User:Boxy/Suggestions/Zombie Deformities

From The Urban Dead Wiki
Jump to navigationJump to search


Suggestion Navigation
Suggestion Portal
Current SuggestionsSuggestions up for VotingClothes Suggestions
Cycling SuggestionsPeer ReviewedUndecidedPeer RejectedHumorous
Suggestion AdviceTopics to Avoid and WhyHelp, Developing and Editing


Zombie Deformities

-- boxytalk • 05:16 19 November 2007 (BST)

Suggestion type
Flavour

Suggestion scope
Zombies

Suggestion description
This is a suggestion to add a little flavour, and interest to playing a zombie character long term. Basically, any character that is a dead body or a zombie has a number of drop down menus on their profile setting page (exactly like the clothing ones for survivors). With them the zombie can choose from a number of preset disfigurements (dislocated arm dangling uselessly, dragging a broken leg, weeping sores, half his/her face is torn away, etc.).

The longer you play, the more choices and combinations you get. It is calculated on the number of deaths (already counted by the game) that you have received.

  • You start off with 3 basic choices in one drop down menu,
  • after 10 deaths you receive another 3 choices,
  • after 25 deaths you get another 3 choices and another menu (this means you can display two disfigurements),
  • after 50 deaths you get another 3 choices,
  • after 75 deaths you get another 3 choices and another menu (this means you can display three disfigurements),
  • after 100 deaths you get another 3 choices,
  • after 150 deaths you get another 3 choices and another menu (this means you can display four disfigurements),
  • after 200 deaths you get another 3 choices,
  • after 300 deaths you get another 3 choices and another menu (this means you can display five disfigurements),
  • after 400 deaths you get another 3 choices,
  • after 500 deaths you get another 3 choices,
  • etc.

After 300 deaths, you don't get any more drop down menus, but you get a choice of 3 more disfigurements added to the menus you already have. The higher the number of deaths, the more gruesome, and therefore cool, the choices become.

This would be a purely flavour suggestion, none of the disfigurement would reduce gameplay hit rates or lurching gait. And it wouldn't be compulsory to choose the disfigurement, just like clothing, you can select to leave it blank.

To cater for zombies who would rather wear the clothing they had collected while alive, each drop down menu would have a list of the clothing items that the survivor died with, and one of them may be chosen instead of a disfigurement. Choosing a disfigurement instead of an item of clothing wouldn't cause the cloths to be dropped (as happens when survivors choose another item of clothing), so that the clothing would be displayed as normal when alive (just as it was before death).

Disfigurements would be displayed on the zombie's profile, but would not show up as a survivor when they are revived.

If this is ever implimented, we could have a section on the wiki dedicated to suggestions for new types of disfigurements (just like the clothing suggestions system) to be included by Kevan.

This suggestion was inspired by one made by Doggie on the suggestions talk page. It has been copied to this pages talk page.