Playing God/Statistics

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The Statistics of the Game of God
The Manifesto of God
How does one Play God?



PlayingGod.jpg
Who are the Players?
Our Statistics
Our Wonderful Miracles


Totals

Zombies Struck Down: 35 Humans Struck Down: 162 Humans Given Salvation: 60

Zombies Struck Down:

This category is difficult to properly keep maintained, as killing a nameless zombie is less memorable than smiting a living person with a name. However, we do the best we can, although the number listed is very likely lower than it ought to be. Zombies are not targeted because they broke into a building. We do not bother with such things. We will target zombies inside specific buildings(read: buildings we have decided to protect), or those that have killed our players in the past.


Humans Struck Down:

Unlike the previous category, this category is less likely to have statistical errors. Though several of the players find it unusual if they do not bring down two living being per day, and at least one is infamous for the large amount of people killed, their kills are far more regular in recording. Humans are not targeted if opportunity strikes. Every kill is made with a higher goal in mind: to empty a building, or strike the fear of God into the hearts of an organized group, or if that human has killed a player in the past.


Humans Given Salvation:

This is a category which may also be slightly off in terms of numeric accuracy. Humans can be given salvation through a revivification, application of a First Aid Kit, or even by simply granting them mercy when those around them are killed. Humans given salvation may be targeted for reasons ranging from pity or benevolence to a sudden whim or a random act of kindness. Also granted this are those who have helped or befriended players.


NOTE: These catagories are updated around every two to three weeks, though this time-frame may vary due to lazyness.
Also worth noting is that new catagories may appear from time to time, should circumstances demand such a thing.
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