User talk:Aichon: Difference between revisions

From The Urban Dead Wiki
Jump to navigationJump to search
No edit summary
Line 1: Line 1:
{{User:Aichon/Navbar}}
{{User:Aichon/Navbar}}
{|style="width:100%; background: #212921; color: #ffc; border: #565 solid 3px; padding: 1px;"
|-
|style="border: #565 solid 1px; padding: 10px;" rowspan=2 valign=top|


Please be aware of the following guidelines for posting on this page. Post new comments under their own sections, starting at the '''top'''. Also, please be aware that if you start a conversation here, '''I will reply here'''. If I start a conversation at your page, '''I would prefer to keep it there''', but if you bring it here, '''I will reply here from then on''', rather than engaging in a back-and-forth. It's much easier to hold a conversation when you can see the context of the reply right there. I also reserve the right to format your edits for stylistic reasons and to delete any comments that I deem to be worthy of deletion. This is '''my''' space, after all.
{|style="background-color: #212921; color: #ffc; border: #e66 solid 2px; padding: 10px;"
|-
|colspan=3|<center>'''Please be aware of the following guidelines.'''</center>


== Unpowered vs Uncaded==
 
New conversations should be started at the '''top'''. Also, if a conversation starts here, '''I will keep it here'''. If I post to your talk page, '''I'd like to keep it there'''. If it ends up here though, '''I will reply here'''. Conversations are always better when you can see the context, so I don't want any back-and-forth between talk pages. I also reserve the right to format your edits for stylistic reasons, delete your comments for whatever reason, and generally do anything else within reason. This is '''my''' space, after all.
|}
 
<!--Feel free to use this...
==<span style="color: #ffc; font-weight: bold;">MY_SECTION_TITLE_HERE</span>==
-->
<!--YOUR EDITS SHOULD GO BELOW THIS LINE-->
 
==<span style="color: #ffc; font-weight: bold;">Unpowered vs Uncaded</span>==
Just wanted to clarify the difference.  Unpowered just means no generator, it doesn't refer to the barricades.  So you can have an EHB building with no generator.<br>
Just wanted to clarify the difference.  Unpowered just means no generator, it doesn't refer to the barricades.  So you can have an EHB building with no generator.<br>
BTW thanks for coming up with the examples for the barricade template.  It's been so helpful and I don't think we could have had the conversation without your visuals to refer to.  Awesome show great job!
BTW thanks for coming up with the examples for the barricade template.  It's been so helpful and I don't think we could have had the conversation without your visuals to refer to.  Awesome show great job!
Line 11: Line 25:
:As for the difference, I guess I understand that, but the way I think of it, the only time you would intentionally leave something unpowered is if it's also meant to be unbarricaded, otherwise, in ideal situations, you'd power it as well. Of course, I suppose wonky barricade plans could dictate things however they want, so my reasoning only goes so far. {{User:Aichon/Signature}} 11:43, 23 October 2009 (BST)
:As for the difference, I guess I understand that, but the way I think of it, the only time you would intentionally leave something unpowered is if it's also meant to be unbarricaded, otherwise, in ideal situations, you'd power it as well. Of course, I suppose wonky barricade plans could dictate things however they want, so my reasoning only goes so far. {{User:Aichon/Signature}} 11:43, 23 October 2009 (BST)


== Bug in QuickLinks ==
 
==<span style="color: #ffc; font-weight: bold;">Bug in QuickLinks</span>==


Hello Aichon. I'm using almost all your greasemonke's scripts (both original and modified releases)and they are really helpful. The reason I'm writing this is because QuickLinks' settings button is not working properly, instead of showing my settings a not found page appears. I just realized that if I changed the order of execution of the scripts and put UD Zero Out Buttons after QuickLinks it does function as it should. I wrote this anyway to let you know about the bug. Regards. [[User:Telepibe|telepibe]] 04:53, 15 October 2009 (BST)
Hello Aichon. I'm using almost all your greasemonke's scripts (both original and modified releases)and they are really helpful. The reason I'm writing this is because QuickLinks' settings button is not working properly, instead of showing my settings a not found page appears. I just realized that if I changed the order of execution of the scripts and put UD Zero Out Buttons after QuickLinks it does function as it should. I wrote this anyway to let you know about the bug. Regards. [[User:Telepibe|telepibe]] 04:53, 15 October 2009 (BST)
:Hey, thanks for the heads up. I didn't even realize other people were using my scripts. Anyway, this was actually one of those odd bugs I was aware of, but completely forgot to mention, since I just kinda assumed I was writing scripts for myself only. I'm actually working on a replacement for my modified version of QuickLinks that won't have this issue (it'll roll the Zero Out Buttons functionality into the same script, rather than using a different script), and I hope to have an early version of it out sometime "soon". But yeah, for now, doing what you did is the proper way to handle things; QuickLinks needs to be executed before Zero Out Buttons. {{User:Aichon/Signature}} 18:11, 15 October 2009 (BST)
:Hey, thanks for the heads up. I didn't even realize other people were using my scripts. Anyway, this was actually one of those odd bugs I was aware of, but completely forgot to mention, since I just kinda assumed I was writing scripts for myself only. I'm actually working on a replacement for my modified version of QuickLinks that won't have this issue (it'll roll the Zero Out Buttons functionality into the same script, rather than using a different script), and I hope to have an early version of it out sometime "soon". But yeah, for now, doing what you did is the proper way to handle things; QuickLinks needs to be executed before Zero Out Buttons. {{User:Aichon/Signature}} 18:11, 15 October 2009 (BST)


