Malton Meta Tactical Map: Difference between revisions

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[[Image:NnCoverageS.jpg|right|thumb|Maximum NecroNet coverage.]]
[[Image:NnCoverageS.jpg|right|thumb|Maximum NecroNet coverage.]]
*Shows total potential [[Necronet_Access#List_of_Scientific_skills|Necronet]] coverage (and therefore permanent Necronet blind spots):
*Shows total potential [[Necronet_Access#List_of_Scientific_skills|Necronet]] coverage (and therefore permanent Necronet blind spots):
*The title text has ''easter egg'' functionality: pressing it loads up 13 particularly useful layers. However, everything functions on a toggle effect, so if any of the 13 layers that are switched on by this click are ''already'' on, they'll be switched 'off'.  (That's why it's an ''easter egg'', for the moment.) The layers include ''all buildings'' (i.e. all buildings are grayed on) and then coloured squares for all [[Tactical Resource Point|TRPs]], and all landmarks (i.e. [[fort]]s, the [[Building_Types#The_City_Zoo|zoo]] and all [[Building_Types#Large_Buildings|large buildings]]).
*The title text has ''easter egg'' functionality: pressing it loads up 13 particularly useful layers. However, everything functions on a toggle effect, so if any of the 13 layers that are switched on by this click are ''already'' on, they'll be switched off.  (That's why it's an ''easter egg'', for the moment.) The layers include ''all buildings'' (i.e. all buildings are grayed on) and then coloured squares for all [[Tactical Resource Point|TRPs]], and all landmarks (i.e. the [[Building_Types#The_City_Zoo|zoo]] and all [[Building_Types#Large_Buildings|large buildings]]).


== Known map incorrectness==
== Known map incorrectness==

Revision as of 00:22, 10 October 2008

http://gribligs.net/UDmetatac/

Info

  • Author: --Funt Solo QT Scotland flag.JPG
  • Created: June 2006
  • Last updated: October 2008
  • Current release: v2.0
  • Optimised for 1280*768 resolution.
  • This version tested in Firefox 3, Internet Explorer 7.
  • Previous version also tested in Opera 9, Safari OSX.

Features

Example showing highlighted malls.
  • NEW: tagging XP overlays (always beneath mobile phone mast and billboard overlays, where there is a conflict).
  • NEW: islands overlay.
  • NEW: Maximum binocular coverage overlay. A few blocks cannot be seen with binoculars from any building in Malton.
  • NEW: a different colour scheme allows TRPs to be more readily differentiated.
  • The ability to choose to display/not display different building and/or empty block types.
  • Suburb name overlay.
  • Mobile phone mast overlay.
  • Billboard overlay.
Maximum NecroNet coverage.
  • Shows total potential Necronet coverage (and therefore permanent Necronet blind spots):
  • The title text has easter egg functionality: pressing it loads up 13 particularly useful layers. However, everything functions on a toggle effect, so if any of the 13 layers that are switched on by this click are already on, they'll be switched off. (That's why it's an easter egg, for the moment.) The layers include all buildings (i.e. all buildings are grayed on) and then coloured squares for all TRPs, and all landmarks (i.e. the zoo and all large buildings).

Known map incorrectness

Please inform me of any incorrect data you may find.

Known bugs/issues

  • Always starts out blank, so some users don't think it works. (Hint: click the buttons.)
  • Instruction by experimentation: all buttons are toggles.
  • No "clear" button. Browser refresh does the same job.
  • The easter egg toggle problem described above.

Planned updates

  • Fix the easter egg toggle problem.