Matthias General Hospital
Matthias General Hospital 26.03 MHz: "Well, looks like NW Brooksville is under attack. ... zeds in matthias, flooks, etc." |
Matthias General Hospital
Brooksville [32,63]
Basic Info:
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Matthias General Hospital is one of two hospital's located in the Malton suburb of Brooksville, the other being St. John's Hospital. The medical supplies and equipment it contains make it ideal as a quick patch up station for any Brooksville citizens wounded by the zombie hordes. The building should be barricaded to a maximum of Very Strongly in order to allow access to all citizens.
Located in a prime resource area, Matthias General is just one block away from the Bidgood Way Police Department and the Flooks NT.
Malton Hospitals Group | |
This hospital has been registered on the Malton Hospitals Group database, and can be guaranteed to have a doctor present. |
Doc Huvuulloo's Quick Patch Up Station
Doc Huvuulloo has hearby renamed Matthias General Hospital as "Doc Huvuulloo's Quick Patch Up Station, Walk Ins Welcome"
Current Status: Safe: 34~ survivors inside, lit --Rachel Akebre 07:05, 3 November 2008 (UTC)
A man in a long, neon-blue lab coat greets you as you come in the door. "Welcome! Welcome to Doc Huvuulloo's Quick Patch Up Station, Walk Ins Welcome! Are you in any immediate danger or peril? No? Excellent, let me give you a tour then!" You notice he's got the word 'trenchcoat' spraypainted on the back of his lab coat for some reason. He's also got an eye-patch with 'feral gleam' written in red marker... Its also quite possible that the patch was on the other eye a moment ago...
This strange man leads you around the remains of the hospital. Broken equipment, smashed tables, and flickering lights abound, displaying the current state of Malton. "As you can see," the doctor continues, beaming happily, "We've got only the best for our clients here. State of the Art our gear is! We service dozens of individuals here every day. Seems a bit strange, but most of our patients come in with what appear to be puncture wounds from bites, or even raking claw-type wounds..." he drifts off into thought, as if almost remembering something... "Ahh well, no matter. We patch 'em up and they run off, so it can't be too serious right?"
You round a corner and come across a huge pile of scraps and trash. "Oh my, that wound in your arm seems to be oozing a bit, let me help you with that." He scrounges around through the piles of broken equipment and locates a small white box with a red plus on it as if by magic. "So glad there's always one of these quick to hand," he mutters, opening it up and administering the salves, gauzes, sutures, and other medical doodads to your wounds. "There then, much better yes?"
At that moment a large chunk of debris collapses, and a zombie lurches in. Before you can draw your pistol, it clamps its teeth down on the Doc. "Oh dear, oh dear. You poor thing, you look like you're in worse shape than most... Here let me help." And with that he pulls a strange glittering syringe out of a pocket and stabs the creature in the neck. It shivers, shudders, and collapses, slowly turning back into a (rather stunned) human. Doc nods in approval. "See? Here at Doc Huvuulloo's Quick Patch Up Station, Walk Ins Welcome we do everything we can to help those that need it, even when you bite first."
Turning back to you: "Well, thats all there really is to see around here. Please drop in again next time you're in need of a quick patch up!" And with that the strange, strange man wanders off, seemingly having a conversation with an IV Rack. --Doc Huvuulloo
Barricade policy
Normally this hospital should be kept at Very Strongly Barricaded or VSB++ to protect survivors in the inside and to provide a safeplace for survivors without the Free Running Skill
Tagging
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