User:Fifth Element/Sandbox

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Members of 404: Barhah not found have permission to update the information on this page.


Penny Heights

The Malton Suburb of Penny Heights
NW N NE
W
the Gracewood Building wasteland Derham Alley a junkyard Isherwood Avenue Eeles Way Keeling Walk Railway Station the Sevier Building Peterson Auto Repair Vaughan Drive
Stuart Boulevard Coome Lane Saltrow Park St. Danilo's Church a carpark
--RP--
a warehouse the Voules Museum Buglar Boulevard School Stacey Plaza Club Croxford
the Murtaugh Motel Digby Walk Tuxill Alley Fire Station Pike Plaza Akehurst Walk Rossiter Crescent Kettner Drive Manuel Park Fowke Lane Fire Station Leekey Bank
Carye Drive Coombe Library Shillito Drive Railway Station Milard Auto Repair a factory the Rothwell Building Dunlap Bank Dredge Alley a factory Jordan Park
Wyatt Way Naish Park Halfacree Square Buteby Avenue the Tomkyns Building a junkyard Maddaford Square Club Crosland the Pester Building the Baggaley Building
Normandare Boulevard Police Department Churchous Avenue
--RP--
Fairfield Library a junkyard St. Martha's Church a junkyard Shelley Grove School Roberson Library Pyncombes Auto Repair Oakeley Park
Sargent Row Hagger Square Fire Station the Craddy Building Rundle Auto Repair the Humphrys Building Gannett Auto Repair the Coker Monument Sargent Crescent a junkyard
--RP--
the Shalle Building
the Cholmondeley Building Deacon Alley Police Department Adler Crescent Fire Station the Roger Arms Brimblecombe Auto Repair the Willmington Monument Langsford Drive Fire Station Josephine General Hospital Cracknell Towers Lumber Mall
Neave Auto Repair wasteland the Orome Arms Windey Towers the Browton Building a junkyard Murless Way Odo General Hospital Sulley Bank Lumber Mall
Joachim Mall Joachim Mall Earlham Walk Grist Grove the Hazeldine Museum Shickell Drive Railway Station War Crescent
--RP--
Oakley Drive Chedgey Drive Club Frossard
E
SW S SE


Editing notes
Row 1: location1 - location10
Row 2: location11 - location20
Row 3: location21 - location30
Row 4: location31 - location40
Row 5: location41 - location50
Row 6: location51 - location60
Row 7: location61 - location70
Row 8: location71 - location80
Row 9: location81 - location90
Row 10: location91 - location100


(Previewing the page while making edits is helpful so you can see the changes you're making.)


To update, add <br> after the location's template (second brackets), followed by the building state information. Building state information can include whether it's ruined or repaired, the number of zeds inside in parenthesis, and the AP cost for a repair. If the building's a pinata, the barricade level can be added too. If you can see that one of the adjacent buildings in your 3x3 map is ruined or repaired, but you don't actually go into the building, you can just note that it is ruined or repaired until more details are added.

For example, this is what the code for Club Frossard looks unedited:
location100=[[Club Frossard]]|location100_color=Club|
This is what it would look like edited:
location100=[[Club Frossard]]<br>Ruined (3) 21AP|location100_color=Club|
" <br>Ruined (3) 21AP " was added directly after the second brackets.