St. Matheos's Hospital (Tapton): Difference between revisions

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There are four [[hospital]]s bearing the name [[St. Matheos's Hospital]] in the city of [[Malton]].  This article is about St. Matheos's Hospital [40,73] in the suburb of [[Tapton]], in the southern section of the city.
There are four [[hospital]]s bearing the name [[St. Matheos's Hospital]] in the city of [[Malton]].  This article is about St. Matheos's Hospital [40,73] in the suburb of [[Tapton]], in the southern section of the city.


[[Image:Maltonhospitals.PNG|150px|left|Malton Hospitals]]
[[Image:StMatt.jpg]]
{{MHGN}}
 
==Saint Matt's==
<div style="float: left; border: 1px solid silver; padding: 3px; background-color: white; margin: 0 20px 20px 0;">[[Image:StMattBear.jpg|200px]]</div>
Saint Matt's is a former children's hospital in the north east of Tapton. While the city is grey, this building is still very colourful.
 
The hospital is right next to [[Rhodes Park]], a [[revive point]].
 
==Barricading Policy==
This building is kept at VSB++.


==Description==
==Description==
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You are standing outside '''St Matheos's Hospital''', a four-storey metal-and-glass building surrounded by burnt-out cars.
You are standing outside '''St Matheos's Hospital''', a four-storey metal-and-glass building surrounded by burnt-out cars.


==Barricading Policy==
The [[Tapton Barricade Plan]] requires that this building is never barricaded above VS+2 except in emergencies.


==Tactical Resource Points==
==Tactical Resource Points==

Revision as of 19:54, 9 September 2010

Mall-safe-small.jpg

St. Matheos's Hospital
EHB, unlit
Danger Updater MDUDC 17:55, 12 February 2021 (UTC)
St. Matheos's Hospital

Tapton [40,73]

the Colyer Monument
(Brooksville)
the Bruford Building the Honeybone Building
Morle Row
(Brooksville)
St. Matheos's Hospital Rhodes Park
Cassell Way
(Brooksville)
Millbanks Way the Boobyer Building

Basic Info:

  • Excellent place to find first aid kits. Zombies frequently check inside.
  • Portable Generators have a use other than powering the lights and increasing search probability in hospitals. Players with the Surgery Skill can heal for 15 HP if the Hospital has a fueled up Generator.
  • Hospitals can be barricaded normally.
  • Among the internal descriptions found in Hospitals:
    • "...its wards and corridors blackened with the soot of a recent fire"
    • "...its empty wards criss-crossed with snapped quarantine tape."
    • "...one of the city's psychiatric hospitals."
    • "...dark corridors leading through abandoned wards."
    • "...its emergency room in disarray."
    • "...its lobby covered with quarantine posters."
    • "...a children's hospital with bright murals across the walls. "
    • "The main lobby is riddled with bullet holes."
    • "It was one of the last to be evacuated, and seems to have been cleared out in a hurry."
    • "...a derelict hospital that was closed down years ago."

There are four hospitals bearing the name St. Matheos's Hospital in the city of Malton. This article is about St. Matheos's Hospital [40,73] in the suburb of Tapton, in the southern section of the city.

StMatt.jpg

Saint Matt's

StMattBear.jpg

Saint Matt's is a former children's hospital in the north east of Tapton. While the city is grey, this building is still very colourful.

The hospital is right next to Rhodes Park, a revive point.

Barricading Policy

This building is kept at VSB++.

Description

Inside

You are inside St Matheos's Hospital, a children's hospital with bright murals across the walls.

Outside

You are standing outside St Matheos's Hospital, a four-storey metal-and-glass building surrounded by burnt-out cars.


Tactical Resource Points

The nearest of each type of tactical resource point to St. Matheos's Hospital:

Safety Standards from the Malton Hospitals Group

  • Try to keep this hospital powered at all times.
  • Keep this hospital at VS+2. Those without Free Running need FAKs too. If the hospital is a key building in a battle, and it's a complete emergency, barricade to EHB. Don't try to say you didn't need FAKs at lvl 1.
  • Keep this hospital zombie-free. They're nothing but trouble.
  • Repair damage when possible.
  • Keep at least one doctor at this hospital.
  • Nobody is low priority. We're all in this together; the level one you save today could be the one to headshot the zombie chewing on your arm a few months down the road.
  • If you have some people to spare, set up an ambulance service to support survivors outside the hospital.
  • Keep a radio inside the building, and please transmit on the hospital frequency, 28.26 MHz.
Generator.JPG Needs Generator
This building requires a generator for maximum usefulness.

History and Significance