Strategy

Stickling Mall is the unofficial base of operations of all Shearbank survivors. As such, it is a top priority building and should be barricaded and powered at all times - any further restoration of the suburb is expected to sprawl outwards from the building, one block at a time.

It is recommended to maintain all Radio Transceivers set to 26.80 Mhz (Stickling Mall, Shearbank and Shearbank Patrol official frequency) at all times. Survivors are expected to carry a Radio Receiver set to same frequency at all times.

Survivors both inside and outside of Shearbank Patrol are encouraged to request and offer help with specific task via radio and mobile communication. Check Member List for class and item specifics.

Strategic Points

Fire Stations

Hospitals

NecroTech Facilities

Police Departments

Malls

Bulletin Boards

Revive Points

Dangers

This is the list of individuals actively causing mischief and destruction in the suburb, something the group has zero tolerance for. Update the list at your own discretion.

Player Killers

05 sergeant.png High-priority targets. Any Player Killers are liable to termination on sight. Notifying nearby players of your actions is discretionary.

  • Left4Lulz
  • Left4Stewart
  • Prudence
  • [GRAWIII]

Vandals

03 coporal.png Medium-priority targets. Any Vandals are liable to termination on sight. Notifying nearby players of your actions is discretionary.

  • Prudence

Zergers

01 private.png Low-priority targets. Any Zergers are liable to termination on sight. Notifying nearby players of your actions is discretionary.

  • Left4Lulz
  • Left4Stewart
  • Prudence

Zombies

02 private 1st class.png High- (rotters) and low- (anything else) priority targets. Any zombies outside of designated Revive Points (Allder Row, Male Way) are liable to termination on sight.