Developing Suggestions
NOTICE |
The Suggestions system has been closed indefinitely and Developing Suggestions is no longer functions as a part of the suggestions process.
However, you are welcome to use this page for general discussion on suggestions. |
Developing Suggestions
This section is for general discussion of suggestions for the game Urban Dead.
It also includes the capacity to pitch suggestions for conversation and feedback.
Further Discussion
- Discussion concerning this page takes place here.
- Discussion concerning the suggestions system in general, including policies about it, takes place here.
Resources
How To Make a Discussion
Adding a New Discussion
To add a general discussion topic, please add a Tier 3 Header (===Example===) below, with your idea or proposal.
Adding a New Suggestion
- To add a new suggestion proposal, copy the code in the box below.
- Click here to begin editing. This is the same as clicking the [edit] link to the right of the Suggestions header.
- Paste the copied text above the other suggestions, right under the heading.
- Substitute the text in RED CAPITALS with the details of your suggestion.
- The process is illustrated in this image.
{{subst:DevelopingSuggestion |time=~~~~ |name=SUGGESTION NAME |type=TYPE HERE |scope=SCOPE HERE |description=DESCRIPTION HERE }}
- Name - Give the suggestion a short but descriptive name.
- Type is the nature of the suggestion, such as a new class, skill change, balance change.
- Scope is who or what the suggestion affects. Typically survivors or zombies (or both), but occasionally Malton, the game interface or something else.
- Description should be a full explanation of your suggestion. Include information like flavor text, search odds, hit percentages, etc, as appropriate. Unless you are as yet unsure of the exact details behind the suggestion, try not to leave out anything important. Check your spelling and grammar.
Cycling Suggestions
- Suggestions with no new discussion in the past month may be cycled without notice.
Please add new discussions and suggestions to the top of the list
Suggestions
BIG RED BUTTON
Timestamp: Kamikazie-Bunny (talk) 21:07, 9 July 2015 (UTC) |
Type: Survivors |
Scope: Fun! |
Description: Somewhere in Malton there is a seemingly random office building...
You are inside the XXX Building. A side office contains a desk with a Big Red Button. When the building is powered You are inside the XXX Building. A side office contains a desk with a Big Red Button. The button glows ominously Those who dare may choose to Push the button, You push the Big Red Button... |
Discussion (BIG RED BUTTON)
I like thisJoshCz (talk) 23:39, 10 July 2015 (UTC)
So there's no indication of exactly what it does yet? A ZOMBIE ANT 00:32, 13 July 2015 (UTC)
- I thought it was pretty obvious "You push the Big Red Button..." --Kamikazie-Bunny (talk) 19:50, 14 July 2015 (UTC)
A New City
-- Jerrel tlk (82nd!) (Project Unwelcome!). 02:24, 26 June 2015 (UTC)
Type: A New City |
Scope: A New City |
Description: A New City |
Discussion (A New City)
What would you want in this new city? How would it be different from regular UD?JoshCz (talk) 03:26, 27 June 2015 (UTC)
- Just a new city. That's all I got. Maltons dead. Hell, I'd go for a new game of UD 2 if Kevan would get necrotech syringed and come back to life.-- Jerrel tlk (82nd!) (Project Unwelcome!). 20:27, 27 June 2015 (UTC)
To have a new game or a new city, you have to get some new idea to put in it. Why not just put that new idea in the old game? It would probably be a lot less work and if its shiny enough people will come back to the game and make it feel full again. I want to work on that idea, I think the one I have (the UD lottery) would make the game feel shiny, is flexible enough to be expanded upon, and importantly would bring in revenue (and incentive) for Kevan. I need to get people's thoughts on it though.JoshCz (talk) 16:17, 1 July 2015 (UTC)
A dupe. Dupe dupity duping dupdupe. D Dupi Dup DUp Dup. Dupe. A ZOMBIE ANT 11:24, 9 July 2015 (UTC)
Lottery
Timestamp: JoshCz (talk) 15:23, 8 June 2015 (UTC) |
Type: Buff |
Scope: lucky zeds (for now) |
Description: In the last round of discussion of the lottery idea xyu brought up a good point that it was a very complex idea, and would be hard to implement. so to make the lottery idea actually work in the game, it should be implemented progressively adding one winner type at a time. This would also give the community a kill switch if they hate the idea. The lottery will be held at the start of the month, all lvl 10 or above zombie players can buy tickets for 100xp or 1000xp if they have over 25000xp. There will be 15 winners. The zombies chosen will mutate into
This is one of the more interesting winners and one that I feel represents the idea well. Hopefully this zombie will help with zombie organization, encouraging play between non-affiliated players. Also it would make things more dangerous and interesting for the Malton survivors, giving them a dangerous foe to hunt in the city. If the idea works we can continue to add things to it to continue the fun. |
Discussion (Lottery)
Previous Discussions Lottery
Suggestions up for voting
The following are suggestions that were developed here but have since gone to voting. The discussions that were taking place here have been moved to the pages linked below.