Talk:Shuttlebank Barricade Plan

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Revision as of 06:34, 10 August 2009 by Lariat2301 (talk | contribs) (Drake Walk a Revive Point? Not in a long time...)
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Tikhon is proposing a change to the plan to add an entry point at Darknell museum (35,14). User:'''lrhyme'''/Sig 01:44, 6 January 2009 (UTC)


It's looking pretty good to me. --Yorba 09:12, 14 August 2007 (BST)

Who's updating this?

Either the visual needs updating or the plan rules need updating. I've just started playing again and I end up wandering to what I think should be VSB only to find it EHB. I get stranded and die. Examples: ALL the fire stations!

Argh, this is no fun...:( --Fruztration 12:30, 9 November 2007 (UTC)

I definitely agree. Nobody, and I mean nobody keeps Police departments, necrotec buildings and hospitals enterable. That's borderline stupid. I know the whole reasoning behind is so that "noobs can get in, and you shouldn't sleep there in the first place," but lets face it: everybody sleeps in resource buildings. I seriously don't think the creator of this plan should expect people to keep those buildings poorly barricaded. --Alevins 17:04, 29 July 2009 (BST)

Does Anyone Monitor This Anymore?

Me and mine would like to make an alteration to the cade plan. Is anyone still monitoring this to make it worth while? --MrStump 13:39, 30 March 2008 (EST)

Drake Walk a Revive Point? Not in a long time...

The Barricade Plan shows Drake Walk as color coded to Revivification Point. The problem is that neither that block's individual page nor the suburb's page make any mention of this. A search shows brings up the Shuttlebank News Archive which states that in May, 2008 this spot was deactivated. The change should have been made to the Barricade Plan. (That's the problem with too many uncoordinated sources of information...) --Lariat2301 07:34, 10 August 2009 (BST)