Neot General Hospital (Kempsterbank)

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Neot General Hospital

Kempsterbank [53,72]

a junkyard the Shortland Arms St George's Hospital
Spreat Alley School Neot General Hospital the Kitchen Monument
the Bearns Arms McNeil Towers Courage Cinema

Basic Info:

  • Excellent place to find first aid kits. Zombies frequently check inside.
  • Portable Generators have a use other than powering the lights and increasing search probability in hospitals. Players with the Surgery Skill can heal for 15 HP if the Hospital has a fueled up Generator.
  • Hospitals can be barricaded normally.
  • Among the internal descriptions found in Hospitals:
    • "...its wards and corridors blackened with the soot of a recent fire"
    • "...its empty wards criss-crossed with snapped quarantine tape."
    • "...one of the city's psychiatric hospitals."
    • "...dark corridors leading through abandoned wards."
    • "...its emergency room in disarray."
    • "...its lobby covered with quarantine posters."
    • "...a children's hospital with bright murals across the walls. "
    • "The main lobby is riddled with bullet holes."
    • "It was one of the last to be evacuated, and seems to have been cleared out in a hurry."
    • "...a derelict hospital that was closed down years ago."

Description

Malton Hospitals

Neot General Hospital, a derelict metal-and-glass building surrounded by burnt-out cars with dark corridors leading through abandoned wards, is one of six hospitals located in Kempsterbank, a suburb of Malton.

Redcrosssmall.jpg Malton Hospitals Group
This hospital has been registered on the Malton Hospitals Group database, and can be guaranteed to have a doctor present.

Barricading Policy

Barricade to very strong to allow entry to low level survivors, in order for them to access supplies.

Current Status

03 March Updated: Zombies have broken in, eating people hiding there. Help needed. Lightly barricaded. 9 zombies outside, and a few others kicking about within a few blocks. -Pug

02 March Once again very strongly barricaded. A few zombies kicking about within a few blocks. -Pug

Feb 13 No barricades, 6 zeds inside, 4 outside. Generator destroyed. Still yet to be evacuated, injured still inside.--Kolplaya

February 8th, 2008 It is barricaded up to Heavily again! Can someone reduce this to VSB+2?

31 January 2008 As of this morning, building again at VSB.

29 January 2008 As of tonight, it's still too barricaded for survivors to go in. If you get/got killed, there's a revivification point nearby, 2 clicks SW at Ware Walk.


January 16, 2008 Some retard barricaded it up to Heavily! They blocked up the entrance way for several blocks! isn't this supposed to be only at strongly? Urgh! The light is on though, survivors inside, no zeds outside.

October 5th, 2007 Unbarricaded with 12 zeds outside. Building was unlit. - Baldarov sorry bout not remembering to keep the orig for history :(

History