User:A Helpful Little Gnome/1CS1Drawer: Difference between revisions

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{{UDActionH}}
{{UDActionH}}
::{{UDAction|Read the record|1CS1Note}} {{UDAction|Read the whiteboard|School1CS1Read}} {{UDAction|Leave the classroom|School1CS1Leave}}
::{{UDAction|Read the note|1CS1Note}} {{UDAction|Read the whiteboard|School1CS1Read}} {{UDAction|Leave the classroom|School1CS1Leave}}
}}
}}
{{Custom Title|left|User:A Helpful Little Gnome}}
{{Custom Title|left|User:A Helpful Little Gnome}}

Revision as of 20:38, 10 May 2012

Ingame
Beyond
a classroom
You are the Stranger. You have 32 Hit Points and 1 Experience Point. You have ? Action Points remaining.

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You are inside a classroom of Pridmore Way School, a high school. The windows have been covered with sheets to block interior light and movement. Mattresses, cushions, blankets, and dirty fabrics function as sleeping arrangements.

Names have been written across the whiteboard, resembling a guestbook.

You open the drawer and find a stack of paper. Evidently, the people who stayed here left writings. Some read like diaries, others essays; most complain about food, a few how the sky is covered by clouds. All of them are the indulgence of recording thoughts in order to have something of the writer survive. There is an inherent pretentiousness in that.

You take the stack out of the drawer and look through it properly. Little of it is readable, noteworthy, or worthwhile. A few pages clipped together may be interesting.


Possible actions:
Read the note Read the whiteboard Leave the classroom
Inventory:
You carry a knife; a journal and a notebook; a bloodied radio and a flare gun. You have a shotgun (2), a pistol (12) and three spare magazines inside your vest pouches. You are wearing a tactical vest, blue jeans, a white T-shirt and a pair of shoes.


User:A Helpful Little Gnome