The Carew Museum: Difference between revisions
TisforThing (talk | contribs) |
TisforThing (talk | contribs) |
||
Line 40: | Line 40: | ||
{{generator}} | {{generator}} | ||
Building reclaimed, power restored to the Mast. | |||
-[[User:TisforThing]] | -[[User:TisforThing]] 12:31 PM, August 08, 2010 (EST) | ||
---- | ---- | ||
[[Category:Mobile Phone Masts|Carew Museum, the]] | [[Category:Mobile Phone Masts|Carew Museum, the]] | ||
[[Category:Pashenton|Carew Museum, the]] | [[Category:Pashenton|Carew Museum, the]] | ||
[[Category:Museums|Carew Museum, the]] | [[Category:Museums|Carew Museum, the]] |
Revision as of 04:44, 8 August 2010
the Carew Museum
Pashenton [74,13]
Basic Info:
|
The Carew Museum |
The Carew Museum [74,13] is a Tapestry Museum and the location of the Pashenton mobile phone mast. Inside the museum, expensive tapestries are strewn about the place and exhibits are stuffed into ground-floor windows creating an extremely heavy barricade. Survivors freely lounge on soft furnishings fashioned from torn-down tapestries. Tacked to the spray painted wall is a MalTel flier.
Phone Mast Responsibility
Harmon Harpor is the current caretaker of the Mobile Phone Mast, hoping to establish a lose group of allies dedicated to keeping it active. Interested parties should contact him.
Barricade Policy
The Carew Museum should be barricaded to Extremely Heavily to protect the generator and the mobile phone mast.
Necessities
Ammunition to repel the occasional zombie breakthrough is collected from the Dungey Alley Police Department [72, 12].
First Aid Kits are best picked up at St Seraphim's Hospital [79, 15].
Fuel cans to keep the generator running are obtained from the nearby Pillinger Auto Repair [78, 15].
Necrotech-branded needles and syringes are produced the Lance Building [76, 12] for those of the scientific bent.
Needs Generator | |
This building requires a generator for maximum usefulness. |
Building reclaimed, power restored to the Mast. -User:TisforThing 12:31 PM, August 08, 2010 (EST)