AZS Must Die
AZS Must Die was a horribly failed PKer Coalition to vainly try to match the awesomness of teh Anti-zombie squad.
The Event
Why?
Because we can. After the success of Imperium Must Die we have grown actual brains. Dawn Patrol was targeted because two members blackmailed us after they found out that the rest of us are closet pedophiles who text rape. Dawn Patrol members were cowardly tagged as zergs by the Redrum and many of their members left. The AZS then came to their aid. They also blackmail us pedophile text rapists. We kill them, hopefully more efficiently than they will kill us back.
Who?
Target is the Awesome Zealot Snipers and what is left of the Dawn Patrol. Maybe Knights Templar too.
No. Who's in it?
- DORIS (KIA)
- Red Rum (KIA)
- Browncoats-(KIA and permanently evicted from WG)
- LCGHC (Cleverly fled while they still could, and THEN KIA)
- etc (no one else likes you four)
Where?
How?
With guns. And a shitload of luck. Make that two shitloads of luck. And a lot of syringes.
When?
Now is good. We just need a few months to obtain the balls to stand up to them.
Goal?
As before goals are not important but for all intents and purposes our goal is to make AZS quit. We'll do this by making their members waste their APs ripping us to shreds... Eric Bessette and Janus Abernathy must die first because they are quite dangerous and will kill us all one by one if they are allowed to live. Also, grief them for the lulz. Just be sure that they don't hunt you down and gut you like a freshly-caught fish.
Everything Else
Everyone is allowed to join. You must be willing to PK them and die endlessly for the cause. By doing so you are given immunity by DORIS unless you strike upon DORIS or an ally first. You will be given a DORIS sig. This grants you entrance to Pluto when you die...and you look like a 'tard.