== Manure Edits ==
 
==<span style="color: #ffc; font-weight: bold;">Manure Edits</span>==


Okay, thanks for the advice. I actually didn't think that anything less than creating a new page counted as a major edit, I'll be more selective in the future. {{User:Dr Frank/Signature}} 08:35, 21 September 2009 (BST)
Okay, thanks for the advice. I actually didn't think that anything less than creating a new page counted as a major edit, I'll be more selective in the future. {{User:Dr Frank/Signature}} 08:35, 21 September 2009 (BST)


== Link ==
 
==<span style="color: #ffc; font-weight: bold;">Link</span>==


Thanks for fixing the link for us, much appreciated. I was wondering, would you be perhaps interested in joining SoC with your pro-survivor character? We would be more then willing to help him out if he is inexperienced.  
Thanks for fixing the link for us, much appreciated. I was wondering, would you be perhaps interested in joining SoC with your pro-survivor character? We would be more then willing to help him out if he is inexperienced.  
Line 33: Line 50:
:Cheers,
:Cheers,
:Cortonna, [[User:DarthRevan|DarthRevan]] 16:41, 29 August 2009 (BST)
:Cortonna, [[User:DarthRevan|DarthRevan]] 16:41, 29 August 2009 (BST)
|style="border: #565 solid 1px; padding-left: 5px; width: 271px;"|
__TOC__
|}

Revision as of 09:33, 25 October 2009

Aichon:Aichon
Aichon
ˈīˌkän :Aichon
Please be aware of the following guidelines.


New conversations should be started at the top. Also, if a conversation starts here, I will keep it here. If I post to your talk page, I'd like to keep it there. If it ends up here though, I will reply here. Conversations are always better when you can see the context, so I don't want any back-and-forth between talk pages. I also reserve the right to format your edits for stylistic reasons, delete your comments for whatever reason, and generally do anything else within reason. This is my space, after all.


Unpowered vs Uncaded

Just wanted to clarify the difference. Unpowered just means no generator, it doesn't refer to the barricades. So you can have an EHB building with no generator.
BTW thanks for coming up with the examples for the barricade template. It's been so helpful and I don't think we could have had the conversation without your visuals to refer to. Awesome show great job!

Cookie.jpg A FREE COOKIE
Giles has given Aichon a cookie for his awesome barricade templates
--GANG Giles Sednik CAPD 11:35, 23 October 2009 (BST)
Thanks for the cookie! I'll proudly display it on my user page. And I'm glad I could help. It gave me something fun to work on this week, instead of working on my thesis, the grading I need to do, and a class project due next week. >_>
As for the difference, I guess I understand that, but the way I think of it, the only time you would intentionally leave something unpowered is if it's also meant to be unbarricaded, otherwise, in ideal situations, you'd power it as well. Of course, I suppose wonky barricade plans could dictate things however they want, so my reasoning only goes so far. Aichon 11:43, 23 October 2009 (BST)


Bug in QuickLinks

Hello Aichon. I'm using almost all your greasemonke's scripts (both original and modified releases)and they are really helpful. The reason I'm writing this is because QuickLinks' settings button is not working properly, instead of showing my settings a not found page appears. I just realized that if I changed the order of execution of the scripts and put UD Zero Out Buttons after QuickLinks it does function as it should. I wrote this anyway to let you know about the bug. Regards. telepibe 04:53, 15 October 2009 (BST)

Hey, thanks for the heads up. I didn't even realize other people were using my scripts. Anyway, this was actually one of those odd bugs I was aware of, but completely forgot to mention, since I just kinda assumed I was writing scripts for myself only. I'm actually working on a replacement for my modified version of QuickLinks that won't have this issue (it'll roll the Zero Out Buttons functionality into the same script, rather than using a different script), and I hope to have an early version of it out sometime "soon". But yeah, for now, doing what you did is the proper way to handle things; QuickLinks needs to be executed before Zero Out Buttons. Aichon 18:11, 15 October 2009 (BST)


Manure Edits

Okay, thanks for the advice. I actually didn't think that anything less than creating a new page counted as a major edit, I'll be more selective in the future. ~Dr Frank (t) (DF) [P] (Sb) 08:35, 21 September 2009 (BST)


Link

Thanks for fixing the link for us, much appreciated. I was wondering, would you be perhaps interested in joining SoC with your pro-survivor character? We would be more then willing to help him out if he is inexperienced.

Cheers, Cortonna (DarthRevan 02:41, 29 August 2009 (BST))

Most of the groups are sometimes very aggressive (read bitchy) about somebody else outside the group editing the page (it's considered bad etiquette). We however have nothing against edits from people outside the group so long as it is constructive and not detrimental to our cause. You fixed a link I overlooked in this case and I am thankful.
We would definitely like to have you in our crew. Just sign your name and profile on the wiki members section, register on the forum (do send me a pm on it so I can give you access) and you are in. Oh and don't forget to put Soldiers of Crossman in your group slot ;) Glad to have you with us my friend. Inside the forum I made a specific thread for new people in Malton, so you will find a lot of info and help there and if you have a specific question, don't hesitate to ask me.
Cheers,
Cortonna, DarthRevan 16:41, 29 August 2009 (BST)