User talk:Aichon: Difference between revisions
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Please be aware of the following guidelines | {|style="background-color: #212921; color: #ffc; border: #e66 solid 2px; padding: 10px;" | ||
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|colspan=3|<center>'''Please be aware of the following guidelines.'''</center> | |||
== Unpowered vs Uncaded== | |||
New conversations should be started at the '''top'''. Also, if a conversation starts here, '''I will keep it here'''. If I post to your talk page, '''I'd like to keep it there'''. If it ends up here though, '''I will reply here'''. Conversations are always better when you can see the context, so I don't want any back-and-forth between talk pages. I also reserve the right to format your edits for stylistic reasons, delete your comments for whatever reason, and generally do anything else within reason. This is '''my''' space, after all. | |||
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==<span style="color: #ffc; font-weight: bold;">Unpowered vs Uncaded</span>== | |||
Just wanted to clarify the difference. Unpowered just means no generator, it doesn't refer to the barricades. So you can have an EHB building with no generator.<br> | Just wanted to clarify the difference. Unpowered just means no generator, it doesn't refer to the barricades. So you can have an EHB building with no generator.<br> | ||
BTW thanks for coming up with the examples for the barricade template. It's been so helpful and I don't think we could have had the conversation without your visuals to refer to. Awesome show great job! | BTW thanks for coming up with the examples for the barricade template. It's been so helpful and I don't think we could have had the conversation without your visuals to refer to. Awesome show great job! | ||
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:As for the difference, I guess I understand that, but the way I think of it, the only time you would intentionally leave something unpowered is if it's also meant to be unbarricaded, otherwise, in ideal situations, you'd power it as well. Of course, I suppose wonky barricade plans could dictate things however they want, so my reasoning only goes so far. {{User:Aichon/Signature}} 11:43, 23 October 2009 (BST) | :As for the difference, I guess I understand that, but the way I think of it, the only time you would intentionally leave something unpowered is if it's also meant to be unbarricaded, otherwise, in ideal situations, you'd power it as well. Of course, I suppose wonky barricade plans could dictate things however they want, so my reasoning only goes so far. {{User:Aichon/Signature}} 11:43, 23 October 2009 (BST) | ||
== Bug in QuickLinks == | |||
==<span style="color: #ffc; font-weight: bold;">Bug in QuickLinks</span>== | |||
Hello Aichon. I'm using almost all your greasemonke's scripts (both original and modified releases)and they are really helpful. The reason I'm writing this is because QuickLinks' settings button is not working properly, instead of showing my settings a not found page appears. I just realized that if I changed the order of execution of the scripts and put UD Zero Out Buttons after QuickLinks it does function as it should. I wrote this anyway to let you know about the bug. Regards. [[User:Telepibe|telepibe]] 04:53, 15 October 2009 (BST) | Hello Aichon. I'm using almost all your greasemonke's scripts (both original and modified releases)and they are really helpful. The reason I'm writing this is because QuickLinks' settings button is not working properly, instead of showing my settings a not found page appears. I just realized that if I changed the order of execution of the scripts and put UD Zero Out Buttons after QuickLinks it does function as it should. I wrote this anyway to let you know about the bug. Regards. [[User:Telepibe|telepibe]] 04:53, 15 October 2009 (BST) | ||
:Hey, thanks for the heads up. I didn't even realize other people were using my scripts. Anyway, this was actually one of those odd bugs I was aware of, but completely forgot to mention, since I just kinda assumed I was writing scripts for myself only. I'm actually working on a replacement for my modified version of QuickLinks that won't have this issue (it'll roll the Zero Out Buttons functionality into the same script, rather than using a different script), and I hope to have an early version of it out sometime "soon". But yeah, for now, doing what you did is the proper way to handle things; QuickLinks needs to be executed before Zero Out Buttons. {{User:Aichon/Signature}} 18:11, 15 October 2009 (BST) | :Hey, thanks for the heads up. I didn't even realize other people were using my scripts. Anyway, this was actually one of those odd bugs I was aware of, but completely forgot to mention, since I just kinda assumed I was writing scripts for myself only. I'm actually working on a replacement for my modified version of QuickLinks that won't have this issue (it'll roll the Zero Out Buttons functionality into the same script, rather than using a different script), and I hope to have an early version of it out sometime "soon". But yeah, for now, doing what you did is the proper way to handle things; QuickLinks needs to be executed before Zero Out Buttons. {{User:Aichon/Signature}} 18:11, 15 October 2009 (BST) | ||
== Manure Edits == | |||
==<span style="color: #ffc; font-weight: bold;">Manure Edits</span>== | |||
Okay, thanks for the advice. I actually didn't think that anything less than creating a new page counted as a major edit, I'll be more selective in the future. {{User:Dr Frank/Signature}} 08:35, 21 September 2009 (BST) | Okay, thanks for the advice. I actually didn't think that anything less than creating a new page counted as a major edit, I'll be more selective in the future. {{User:Dr Frank/Signature}} 08:35, 21 September 2009 (BST) | ||
== Link == | |||
==<span style="color: #ffc; font-weight: bold;">Link</span>== | |||
Thanks for fixing the link for us, much appreciated. I was wondering, would you be perhaps interested in joining SoC with your pro-survivor character? We would be more then willing to help him out if he is inexperienced. | Thanks for fixing the link for us, much appreciated. I was wondering, would you be perhaps interested in joining SoC with your pro-survivor character? We would be more then willing to help him out if he is inexperienced. | ||
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:Cheers, | :Cheers, | ||
:Cortonna, [[User:DarthRevan|DarthRevan]] 16:41, 29 August 2009 (BST) | :Cortonna, [[User:DarthRevan|DarthRevan]] 16:41, 29 August 2009 (BST) | ||
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Revision as of 09:33, 25 October 2009
Unpowered vs UncadedJust wanted to clarify the difference. Unpowered just means no generator, it doesn't refer to the barricades. So you can have an EHB building with no generator.
Bug in QuickLinksHello Aichon. I'm using almost all your greasemonke's scripts (both original and modified releases)and they are really helpful. The reason I'm writing this is because QuickLinks' settings button is not working properly, instead of showing my settings a not found page appears. I just realized that if I changed the order of execution of the scripts and put UD Zero Out Buttons after QuickLinks it does function as it should. I wrote this anyway to let you know about the bug. Regards. telepibe 04:53, 15 October 2009 (BST)
Manure EditsOkay, thanks for the advice. I actually didn't think that anything less than creating a new page counted as a major edit, I'll be more selective in the future. ~Dr Frank (t) (DF) [P] (Sb) 08:35, 21 September 2009 (BST)
LinkThanks for fixing the link for us, much appreciated. I was wondering, would you be perhaps interested in joining SoC with your pro-survivor character? We would be more then willing to help him out if he is inexperienced. Cheers, Cortonna (DarthRevan 02:41, 29 August 2009 (BST))
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