Ingame
You are inside a classroom of Pridmore Way School, a high school. Every wall has shelves built to the ceiling, every surface a book on it. Both make narrow walking corridors of the classroom floor space. Lamps hung from the ceiling make buzzing noises as they sectionally light the room. Also here is Ross (55HP).
Somebody has written the library has no organizational structure onto the door, to borrow or lend is theft or generosity onto a shelf, and answers are administered to questions irregularly onto the floor. Many are signed as the management, some crossed-out, others not.
- You start from the beginning, which seems sensible to you. The explanation goes as a heavily abridged version to you, and the full version to Ross. You have no need to know what you already know. You speak in long sentences with brief pauses. Ross nods periodically, as if saying, "Yes, that's alright, keep going." Maybe he thought some parts were not meaningful, or not interesting, or not necessary to respond to.
You omit the house you came across soon after you washed ashore. You cannot make any sense of it in your mind, the memories changing order too quickly. You just say you rested in a house.
When you were out on the streets and within buildings, you thought it uncanny that no dead were present, except for the times at which some noise drew them out from their hiding spots (the loudspeaker at Crew Avenue, for instance). In the thick of a dead city, dead should be around. You tell Ross this.
The real important point, for you and Ross, is Volker. He became something else, though this change must have been the culmination of something started much earlier. He killed Totes; you preferred to have her along; the thought depresses you for more reasons than merely that people are in limited numbers, and therefore need inclusion. You would have introduced this person you found to the group.
For whatever purpose, you keep the finding of the notebook on Volker's dead body to yourself.
You hear what Ross has to say.
Since your last turn:
- • Ross says "How much of this would you call luck? How much, on purpose?" (1 minute ago)
- • Ross says "If there was randomness, you got the good parts." (1 minute ago)
- • The lights flicker. Someone on 28.63MHz begins talking. Ross turns down his radio. (1 minute ago)
- • Ross says "The rest are around. We're waiting. No need to say 'hi' right now." (1 minute ago)
- • Ross says "You've said some things that need to be talked about. The rest can wait." (58 seconds ago)
- • Ross says "What you say about Volker is something new to me. There's a name for what causes zombification, Zycropolanama Norcada. It's a parasite. Someone needs to be dead for it to become active. It doesn't kill you, but something else will." (45 seconds ago)
- • Ross says "I've never known it to control someone when they are alive." (30 seconds ago)
- • Ross says "I wouldn't know if it evolved, if it can now take over the living. It could be something separate, and new." (20 seconds ago)
- • Ross says "Did you find anything on him? Anything to tell us where he may have gotten it? The last entry in a journal?" (12 seconds ago)
- • Ross says "A notebook?" (3 seconds ago)
Possible actions:
- "I felt searching him repulsive." "I just ran out." "I didn't find anything useful."
Inventory:
- You carry a knife; a journal and a notebook; a bloodied radio and a flare gun. You have a shotgun (2), a pistol (12) and three spare magazines inside your vest pouches. You are wearing a tactical vest, blue jeans, a white T-shirt and a pair of shoes.
|
User:A Helpful Little Gnome