Santlerville Zombie Strategy
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Zombie Tactics |
The information on this page or section discusses a zombie strategy. |
Zombie Strategy
The following is the Zombie Strategy for Santlerville, it includes advice on how to sabotage the suburb.
== Plan Map ==
70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | |
20 | ||||||||||
21 | ||||||||||
22 | PD | |||||||||
23 | ||||||||||
24 | H | |||||||||
25 | H | NT | ||||||||
26 | FS | RP | ||||||||
27 | H | |||||||||
28 | FS | NT | M | M | H | |||||
29 | M | M |
Unenterable Buildings | |||
Extremely Heavily Barricaded | Phone Mast | ||
Enterable Buildings | |||
Auto Shop | Fire Station | ||
Hospital | NecroTech | ||
Police Department | School | ||
Other VSB Buildings | Unbarricaded Buildings | ||
Other Locations | |||
Street | Monument | ||
Cemetery | Revivification Point |
Santlerville Entry Points
- Holmshaw Hotel [74,20]
- Junkyard [71,22]
- Cotterrell Crescent Police Department [78,22]
- St Columbanus' Hospital [74,24]
- Anthony Building [77,27]
- Braker Cinema [79,25]
- Dennis Row Fire Station [71,28]
- St. Emelia's Church [77, 26]
Death cultists may want to overbarricade these entry points, to force survivors to spend ap tearing them down, this is an ap efficiant tactic, and makes them tear down barricades for a change!
St. Emelia's Indoor Revive Point
St. Emelia's Church [77, 26] has been set up as an indoor revive point, brain rotted zombies should sleep in this building, this clogs up the revive que and forces revivers to spend ap killing you. The tactics may vary, for example brain rotters may be asked to clog up the other outdoor revive points, so Death Cultists can overbarricade the church.
Revive Point Notes for Zombies and Deathcultists
- Zombies should not respect the Sacred Ground Policy, death cultists are encouraged to shoot survivors at Revive Points, spray over revive point signs, and generally spread misinformation throughout the suburb.
- If you have Brain Rot, you are encouraged to sleep in Revive Points, this is so that revivers have to spend ap killing you, ap which could have been spent reviving a survivor.
- Deathcultists and people wishing to create mischief could revive people off the Do Not Revivelists, these people will generally cause havock around the suburb.
- Zombies with Infectious Bite can infect survivors at revive points, this will mean that when the survivor stands up after being revived they will have an infection.